Viktor stuff fixed

This commit is contained in:
2014-03-07 21:25:41 +01:00
parent 2e3afc7c7f
commit 00c893b0dc
3 changed files with 21 additions and 8 deletions
+4 -4
View File
@@ -40,7 +40,7 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(SolutionDir)\Libraries\SOIL\src;\Libraries\SOIL\lib\Debug;$(SolutionDir)\Libraries\glew-1.10.0\lib\Debug\Win32;$(SolutionDir)\Libraries\glfw-3.0.4\lib\Debug;$(LibraryPath)</LibraryPath>
<LibraryPath>$(SolutionDir)\Libraries\SOIL\lib\Debug;$(SolutionDir)\Libraries\glew-1.10.0\lib\Debug\Win32;$(SolutionDir)\Libraries\glfw-3.0.4\lib\Debug;$(LibraryPath)</LibraryPath>
<OutDir>$(SolutionDir)bin\</OutDir>
<IntDir>$(SolutionDir)obj\$(ProjectName)\</IntDir>
<TargetName>$(ProjectName)-$(Configuration)</TargetName>
@@ -50,7 +50,7 @@
<IncludePath>$(SolutionDir)\Libraries\SOIL\src;\Libraries\SOIL\src;$(ProjectDir);$(SolutionDir)\Libraries;$(SolutionDir)\Libraries\glew-1.10.0\include;$(SolutionDir)\Libraries\glfw-3.0.4\include;$(SolutionDir)\Libraries\glm-0.9.5.2;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(SolutionDir)\Libraries\SOIL\src;\Libraries\SOIL\lib\Release;$(SolutionDir)\Libraries\glew-1.10.0\lib\Release\Win32;$(SolutionDir)\Libraries\glfw-3.0.4\lib\Release;$(LibraryPath)</LibraryPath>
<LibraryPath>$(SolutionDir)\Libraries\SOIL\lib\Release;$(SolutionDir)\Libraries\glew-1.10.0\lib\Release\Win32;$(SolutionDir)\Libraries\glfw-3.0.4\lib\Release;$(LibraryPath)</LibraryPath>
<OutDir>$(SolutionDir)bin\</OutDir>
<IntDir>$(SolutionDir)obj\$(ProjectName)\</IntDir>
<TargetName>$(ProjectName)-$(Configuration)</TargetName>
@@ -70,7 +70,7 @@
<PostBuildEvent />
<PostBuildEvent />
<Lib>
<AdditionalDependencies>opengl32.lib;glu32.lib;soil.lib;glew32sd.lib;glfw3.lib</AdditionalDependencies>
<AdditionalDependencies>opengl32.lib;glu32.lib;SOIL.lib;glew32sd.lib;glfw3.lib</AdditionalDependencies>
<ForceSymbolReferences>
</ForceSymbolReferences>
</Lib>
@@ -93,7 +93,7 @@
<AdditionalDependencies>opengl32.lib;glu32.lib;glew32s.lib;glfw3.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Lib>
<AdditionalDependencies>opengl32.lib;glu32.lib;soil.lib;glew32s.lib;glfw3.lib;</AdditionalDependencies>
<AdditionalDependencies>opengl32.lib;glu32.lib;SOIL.lib;glew32s.lib;glfw3.lib;</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
+6 -1
View File
@@ -1,8 +1,12 @@
#ifndef Model_h__
#define Model_h__
#include <string>
#include <fstream>
#include <iostream>
#include <sstream>
#include <vector>
#include <memory>
#define _CRT_SECURE_NO_WARNINGS
#include <GL/glew.h>
@@ -49,4 +53,5 @@ public:
std::vector<glm::vec2>_TextureCoords
);
};
};
#endif // Model_h__
+11 -3
View File
@@ -1,11 +1,17 @@
#include <SOIL.h>
#include "Renderer.h"
#ifndef Texture_h__
#define Texture_h__
#include <GL/glew.h>
#define GLFW_INCLUDE_GLU
#include <GLFW/glfw3.h>
#include <glext.h>
#include <SOIL.h>
//#include "Renderer.h"
class Texture
{
public:
Texture(const char* path);
~Texture();
@@ -15,3 +21,5 @@ public:
void Load(const char* path);
void Bind();
};
#endif // Texture_h__