Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn

Conflicts:
	Escape-the-Dawn/Escape-the-Dawn.vcxproj
This commit is contained in:
2014-03-09 20:01:59 +01:00
6 changed files with 81 additions and 10 deletions
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#ifndef SoundEmitter_h__
#define SoundEmitter_h__
#include "AL/al.h"
#include "AL/alc.h"
#include "System.h"
#include "Components/SoundEmitter.h"
namespace Systems
{
class SoundSystem : public System
{
public:
SoundSystem(World* world);
void Update(double dt) override;
void UpdateEntity(double dt, EntityID entity, EntityID parent) override;
void OnComponentCreated(std::string type, std::shared_ptr<Component> component) override;
void PlaySound(std::shared_ptr<Components::SoundEmitter> emitter, std::string fileName);
void LoadFile(std::string fileName);
private:
ALCcontext* context;
};
}
#endif // !SoundEmitter_h__