WIP lights
This commit is contained in:
@@ -93,9 +93,6 @@ void GameWorld::Initialize()
|
||||
transform->Position = glm::vec3(10.f, 0.f, 0.f);
|
||||
model = AddComponent<Components::Model>(ent, "Model");
|
||||
model->ModelFile = "ship.obj";
|
||||
soundEmitter->MaxDistance = FLT_MAX;
|
||||
soundEmitter->ReferenceDistance = 10;
|
||||
soundEmitter->ReferenceDistance = 0.1;
|
||||
|
||||
ent = CreateEntity();
|
||||
transform = AddComponent<Components::Transform>(ent, "Transform");
|
||||
@@ -104,7 +101,8 @@ void GameWorld::Initialize()
|
||||
model->ModelFile = "ship.obj";
|
||||
// auto soundEmitter = AddComponent<Components::SoundEmitter>(ent, "SoundEmitter");
|
||||
// soundEmitter->Gain = 1;
|
||||
// soundEmitter->MaxDistance = 10;
|
||||
// soundEmitter->MaxDistance = FLT_MAX;
|
||||
// soundEmitter->ReferenceDistance = 10;
|
||||
// soundEmitter->Loop = true;
|
||||
// soundEmitter->ReferenceDistance = 0.1;
|
||||
// soundEmitter->Pitch = 1;
|
||||
|
||||
Reference in New Issue
Block a user