13 Commits

Author SHA1 Message Date
Jace cbb8eac917 Children transforms relative to parents using TransformSystem::AbsolutePosition and TransformSystem::AbsoluteOrientation 2014-03-13 23:44:32 +01:00
Jace ad082e89d8 Debug: red bounding boxes when colliding 2014-03-13 03:29:21 +01:00
ViktorLjung 2e85efd826 Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
	Escape-the-Dawn/GameWorld.cpp
	Escape-the-Dawn/plane.obj
2014-03-13 02:02:41 +01:00
ViktorLjung 5629312960 Mer LevelGeneration 2014-03-13 00:30:01 +01:00
Jace 21b2e3bdc1 AABB rendering 2014-03-13 00:27:21 +01:00
Tobias Dahl f48cb32008 Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
	Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
	Escape-the-Dawn/GameWorld.cpp
	Escape-the-Dawn/Renderer.cpp
	Escape-the-Dawn/Systems/RenderSystem.cpp
2014-03-12 15:34:25 +01:00
Tobias Dahl bb6cc1a23e Ghettomerge 2014-03-11 22:32:49 +01:00
Jace 6c6ce62e9a Debug draw normals. 2014-03-11 14:46:43 +01:00
Jace fb471aae51 Revamped model loading interface. 2014-03-11 13:27:01 +01:00
ViktorLjung 56d871cf54 Lite mer rendersystem 2014-03-10 00:08:32 +01:00
Jace ce6b570520 Rendering FIXED :D 2014-03-09 23:39:54 +01:00
ViktorLjung 1cf158b3a2 RenderSystem 2014-03-09 21:07:51 +01:00
Tobias Dahl c60b490d01 Fixat lite classer osv 2014-03-03 19:47:12 +01:00