Jace
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cbb8eac917
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Children transforms relative to parents using TransformSystem::AbsolutePosition and TransformSystem::AbsoluteOrientation
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2014-03-13 23:44:32 +01:00 |
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Jace
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ad082e89d8
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Debug: red bounding boxes when colliding
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2014-03-13 03:29:21 +01:00 |
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ViktorLjung
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2e85efd826
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Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
Escape-the-Dawn/GameWorld.cpp
Escape-the-Dawn/plane.obj
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2014-03-13 02:02:41 +01:00 |
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ViktorLjung
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5629312960
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Mer LevelGeneration
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2014-03-13 00:30:01 +01:00 |
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Jace
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21b2e3bdc1
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AABB rendering
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2014-03-13 00:27:21 +01:00 |
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Tobias Dahl
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f48cb32008
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Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
Escape-the-Dawn/GameWorld.cpp
Escape-the-Dawn/Renderer.cpp
Escape-the-Dawn/Systems/RenderSystem.cpp
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2014-03-12 15:34:25 +01:00 |
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Tobias Dahl
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bb6cc1a23e
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Ghettomerge
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2014-03-11 22:32:49 +01:00 |
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Jace
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6c6ce62e9a
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Debug draw normals.
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2014-03-11 14:46:43 +01:00 |
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Jace
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fb471aae51
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Revamped model loading interface.
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2014-03-11 13:27:01 +01:00 |
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ViktorLjung
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56d871cf54
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Lite mer rendersystem
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2014-03-10 00:08:32 +01:00 |
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Jace
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ce6b570520
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Rendering FIXED :D
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2014-03-09 23:39:54 +01:00 |
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ViktorLjung
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1cf158b3a2
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RenderSystem
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2014-03-09 21:07:51 +01:00 |
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Tobias Dahl
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c60b490d01
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Fixat lite classer osv
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2014-03-03 19:47:12 +01:00 |
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