Fixed vehicle selection hiding on selection
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+1
-2
@@ -26,8 +26,7 @@ public:
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vp1->X = 0;
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vp1->Width = this->Width / 2.f;
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//new PlayerHUD(vp1, "PlayerHUD", m_World, 1);
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new VehicleSelection(vp1, "VehicleSelection", m_World, 1);
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auto vehicleSelection = new VehicleSelection(vp1, "VehicleSelection", m_World, 1);
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vp2 = new Viewport(worldFrame, "Viewport2", m_World);
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vp2->X = vp1->Right();
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