dead in water
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@@ -61,7 +61,7 @@ void Systems::TankSteeringSystem::UpdateEntity(double dt, EntityID entity, Entit
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if(vehicleComp)
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{
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auto transform = m_World->GetComponent<Components::Transform>(entity);
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if(transform->Position.y < -10)
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if(transform->Position.y < 0)
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{
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Events::Dead e;
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e.Entity = entity;
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