Added towers to the map
This commit is contained in:
+8
-1
@@ -1371,7 +1371,7 @@ void GameWorld::CreateBase(glm::quat orientation, int teamID)
|
||||
CreateWall(base, glm::vec3(273.f, 40.3f, -15.f), glm::quat(glm::vec3(0, glm::pi<float>() / 2.f, 0)));
|
||||
CreateWall(base, glm::vec3(273.f, 40.3f, 15.f), glm::quat(glm::vec3(0, glm::pi<float>() / 2.f, 0)));
|
||||
CreateWall(base, glm::vec3(273.f, 40.3f, 25.f), glm::quat(glm::vec3(0, glm::pi<float>() / 2.f, 0)));
|
||||
CreateTower(base, glm::vec3(290.f, 40.3f, 15.f), teamID);
|
||||
//CreateTower(base, glm::vec3(290.f, 40.3f, 15.f), teamID);
|
||||
|
||||
// -Z
|
||||
CreateWall(base, glm::vec3(280.f, 40.3f, -62.f), glm::quat(glm::vec3(0, 0, 0)));
|
||||
@@ -1404,6 +1404,13 @@ void GameWorld::CreateBase(glm::quat orientation, int teamID)
|
||||
CreateWall(base, glm::vec3(340.f, 40.3f, 32.f), glm::quat(glm::vec3(0, 0, 0)));
|
||||
CreateWall(base, glm::vec3(350.f, 40.3f, 32.f), glm::quat(glm::vec3(0, 0, 0)));
|
||||
|
||||
CreateTower(base, glm::vec3(273.01227f, 40.43885f, 32.99123f), teamID);
|
||||
CreateTower(base, glm::vec3(273.01227f, 40.30102f, -62.82098f), teamID);
|
||||
CreateTower(base, glm::vec3(357.36978f, 40.43885f, -62.82098f), teamID);
|
||||
CreateTower(base, glm::vec3(357.36978f, 40.43885f, 32.99123f), teamID);
|
||||
CreateTower(base, glm::vec3(119.64996f, 28.90156f, 16.63123f), teamID);
|
||||
CreateTower(base, glm::vec3(119.05541f, 29.54314f, 18.33529f), teamID);
|
||||
|
||||
CreateGarage(base, glm::vec3(323.2f, 41.4f, -10.2f), glm::quat(glm::vec3(0, glm::pi<float>() / 2.f, 0)), teamID);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user