Added support for HkpExtendedMeshShape.

This commit is contained in:
ViktorLjung
2014-04-27 08:08:00 +02:00
parent cb6b0a58d8
commit 720cf3aa87
8 changed files with 153 additions and 207 deletions
+16
View File
@@ -8,6 +8,8 @@
#include "Components/Box.h"
#include "Components/Vehicle.h"
#include "Components/Input.h"
#include "Components/MeshShape.h"
#include "OBJ.h"
// Math and base include
#include <Common/Base/hkBase.h>
@@ -34,6 +36,8 @@
#include <Common/Visualize/hkVisualDebugger.h>
#include <Physics2012/Utilities/VisualDebugger/hkpPhysicsContext.h>
#include <Physics2012/Collide/Shape/Compound/Collection/ExtendedMeshShape/hkpExtendedMeshShape.h>
#include "Physics/VehicleSetup.h"
#include <unordered_map>
@@ -66,10 +70,22 @@ private:
void SetupPhysics(hkpWorld* physicsWorld);
std::unordered_map<EntityID, hkpRigidBody*> m_RigidBodies;
std::unordered_map<EntityID, hkpVehicleInstance*> m_Vehicles;
std::vector<EntityID> m_Wheels;
hkpVehicleInstance* Systems::PhysicsSystem::createVehicle(VehicleSetup& vehicleSetup, hkpRigidBody* chassis);
struct ExtendedShapeData
{
hkpExtendedMeshShape* ExtendedMeshShape;
std::vector<hkReal>* Vertices;
std::vector<hkUint16>* VertexIndices;
};
std::unordered_map<EntityID, ExtendedShapeData > m_hkpExtendedMeshShapes;
};
}