Added support for HkpExtendedMeshShape.
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@@ -8,6 +8,8 @@
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#include "Components/Box.h"
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#include "Components/Vehicle.h"
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#include "Components/Input.h"
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#include "Components/MeshShape.h"
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#include "OBJ.h"
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// Math and base include
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#include <Common/Base/hkBase.h>
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@@ -34,6 +36,8 @@
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#include <Common/Visualize/hkVisualDebugger.h>
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#include <Physics2012/Utilities/VisualDebugger/hkpPhysicsContext.h>
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#include <Physics2012/Collide/Shape/Compound/Collection/ExtendedMeshShape/hkpExtendedMeshShape.h>
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#include "Physics/VehicleSetup.h"
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#include <unordered_map>
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@@ -66,10 +70,22 @@ private:
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void SetupPhysics(hkpWorld* physicsWorld);
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std::unordered_map<EntityID, hkpRigidBody*> m_RigidBodies;
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std::unordered_map<EntityID, hkpVehicleInstance*> m_Vehicles;
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std::vector<EntityID> m_Wheels;
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hkpVehicleInstance* Systems::PhysicsSystem::createVehicle(VehicleSetup& vehicleSetup, hkpRigidBody* chassis);
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struct ExtendedShapeData
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{
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hkpExtendedMeshShape* ExtendedMeshShape;
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std::vector<hkReal>* Vertices;
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std::vector<hkUint16>* VertexIndices;
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};
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std::unordered_map<EntityID, ExtendedShapeData > m_hkpExtendedMeshShapes;
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};
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}
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