Stiffly
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a5105e5859
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tank modifications
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2014-06-03 19:44:33 +02:00 |
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Stiffly
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2ec484c906
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Uses an enumerator to seperate 3D and 2D sound instead of the path name.
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2014-05-29 21:25:21 +02:00 |
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Stiffly
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1b2f930afa
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Separated PlaySound into PlaySFX and PlayBGM.
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2014-05-28 22:06:26 +02:00 |
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Stiffly
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3a638a356c
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Some new logic, m_Channels and m_Sounds added. Sound is really low...
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2014-05-25 01:34:57 +02:00 |
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Jace
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04cafc53e2
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Implemented entity cloning
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2014-04-27 07:48:16 +02:00 |
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ViktorLjung
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04fff4a27b
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Changed toolset to vs11, for future Havok implementation.
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2014-04-12 01:59:55 +02:00 |
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Jace
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3470a80f40
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Revert "Indentation style changed to Horstmann"
This reverts commit f2259f712d.
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
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2014-04-12 01:48:15 +02:00 |
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Jace
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f2259f712d
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Indentation style changed to Horstmann
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2014-04-11 21:53:05 +02:00 |
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Jace
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d7fa9eb70f
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Sound!
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2014-04-10 07:39:44 +02:00 |
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Jace
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a7985b1686
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Adapted Escape the Dawn engine.
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2014-04-05 21:20:48 +02:00 |
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