ViktorLjung
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ac855f554b
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Fixed local physics orientation
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2014-06-04 00:45:43 +02:00 |
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ViktorLjung
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a142d368a7
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Movement/rotation queue fixed and Simon force push
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2014-05-31 03:55:23 +02:00 |
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ViktorLjung
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aeaadcba0f
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Gate fixed
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2014-05-30 18:44:53 +02:00 |
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ViktorLjung
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a1149394bb
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Gate working
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2014-05-29 21:25:30 +02:00 |
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Jace
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542ad075ea
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ECS improved to make it less annoying to use
AddComponent<Components::Transform>(entity, "Transform")
is now
AddComponent<Components::Transform>(entity)
etc.
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2014-05-17 17:46:17 +02:00 |
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ViktorLjung
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92e9fd1049
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fixup! Fixed relative transform rotations (For real this time?)
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2014-05-12 22:24:53 +02:00 |
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ViktorLjung
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ddc41b88a7
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Fixed relative transform rotations (For real this time?)
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2014-05-12 22:15:21 +02:00 |
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Jace
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7e32946173
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Optimizations
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2014-04-28 04:00:53 +02:00 |
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ViktorLjung
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c1cb4da684
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Fixed quaternion relative rotations!
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2014-04-24 00:03:22 +02:00 |
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Jace
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3470a80f40
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Revert "Indentation style changed to Horstmann"
This reverts commit f2259f712d.
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
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2014-04-12 01:48:15 +02:00 |
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Jace
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f2259f712d
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Indentation style changed to Horstmann
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2014-04-11 21:53:05 +02:00 |
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Jace
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4c081d0e1c
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Indentation style changed to Allman
Using Artistic Style (http://astyle.sourceforge.net/)
Options:
--style=allman
--indent=tab
--keep-one-line-blocks
--align-pointer=type
--align-reference=name
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2014-04-11 20:59:42 +02:00 |
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Jace
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ad2862bf84
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A gray tank! :D
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2014-04-05 21:20:49 +02:00 |
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Jace
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a7985b1686
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Adapted Escape the Dawn engine.
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2014-04-05 21:20:48 +02:00 |
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