Jace
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74239300bd
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Merge commit 'e3aab96a750d6e5d6f8ff42ffdb5a23a47ab929d' into render_queue
Conflicts:
assets
src/GameWorld.cpp
src/Renderer.cpp
src/Renderer.h
src/Systems/RenderSystem.cpp
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2014-05-26 04:21:08 +02:00 |
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Tleety
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e414087816
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Some work done on lights and normals and other buggs/fixes
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2014-05-20 03:33:42 +02:00 |
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Jace
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bafa8d0a5d
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Merge remote-tracking branch 'origin/deffered_rendering'
Conflicts:
assets
src/Components/PointLight.h
src/GameWorld.cpp
src/Renderer.cpp
src/Renderer.h
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-05-13 04:07:24 +02:00 |
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Tleety
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37a8af6b65
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Added being able to change attenuation in real time
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2014-05-11 01:05:22 +02:00 |
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Tleety
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22d855a521
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Fixed attenuation for lights.
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2014-05-11 00:02:34 +02:00 |
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Tleety
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c1c30b0019
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Fixed lights and added a bad gamma correction
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2014-05-10 19:51:48 +02:00 |
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Tleety
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b1b60bce61
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WIP
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2014-05-07 14:23:01 +00:00 |
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Jace
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04cafc53e2
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Implemented entity cloning
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2014-04-27 07:48:16 +02:00 |
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Jace
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3470a80f40
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Revert "Indentation style changed to Horstmann"
This reverts commit f2259f712d.
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
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2014-04-12 01:48:15 +02:00 |
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Jace
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f2259f712d
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Indentation style changed to Horstmann
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2014-04-11 21:53:05 +02:00 |
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Jace
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a7985b1686
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Adapted Escape the Dawn engine.
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2014-04-05 21:20:48 +02:00 |
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