Merge remote-tracking branch 'origin/master' into GLrenderer
This commit is contained in:
@@ -78,6 +78,7 @@ public:
|
||||
m_World->ComponentFactory.Register<Components::Ball>();
|
||||
m_World->ComponentFactory.Register<Components::Brick>();
|
||||
m_World->ComponentFactory.Register<Components::Pad>();
|
||||
m_World->ComponentFactory.Register<Components::Life>();
|
||||
m_World->SystemFactory.Register<Systems::PhysicsSystem>(
|
||||
[this]() { return new Systems::PhysicsSystem(m_World.get(), m_EventBroker); });
|
||||
m_World->AddSystem<Systems::PhysicsSystem>();
|
||||
@@ -94,6 +95,8 @@ public:
|
||||
|
||||
|
||||
//TODO: Remove tobias light-test code.
|
||||
/*{
|
||||
}*/
|
||||
|
||||
//OctoBall
|
||||
{
|
||||
@@ -156,8 +159,8 @@ public:
|
||||
{
|
||||
auto topWall = m_World->CreateEntity();
|
||||
std::shared_ptr<Components::Transform> transform = m_World->AddComponent<Components::Transform>(topWall);
|
||||
transform->Position = glm::vec3(0.f, 5.f, -10.f);
|
||||
transform->Scale = glm::vec3(15.f, 0.5f, 1.f);
|
||||
transform->Position = glm::vec3(0.f, 6.f, -10.f);
|
||||
transform->Scale = glm::vec3(18.f, 0.5f, 1.f);
|
||||
|
||||
std::shared_ptr<Components::Sprite> sprite = m_World->AddComponent<Components::Sprite>(topWall);
|
||||
sprite->SpriteFile = "Textures/Core/ErrorTexture.png";
|
||||
|
||||
Reference in New Issue
Block a user