Area and Stage numbers in the right place

This commit is contained in:
2015-10-02 18:30:36 +02:00
parent b86dc09c82
commit b38580f468
+11 -9
View File
@@ -25,12 +25,14 @@ public:
m_LevelIndicator = new GUI::TextureFrame(this, "HUDLevelIndicator");
m_LevelIndicator->SetTexture("Textures/GUI/HUD/LevelIndicatorBG.png");
m_A1 = new GUI::NumberFrame(m_LevelIndicator, "HUDScoreNumberFrameawdawdwa");
m_A1->X = 40;
m_A1->SetNumber(1);
m_A2 = new GUI::NumberFrame(m_LevelIndicator, "HUDScoreNumberFrameawdawdwa");
m_A2->X = 60;
m_A2->SetNumber(1);
m_AreaNumberFrame = new GUI::NumberFrame(m_LevelIndicator, "HUDScoreNumberFrameawdawdwa");
m_AreaNumberFrame->X = 132;
m_AreaNumberFrame->Y = 19;
m_AreaNumberFrame->SetNumber(6);
m_StageNumberFrame = new GUI::NumberFrame(m_LevelIndicator, "HUDScoreNumberFrameawdawdwa");
m_StageNumberFrame->X = 165;
m_StageNumberFrame->Y = 19;
m_StageNumberFrame->SetNumber(5);
m_ScoreIndicator = new GUI::TextureFrame(this, "HUDScoreIndicator");
m_ScoreIndicator->SetTexture("Textures/GUI/HUD/ScoreIndicatorBG.png");
@@ -39,7 +41,7 @@ public:
m_ScoreNumberFrame->X = 15;
m_ScoreNumberFrame->Y = 21;
//m_FPSCounter = new GUI::FPSCounter(this, "FPSCounter");
m_FPSCounter = new GUI::FPSCounter(this, "FPSCounter");
EVENT_SUBSCRIBE_MEMBER(m_EScore, &HUD::OnScore);
}
@@ -47,8 +49,8 @@ public:
private:
TextureFrame* m_LevelIndicator = nullptr;
TextureFrame* m_ScoreIndicator = nullptr;
NumberFrame* m_A1 = nullptr;
NumberFrame* m_A2 = nullptr;
NumberFrame* m_AreaNumberFrame = nullptr;
NumberFrame* m_StageNumberFrame = nullptr;
NumberFrame* m_ScoreNumberFrame = nullptr;
FPSCounter* m_FPSCounter = nullptr;