Kraken GUI
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@@ -9,6 +9,8 @@
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#include "Game/FPSCounter.h"
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#include "Game/EGameOver.h"
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#include "Game/EClusterClear.h"
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#include "Game/EKrakenAttack.h"
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#include "GUI/Slider.h"
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namespace dd
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{
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@@ -45,9 +47,17 @@ public:
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m_FPSCounter = new GUI::FPSCounter(this, "FPSCounter");
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m_KrakenAttackSlider = new Slider(this, "KrakenSlider");
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m_KrakenAttackSlider->SetTexture("Textures/GUI/Menu/SliderBackground.png");
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m_KrakenAttackSlider->SetTextureReleased("Textures/GUI/Menu/SliderHandle.png");
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m_KrakenAttackSlider->SetLeft(Width / 2 - m_KrakenAttackSlider->Width / 2);
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m_KrakenAttackSlider->Y = 800;
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m_KrakenAttackSlider->Hide();
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EVENT_SUBSCRIBE_MEMBER(m_EScore, &HUD::OnScore);
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EVENT_SUBSCRIBE_MEMBER(m_EGameOver, &HUD::OnGameOver);
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EVENT_SUBSCRIBE_MEMBER(m_ClusterClear, &HUD::OnClusterClear);
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EVENT_SUBSCRIBE_MEMBER(m_KrakenAttack, &HUD::OnKrakenAttack);
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}
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private:
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@@ -59,10 +69,12 @@ private:
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FPSCounter* m_FPSCounter = nullptr;
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TextureFrame* m_GameOverFrame = nullptr;
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TextureFrame* m_ClusterClearFrame = nullptr;
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Slider* m_KrakenAttackSlider = nullptr;
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EventRelay<Frame, Events::ScoreEvent> m_EScore;
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EventRelay<Frame, Events::GameOver> m_EGameOver;
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EventRelay<Frame, Events::ClusterClear> m_ClusterClear;
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EventRelay<Frame, Events::KrakenAttack> m_KrakenAttack;
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bool OnScore(const Events::ScoreEvent& event)
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{
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@@ -83,6 +95,19 @@ private:
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m_ClusterClearFrame->SetTexture("Textures/GUI/HUD/WinScreen.png");
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return true;
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}
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bool OnKrakenAttack(const Events::KrakenAttack& event)
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{
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if (event.ChargeUpdate >= 1.f) {
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m_KrakenAttackSlider->Hide();
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} else {
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m_KrakenAttackSlider->Show();
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m_KrakenAttackSlider->SetPercentage(event.ChargeUpdate);
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}
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return true;
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}
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};
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}
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