Added FPS counter

This commit is contained in:
2015-10-01 11:01:18 +02:00
parent cc1bc25914
commit d1dde9459f
2 changed files with 46 additions and 0 deletions
+42
View File
@@ -0,0 +1,42 @@
#ifndef GUI_FPSCOUNTER_H__
#define GUI_FPSCOUNTER_H__
#include "GUI/Frame.h"
#include "GUI/NumberFrame.h"
namespace dd
{
namespace GUI
{
class FPSCounter : public Frame
{
public:
FPSCounter(Frame* parent, std::string name)
: Frame(parent, name)
{
m_Numbers = new GUI::NumberFrame(this, "FPSCounterNumberFrame");
}
virtual void Update(double dt)
{
m_NumFrames++;
m_Accum += dt;
m_Numbers->SetNumber(1.0/(m_Accum/m_NumFrames));
if (m_NumFrames % 20) {
//LOG_INFO("FPS: %f", 1.0/(m_Accum/m_NumFrames));
}
}
private:
NumberFrame* m_Numbers = nullptr;
double m_Accum = 0.0;
int m_NumFrames = 0;
};
}
}
#endif
+4
View File
@@ -6,6 +6,7 @@
#include "GUI/NumberFrame.h"
#include "Core/EKeyUp.h"
#include "Game/EScoreEvent.h"
#include "Game/FPSCounter.h"
namespace dd
{
@@ -31,6 +32,8 @@ public:
m_ScoreNumberFrame->X = 15;
m_ScoreNumberFrame->Y = 21;
//m_FPSCounter = new GUI::FPSCounter(this, "FPSCounter");
EVENT_SUBSCRIBE_MEMBER(m_EScore, &HUD::OnScore);
}
@@ -38,6 +41,7 @@ private:
TextureFrame* m_LevelIndicator = nullptr;
TextureFrame* m_ScoreIndicator = nullptr;
NumberFrame* m_ScoreNumberFrame = nullptr;
FPSCounter* m_FPSCounter = nullptr;
EventRelay<Frame, Events::ScoreEvent> m_EScore;