Files
squidout/include/Game/FPSCounter.h
T
2015-10-01 11:01:18 +02:00

43 lines
681 B
C++

#ifndef GUI_FPSCOUNTER_H__
#define GUI_FPSCOUNTER_H__
#include "GUI/Frame.h"
#include "GUI/NumberFrame.h"
namespace dd
{
namespace GUI
{
class FPSCounter : public Frame
{
public:
FPSCounter(Frame* parent, std::string name)
: Frame(parent, name)
{
m_Numbers = new GUI::NumberFrame(this, "FPSCounterNumberFrame");
}
virtual void Update(double dt)
{
m_NumFrames++;
m_Accum += dt;
m_Numbers->SetNumber(1.0/(m_Accum/m_NumFrames));
if (m_NumFrames % 20) {
//LOG_INFO("FPS: %f", 1.0/(m_Accum/m_NumFrames));
}
}
private:
NumberFrame* m_Numbers = nullptr;
double m_Accum = 0.0;
int m_NumFrames = 0;
};
}
}
#endif