Something.

This commit is contained in:
PlatinumSkink
2015-09-15 14:32:42 +02:00
parent ce878ac1db
commit d3d24876bb
+1 -1
View File
@@ -190,7 +190,7 @@ bool dd::Systems::PadSystem::OnContact(const dd::Events::Contact &event)
//float movementY = 1;
//float movementX = (event.ContactPoint.x - transformPad->Position.x) * movementMultiplier;
float movementY = glm::cos((abs(movementX) / ((1.6f) * movementMultiplier)) * 3.14159265359f / 2);
float movementY = glm::cos((abs(movementX) / ((1.6f) * movementMultiplier)) * 3.14159265359f / 2) + 1;
//std::cout << movementX << " " << movementY << std::endl;