Kraken arm now splashes around when it arrives

This commit is contained in:
tleety
2015-10-22 11:12:11 +02:00
parent df264fb732
commit de8209bdda
4 changed files with 30 additions and 7 deletions
+2 -1
View File
@@ -104,7 +104,8 @@ private:
double m_KrakenStrength = 0;
double m_PlayerStrength = 0;
float m_Edge = 2.8f;
EntityID m_KrakenArm;
EntityID m_KrakenArm = NULL;
EntityID m_KrakenArmHitbox = NULL;
Components::Transform* m_Transform = nullptr;
Components::Pad* m_Pad = nullptr;
std::shared_ptr<Components::Transform> m_StickTransform;