Added a ink brick texture
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@@ -439,6 +439,7 @@ EntityID dd::Systems::LevelSystem::CreateBrick(int row, int line, glm::vec2 spac
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} else if (typeInt == InkBlasterBrick) {
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cBrick->Type = InkBlasterBrick;
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auto type = m_World->AddComponent<Components::InkBlasterBrick>(brick);
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//model->ModelFile = "Models/Brick/InkBrick.obj";
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model->Color = glm::vec4(0.1f, 0.1f, 0.1f, 1.0f);
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} else if (typeInt == KrakenAttackBrick) {
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cBrick->Type = KrakenAttackBrick;
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