Kraken arm now splashes around when it arrives

This commit is contained in:
tleety
2015-10-22 11:12:11 +02:00
parent df264fb732
commit de8209bdda
4 changed files with 30 additions and 7 deletions
+2 -2
View File
@@ -437,7 +437,7 @@ EntityID dd::Systems::LevelSystem::CreateBrick(int row, int line, glm::vec2 spac
auto type = m_World->AddComponent<Components::StickyBrick>(brick);
model->ModelFile = "Models/Brick/StickyBrick.obj";
} else if (typeInt == InkBlasterBrick) {
cBrick->Type = InkBlasterBrick;
cBrick->Type = InkBlasterBrick;
auto type = m_World->AddComponent<Components::InkBlasterBrick>(brick);
//model->ModelFile = "Models/Brick/InkBrick.obj";
model->Color = glm::vec4(0.1f, 0.1f, 0.1f, 1.0f);
@@ -1098,7 +1098,7 @@ void dd::Systems::LevelSystem::GetNextLevel()
1, 1, 1, 1, 1, 1, 1,
1, 0, 1, 2, 1, 0, 1,
0, 1, 0, 1, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 6,
0, 0, 0, 0, 0, 0, 0};
color =
{w, w, w, w, w, w, w,