viktorljung
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8ca01ae9c7
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Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
include/Core/Engine.h
src/game/Game/PadSystem.cpp
src/game/Physics/PhysicsSystem.cpp
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2015-09-17 17:11:37 +02:00 |
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viktorljung
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442554812d
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Collisions kind of working
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2015-09-17 14:11:09 +01:00 |
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tleety
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825f6dc991
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Models now get a standard normal and specular map if they dont have one
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2015-09-16 16:09:20 +02:00 |
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tleety
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b9eda67a2a
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Added depth buffer to fix transparency, still a bug that transparency goes wrong at when you press a button.
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2015-09-14 16:53:14 +02:00 |
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tleety
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7b984c7cc3
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Merge into master
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2015-09-11 15:17:49 +02:00 |
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tleety
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748f61883b
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Added some textures and fixed camera perspective
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2015-09-11 15:07:48 +02:00 |
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tleety
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9382acdb52
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Added a few brick textures
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2015-09-11 11:16:43 +02:00 |
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PlatinumSkink
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c829315598
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Ball hitting bricks destroys bricks! We can PLAY! (kind of)
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2015-09-11 10:50:49 +02:00 |
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PlatinumSkink
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3e04ff2e34
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Gusp.
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2015-09-10 22:40:18 +02:00 |
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PlatinumSkink
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1d94338214
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Added CBall
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2015-09-10 21:46:03 +02:00 |
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tleety
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f2209466ef
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Added some textures for rendering testing
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2015-09-10 21:08:56 +02:00 |
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PlatinumSkink
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16c5d2a40f
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Made a Stage! Imported PlaceHolder Graphics!
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2015-09-10 21:06:21 +02:00 |
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Jace
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98e363eda6
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Initial structure
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2015-09-04 10:02:06 +02:00 |
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