Commit Graph

182 Commits

Author SHA1 Message Date
Jace 6feb587380 MSVC12 dependencies 2015-10-06 15:26:44 +02:00
Jace b86dc09c82 Merge branch 'master' into gui 2015-10-02 18:18:44 +02:00
Jace e74f1092c7 Fixed crash when events were (un)subscribed while events were processing 2015-10-02 18:12:00 +02:00
Jace c821fbfc25 Futile attempts to fix memory corruption bug 2015-10-01 16:12:53 +02:00
PlatinumSkink a4065f734b Merge branch 'master' of https://github.com/teamfisk/AgileBreakOut 2015-10-01 14:26:25 +02:00
tleety 45711500f7 Merged 2015-10-01 14:24:06 +02:00
tleety 52dec86925 Particle system up and running, but with bugged rendering 2015-10-01 14:14:51 +02:00
PlatinumSkink 074c53a82b Merge branch 'master' of https://github.com/teamfisk/AgileBreakOut 2015-10-01 14:14:36 +02:00
Jace cc1bc25914 Merge branch 'master' of github.com:teamfisk/AgileBreakOut 2015-10-01 10:55:04 +02:00
Jace 842a112be8 Added Frame tests 2015-10-01 10:53:46 +02:00
Jace ba67f6ea37 Tests fixed into working order 2015-10-01 10:53:29 +02:00
PlatinumSkink 2fb16357fa Moved pad-creation to PadSystem. Pad now stops at sides. 2015-09-30 10:32:17 +02:00
tleety 2491dd8b74 Fixed some things, code up to styleguide 2015-09-30 10:29:56 +02:00
PlatinumSkink 45e68c51a3 Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch 2015-09-29 14:44:50 +02:00
PlatinumSkink c3b54ef030 Implemented Combos which multiply score. Adjusted pad a bit. 2015-09-29 14:42:01 +02:00
Stiffly cb70cdfc5d Merge remote-tracking branch 'origin/master' into Sound 2015-09-29 12:04:52 +02:00
PlatinumSkink 94fc7c1ce6 Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch. 2015-09-29 11:21:35 +02:00
tleety a1c709a2db Removed wierd glow on water 2015-09-29 11:10:08 +02:00
Stiffly 3ab6c0c5ba Sound channel volume not overriding individual volume for sounds. 2015-09-29 11:09:43 +02:00
tleety 38d3a8c990 Fixed a bug where you could not have more than one particle group 2015-09-29 10:27:57 +02:00
Jace 5e7e5ec8bb Fixed precision loss in physics accumulator 2015-09-28 22:55:39 +02:00
Jace 5e0b0f920a Fixed your asset loading fuckups 2015-09-28 22:46:35 +02:00
Jace edd87ddf58 Fixed critical warnings for Linux build 2015-09-28 20:40:28 +02:00
Stiffly a97dae542d Merge remote-tracking branch 'origin/master' into Sound
Conflicts:
	src/game/Sound/SoundSystem.cpp
2015-09-28 18:14:06 +02:00
PlatinumSkink 7b7277509e CreateBall clones the original ball rather than create new balls. 2015-09-28 18:09:55 +02:00
Stiffly f10749d220 Refactoring SoundSystem and its events, components 2015-09-28 17:59:57 +02:00
PlatinumSkink fc41727a5d Transferred Ball-stuff into BallSystem. 2015-09-28 17:24:58 +02:00
PlatinumSkink 90424b8d68 Merge branch 'master' into LevelSystemAndSuch 2015-09-28 15:06:37 +02:00
viktorljung cb48b881b7 cool fixes and stuff 2015-09-25 05:33:10 +02:00
viktorljung 96511c63b1 Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
	include/Core/Engine.h
	include/Physics/PhysicsSystem.h
	src/game/Game/LevelSystem.cpp
	src/game/Physics/PhysicsSystem.cpp
2015-09-25 05:16:32 +02:00
viktorljung cfb6d1e4b5 Falling bricks and collision filters 2015-09-25 04:28:46 +02:00
Jace ecfa666a22 Merge branch 'master' of github.com:teamfisk/AgileBreakOut
# Conflicts:
#	include/Core/Engine.h
2015-09-25 03:04:13 +02:00
Stiffly b0c19c74f2 Merge remote-tracking branch 'origin/master' into EGameStart
Conflicts:
	include/Core/Engine.h
2015-09-25 02:49:50 +02:00
Stiffly 650c7ec47c EStartGame up and running. Moved BGM-play from soundsystem init to EGameStart. 2015-09-25 02:43:34 +02:00
Jace d2bc91be48 Merge remote-tracking branch 'origin/master' into gui
Conflicts:
	include/Core/Engine.h
	include/Core/RenderQueue.h
	include/Core/Renderer.h
	src/game/Core/Renderer.cpp
2015-09-25 02:27:00 +02:00
tleety f79d5ec68b Merge remote-tracking branch 'origin/water' 2015-09-25 01:51:33 +02:00
tleety effc9ff781 Merge and some small fixes 2015-09-25 01:49:08 +02:00
Jace 5f1963b8bc Complete main menu without event bindings. 2015-09-25 01:29:14 +02:00
Jace b83de44715 Working GUI Button 2015-09-25 01:29:14 +02:00
Jace e0b1747ca9 EventBroker::Clear renamed to Swap to cause less confusion 2015-09-25 01:29:13 +02:00
Jace 1d500eb4f6 First iteration of GUI code. GUI is rendered on top of everything, world still separate. 2015-09-25 01:29:13 +02:00
Stiffly 0e6fcfb2ba Merge remote-tracking branch 'origin/master' into Sound 2015-09-25 01:03:28 +02:00
tleety c624c5bcf3 Merge master 2015-09-25 00:03:28 +02:00
viktorljung d2301594ce Gravity scale per entity 2015-09-25 00:01:24 +02:00
Stiffly 181ac60bd0 MasterVolume now working due to previous refactoring.
TODO: Make it depend on individual volume value.
2015-09-24 23:41:41 +02:00
Stiffly 0d521cdcc9 Refactoring. Splitting up storage and handling into SFX- and BGM sources. 2015-09-24 23:21:55 +02:00
tleety fa198cf953 Water now rendered in forward rendering 2015-09-24 23:21:46 +02:00
Stiffly e867722d9a Added logic for mastervolume. And a coresponding event.
(sources need to be updated for it to be fully working)
2015-09-24 22:55:24 +02:00
Stiffly 1f73201943 Merge remote-tracking branch 'origin/master' into Sound 2015-09-24 21:03:57 +02:00
viktorljung bc6b037923 Added submarine pad 2015-09-24 20:54:57 +02:00