Jace
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6feb587380
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MSVC12 dependencies
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2015-10-06 15:26:44 +02:00 |
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Jace
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b86dc09c82
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Merge branch 'master' into gui
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2015-10-02 18:18:44 +02:00 |
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Jace
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e74f1092c7
|
Fixed crash when events were (un)subscribed while events were processing
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2015-10-02 18:12:00 +02:00 |
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Jace
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c821fbfc25
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Futile attempts to fix memory corruption bug
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2015-10-01 16:12:53 +02:00 |
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PlatinumSkink
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a4065f734b
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Merge branch 'master' of https://github.com/teamfisk/AgileBreakOut
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2015-10-01 14:26:25 +02:00 |
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tleety
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45711500f7
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Merged
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2015-10-01 14:24:06 +02:00 |
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tleety
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52dec86925
|
Particle system up and running, but with bugged rendering
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2015-10-01 14:14:51 +02:00 |
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PlatinumSkink
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074c53a82b
|
Merge branch 'master' of https://github.com/teamfisk/AgileBreakOut
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2015-10-01 14:14:36 +02:00 |
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Jace
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cc1bc25914
|
Merge branch 'master' of github.com:teamfisk/AgileBreakOut
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2015-10-01 10:55:04 +02:00 |
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Jace
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842a112be8
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Added Frame tests
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2015-10-01 10:53:46 +02:00 |
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Jace
|
ba67f6ea37
|
Tests fixed into working order
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2015-10-01 10:53:29 +02:00 |
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PlatinumSkink
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2fb16357fa
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Moved pad-creation to PadSystem. Pad now stops at sides.
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2015-09-30 10:32:17 +02:00 |
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tleety
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2491dd8b74
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Fixed some things, code up to styleguide
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2015-09-30 10:29:56 +02:00 |
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PlatinumSkink
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45e68c51a3
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Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
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2015-09-29 14:44:50 +02:00 |
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PlatinumSkink
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c3b54ef030
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Implemented Combos which multiply score. Adjusted pad a bit.
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2015-09-29 14:42:01 +02:00 |
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Stiffly
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cb70cdfc5d
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Merge remote-tracking branch 'origin/master' into Sound
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2015-09-29 12:04:52 +02:00 |
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PlatinumSkink
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94fc7c1ce6
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Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch.
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2015-09-29 11:21:35 +02:00 |
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tleety
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a1c709a2db
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Removed wierd glow on water
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2015-09-29 11:10:08 +02:00 |
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Stiffly
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3ab6c0c5ba
|
Sound channel volume not overriding individual volume for sounds.
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2015-09-29 11:09:43 +02:00 |
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tleety
|
38d3a8c990
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Fixed a bug where you could not have more than one particle group
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2015-09-29 10:27:57 +02:00 |
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Jace
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5e7e5ec8bb
|
Fixed precision loss in physics accumulator
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2015-09-28 22:55:39 +02:00 |
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Jace
|
5e0b0f920a
|
Fixed your asset loading fuckups
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2015-09-28 22:46:35 +02:00 |
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Jace
|
edd87ddf58
|
Fixed critical warnings for Linux build
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2015-09-28 20:40:28 +02:00 |
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Stiffly
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a97dae542d
|
Merge remote-tracking branch 'origin/master' into Sound
Conflicts:
src/game/Sound/SoundSystem.cpp
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2015-09-28 18:14:06 +02:00 |
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PlatinumSkink
|
7b7277509e
|
CreateBall clones the original ball rather than create new balls.
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2015-09-28 18:09:55 +02:00 |
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Stiffly
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f10749d220
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Refactoring SoundSystem and its events, components
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2015-09-28 17:59:57 +02:00 |
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PlatinumSkink
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fc41727a5d
|
Transferred Ball-stuff into BallSystem.
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2015-09-28 17:24:58 +02:00 |
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PlatinumSkink
|
90424b8d68
|
Merge branch 'master' into LevelSystemAndSuch
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2015-09-28 15:06:37 +02:00 |
|
viktorljung
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cb48b881b7
|
cool fixes and stuff
|
2015-09-25 05:33:10 +02:00 |
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viktorljung
|
96511c63b1
|
Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
include/Core/Engine.h
include/Physics/PhysicsSystem.h
src/game/Game/LevelSystem.cpp
src/game/Physics/PhysicsSystem.cpp
|
2015-09-25 05:16:32 +02:00 |
|
viktorljung
|
cfb6d1e4b5
|
Falling bricks and collision filters
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2015-09-25 04:28:46 +02:00 |
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Jace
|
ecfa666a22
|
Merge branch 'master' of github.com:teamfisk/AgileBreakOut
# Conflicts:
# include/Core/Engine.h
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2015-09-25 03:04:13 +02:00 |
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Stiffly
|
b0c19c74f2
|
Merge remote-tracking branch 'origin/master' into EGameStart
Conflicts:
include/Core/Engine.h
|
2015-09-25 02:49:50 +02:00 |
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Stiffly
|
650c7ec47c
|
EStartGame up and running. Moved BGM-play from soundsystem init to EGameStart.
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2015-09-25 02:43:34 +02:00 |
|
Jace
|
d2bc91be48
|
Merge remote-tracking branch 'origin/master' into gui
Conflicts:
include/Core/Engine.h
include/Core/RenderQueue.h
include/Core/Renderer.h
src/game/Core/Renderer.cpp
|
2015-09-25 02:27:00 +02:00 |
|
tleety
|
f79d5ec68b
|
Merge remote-tracking branch 'origin/water'
|
2015-09-25 01:51:33 +02:00 |
|
tleety
|
effc9ff781
|
Merge and some small fixes
|
2015-09-25 01:49:08 +02:00 |
|
Jace
|
5f1963b8bc
|
Complete main menu without event bindings.
|
2015-09-25 01:29:14 +02:00 |
|
Jace
|
b83de44715
|
Working GUI Button
|
2015-09-25 01:29:14 +02:00 |
|
Jace
|
e0b1747ca9
|
EventBroker::Clear renamed to Swap to cause less confusion
|
2015-09-25 01:29:13 +02:00 |
|
Jace
|
1d500eb4f6
|
First iteration of GUI code. GUI is rendered on top of everything, world still separate.
|
2015-09-25 01:29:13 +02:00 |
|
Stiffly
|
0e6fcfb2ba
|
Merge remote-tracking branch 'origin/master' into Sound
|
2015-09-25 01:03:28 +02:00 |
|
tleety
|
c624c5bcf3
|
Merge master
|
2015-09-25 00:03:28 +02:00 |
|
viktorljung
|
d2301594ce
|
Gravity scale per entity
|
2015-09-25 00:01:24 +02:00 |
|
Stiffly
|
181ac60bd0
|
MasterVolume now working due to previous refactoring.
TODO: Make it depend on individual volume value.
|
2015-09-24 23:41:41 +02:00 |
|
Stiffly
|
0d521cdcc9
|
Refactoring. Splitting up storage and handling into SFX- and BGM sources.
|
2015-09-24 23:21:55 +02:00 |
|
tleety
|
fa198cf953
|
Water now rendered in forward rendering
|
2015-09-24 23:21:46 +02:00 |
|
Stiffly
|
e867722d9a
|
Added logic for mastervolume. And a coresponding event.
(sources need to be updated for it to be fully working)
|
2015-09-24 22:55:24 +02:00 |
|
Stiffly
|
1f73201943
|
Merge remote-tracking branch 'origin/master' into Sound
|
2015-09-24 21:03:57 +02:00 |
|
viktorljung
|
bc6b037923
|
Added submarine pad
|
2015-09-24 20:54:57 +02:00 |
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