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1e3536e0602d7c7c2abc68f2b25618d328f3e3f6
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Jace 1e3536e060 Taking the root node transform into account when loading model formats containing scene graph information. Needs more work.
2015-10-15 12:48:16 +02:00
assets
Added a config file and implemented code for it
2015-10-15 12:15:53 +02:00
cmake
Liquidfun links
2015-09-09 18:04:17 +01:00
deps
Merge remote-tracking branch 'origin/master' into water
2015-10-07 18:34:36 +02:00
docs
Initial structure
2015-09-04 10:02:06 +02:00
include
Fixed so the game does not crash if it cant find data in the config file
2015-10-15 12:35:58 +02:00
src
Taking the root node transform into account when loading model formats containing scene graph information. Needs more work.
2015-10-15 12:48:16 +02:00
tools
Header definitions added to style guide
2015-09-28 17:17:24 +02:00
.gitignore
Added ignore rule for .orig files, since nobody seem to be able to look at what they commit...
2015-09-28 21:56:11 +02:00
CMakeLists.txt
Visual Studio build now outputs all binaries to the same folder regardless of build configuration
2015-10-07 15:48:52 +02:00
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346 MiB
Languages
C++ 92.1%
GLSL 5.1%
CMake 1.4%
HLSL 0.9%
C 0.2%
Other 0.3%
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