Logo
Explore Help
Sign In
BTH/squidout
1
0
Fork 0
You've already forked squidout
Code Issues Pull Requests Projects Releases Wiki Activity
Files
2681ca868082de1d42c604f316df98768de312ec
squidout/include/Physics
T
History
Stiffly 7c2782fe2c Fixed scale issue for power up textures. Added a defaultscale flag. Also removed ugly particleeffect for projectiles.
2015-10-22 16:27:23 +02:00
..
CCircleShape.h
Added IceBrick and started to remove the scale dependency for physics bodies
2015-10-05 16:25:00 +02:00
CParticle.h
Refactored CParticle->Radius to CParticle->Scale. Reviewed by Tobias Dahl aka Tleety.
2015-10-14 18:29:43 +02:00
CParticleEmitter.h
Fixed scale issue for power up textures. Added a defaultscale flag. Also removed ugly particleeffect for projectiles.
2015-10-22 16:27:23 +02:00
CPhysics.h
Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
2015-10-08 20:08:10 +02:00
CRectangleShape.h
Added IceBrick and started to remove the scale dependency for physics bodies
2015-10-05 16:25:00 +02:00
CWaterVolume.h
Removed wierd glow on water
2015-09-29 11:10:08 +02:00
EContact.h
Added two new particle sprites.
2015-10-08 18:19:15 +02:00
ECreateParticleSequence.h
Fixed scale issue for power up textures. Added a defaultscale flag. Also removed ugly particleeffect for projectiles.
2015-10-22 16:27:23 +02:00
ESetImpulse.h
SetImpulse event
2015-09-10 22:43:25 +01:00
PhysicsSystem.h
Fixed scale issue for power up textures. Added a defaultscale flag. Also removed ugly particleeffect for projectiles.
2015-10-22 16:27:23 +02:00
Powered by Gitea Version: 1.26.2 Page: 23ms Template: 1ms
unavailable
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API