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36d0601dfd0a4b8e290ee230bcd35b2d6b3a43ff
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PlatinumSkink 36d0601dfd Added TravellingSystem for travelling to the next stage. Added incomplete ScreenShake. Ball now starts on pad.
2015-10-13 17:28:31 +02:00
assets
Power up sprites now show when you hit powerup bricks
2015-10-12 16:48:04 +02:00
cmake
Liquidfun links
2015-09-09 18:04:17 +01:00
deps
Merge remote-tracking branch 'origin/master' into water
2015-10-07 18:34:36 +02:00
docs
Initial structure
2015-09-04 10:02:06 +02:00
include
Added TravellingSystem for travelling to the next stage. Added incomplete ScreenShake. Ball now starts on pad.
2015-10-13 17:28:31 +02:00
src
Added TravellingSystem for travelling to the next stage. Added incomplete ScreenShake. Ball now starts on pad.
2015-10-13 17:28:31 +02:00
tools
Header definitions added to style guide
2015-09-28 17:17:24 +02:00
.gitignore
Added ignore rule for .orig files, since nobody seem to be able to look at what they commit...
2015-09-28 21:56:11 +02:00
CMakeLists.txt
Visual Studio build now outputs all binaries to the same folder regardless of build configuration
2015-10-07 15:48:52 +02:00
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346 MiB
Languages
C++ 92.1%
GLSL 5.1%
CMake 1.4%
HLSL 0.9%
C 0.2%
Other 0.3%
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