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92c9d52de5142739bf5fa136245836b37652a2ed
squidout/include
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Jace 92c9d52de5 Merge branch 'master' of github.com:teamfisk/AgileBreakOut
2015-10-23 15:47:52 +02:00
..
Core
Less slippery controls
2015-10-23 15:47:35 +02:00
Game
Merge branch 'master' of github.com:teamfisk/AgileBreakOut
2015-10-23 15:36:33 +02:00
GUI
Merge branch 'master' into directx
2015-10-20 15:13:20 +02:00
Input
Initial structure
2015-09-04 10:02:06 +02:00
Physics
Fixed scale issue for power up textures. Added a defaultscale flag. Also removed ugly particleeffect for projectiles.
2015-10-22 16:27:23 +02:00
Rendering
Merge remote-tracking branch 'origin/master' into Physics
2015-10-23 14:47:04 +02:00
Sound
Boss fight sounds. bgm, boss-hit, init roar
2015-10-21 15:42:11 +02:00
Transform
TravellingSystem uses EMove. EMove and ERotate copied from Returngeance into TransportSystem.
2015-10-15 13:44:16 +02:00
PrecompiledHeader.h
fixup! CMAKE Conditional compilation against DirectX and OpenGL targets
2015-10-20 15:39:12 +02:00
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