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aacc194358705dbc39f36cac587032dbc1e14eb1
squidout/include
T
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Jace aacc194358 Passthrough shader for DirectX GUI
2015-10-20 13:52:07 +02:00
..
Core
DX sprites and stuff I guess
2015-10-19 17:48:07 +02:00
Game
Added volume settings to config file
2015-10-15 14:10:22 +02:00
GUI
Successful DirectX context through GLFW, praise Gaben!
2015-10-19 13:39:00 +02:00
Input
Initial structure
2015-09-04 10:02:06 +02:00
Physics
Added VectorInterpolation function. Fixed time bug for particles.
2015-10-16 12:43:40 +02:00
Rendering
Passthrough shader for DirectX GUI
2015-10-20 13:52:07 +02:00
Sound
Master volume init values depends on configfile.
2015-10-15 14:03:06 +02:00
Transform
WIP Level System + Pad
2015-09-10 20:28:48 +02:00
PrecompiledHeader.h
Successful DirectX context through GLFW, praise Gaben!
2015-10-19 13:39:00 +02:00
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