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d3d24876bbdc15a2651a2444ffe742ea8eb57fa6
squidout/include/Game
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PlatinumSkink 88bd96861d Tried to implement lives. Failed. Everything crashes if I try to RemoveEntity in Update.
2015-09-15 12:40:23 +02:00
..
CBall.h
Tried to implement lives. Failed. Everything crashes if I try to RemoveEntity in Update.
2015-09-15 12:40:23 +02:00
CBrick.h
I developed a LevelSystem class, along with a CBrick component for use in it and an EStageCleared event that is triggered upon all the bricks being removed.
2015-09-09 21:10:10 +02:00
CLife.h
Tried to implement lives. Failed. Everything crashes if I try to RemoveEntity in Update.
2015-09-15 12:40:23 +02:00
CPad.h
Breakout Standard Screen
2015-09-11 15:07:00 +02:00
EBallFellOffStage.h
Tried to implement lives. Failed. Everything crashes if I try to RemoveEntity in Update.
2015-09-15 12:40:23 +02:00
EStageCleared.h
I developed a LevelSystem class, along with a CBrick component for use in it and an EStageCleared event that is triggered upon all the bricks being removed.
2015-09-09 21:10:10 +02:00
LevelSystem.h
Tried to implement lives. Failed. Everything crashes if I try to RemoveEntity in Update.
2015-09-15 12:40:23 +02:00
PadSystem.h
Tried to implement lives. Failed. Everything crashes if I try to RemoveEntity in Update.
2015-09-15 12:40:23 +02:00
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