Merge remote-tracking branch 'origin/master' into Sound

# Conflicts:
#	README.md
#	resources/Schema/Components.xsd
#	resources/Schema/Types/Entity.xsd
This commit is contained in:
stiffly
2016-01-12 14:50:10 +01:00
50 changed files with 2015 additions and 840 deletions
+12 -11
View File
@@ -1,17 +1,18 @@
#### Bundled libraries
Libraries bundled along with binaries for Windows (MSVC14), available as a submodule in the *deps* directory of the source tree.
| Project | Version | License |
| ------------------------------------------------------------- | ------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **[GLFW](http://www.glfw.org)** | 3.1.2 | [zlib/libpng License](http://www.glfw.org/license.html) |
| **[GLM](http://glm.g-truc.net/0.9.5/index.html)** | 0.9.7.1 | [MIT License](http://glm.g-truc.net/copying.txt) |
| **[GLEW](http://glew.sourceforge.net)** | 1.13.0 | [Modified BSD License](http://glew.sourceforge.net/glew.txt), [Mesa 3-D License](http://glew.sourceforge.net/mesa.txt), [Khronos License](http://glew.sourceforge.net/khronos.txt) |
| **[Assimp](http://assimp.sourceforge.net)** | 3.1.1 | [BSD 3-Clause License](http://assimp.sourceforge.net/main_license.html) |
| **[zlib](http://www.zlib.net)** | 1.28 | [zlib License](http://www.zlib.net/zlib_license.html) |
| **[libpng](http://www.libpng.org/pub/png/libpng.html)** | 1.6.19 | [libpng License](http://www.libpng.org/pub/png/src/libpng-LICENSE.txt) |
| **[Xerces-C++](https://xerces.apache.org/xerces-c)** | 3.1.2 | [Apache License Version 2.0](https://www.apache.org/licenses/LICENSE-2.0) |
| **[ImGui](https://github.com/ocornut/imgui)** | 2015-12-12 | [MIT License](https://github.com/ocornut/imgui/blob/de3a154f3801de22c8e0bd2aeabf663a70c05972/LICENSE)
| **[OpenAL](https://www.openal.org/)** | 1.1 | [OpenAL License](http://www.libpng.org/pub/png/src/libpng-LICENSE.txt) |
| Project | Version | License |
| ---------------------------------------------------------------- | ------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **[GLFW](http://www.glfw.org)** | 3.1.2 | [zlib/libpng License](http://www.glfw.org/license.html) |
| **[GLM](http://glm.g-truc.net/0.9.5/index.html)** | 0.9.7.1 | [MIT License](http://glm.g-truc.net/copying.txt) |
| **[GLEW](http://glew.sourceforge.net)** | 1.13.0 | [Modified BSD License](http://glew.sourceforge.net/glew.txt), [Mesa 3-D License](http://glew.sourceforge.net/mesa.txt), [Khronos License](http://glew.sourceforge.net/khronos.txt) |
| **[Assimp](http://assimp.sourceforge.net)** | 3.1.1 | [BSD 3-Clause License](http://assimp.sourceforge.net/main_license.html) |
| **[zlib](http://www.zlib.net)** | 1.28 | [zlib License](http://www.zlib.net/zlib_license.html) |
| **[libpng](http://www.libpng.org/pub/png/libpng.html)** | 1.6.19 | [libpng License](http://www.libpng.org/pub/png/src/libpng-LICENSE.txt) |
| **[Xerces-C++](https://xerces.apache.org/xerces-c)** | 3.1.2 | [Apache License Version 2.0](https://www.apache.org/licenses/LICENSE-2.0) |
| **[ImGui](https://github.com/ocornut/imgui)** | 2015-12-12 | [MIT License](https://github.com/ocornut/imgui/blob/de3a154f3801de22c8e0bd2aeabf663a70c05972/LICENSE) |
| **[nativefiledialog](https://github.com/mlabbe/nativefiledialog) | 2016-01-08 | https://github.com/mlabbe/nativefiledialog/blob/master/LICENSE |
| **[OpenAL](https://www.openal.org/)** | 1.1 | [OpenAL License]() |
#### External libraries
Libraries that are too big to be bundled with the project.
+1 -1
Submodule deps updated: 293516d671...bf83f099ba
+9 -2
View File
@@ -12,9 +12,16 @@ struct ComponentInfo
unsigned int Stride = 0;
};
struct Field_t
{
std::string Type;
unsigned int Offset;
unsigned int Stride;
};
std::string Name;
std::unordered_map<std::string, std::string> FieldTypes;
std::unordered_map<std::string, unsigned int> FieldOffsets;
std::unordered_map<std::string, Field_t> Fields;
std::vector<const Field_t*> FieldsInOrder;
Meta_t Meta;
std::shared_ptr<char> Defaults = nullptr;
};
+4 -3
View File
@@ -21,7 +21,7 @@ struct ComponentWrapper
template <typename T>
T& Property(std::string name)
{
unsigned int offset = Info.FieldOffsets.at(name);
unsigned int offset = Info.Fields.at(name).Offset;
return *reinterpret_cast<T*>(&Data[offset]);
}
@@ -78,8 +78,9 @@ public:
void AddProperty(std::string fieldName, T defaultValue)
{
m_DefaultValues.push_back(defaultValue);
m_ComponentInfo.FieldTypes[fieldName] = typeid(T).name();
m_ComponentInfo.FieldOffsets[fieldName] = m_ComponentInfo.Meta.Stride;
m_ComponentInfo.Fields[fieldName].Name = typeid(T).name();
m_ComponentInfo.Fields[fieldName].Offset = m_ComponentInfo.Meta.Stride;
m_ComponentInfo.Fields[fieldName].Stride = sizeof(T);
m_ComponentInfo.Meta.Stride += sizeof(T);
}
+20
View File
@@ -0,0 +1,20 @@
#ifndef EPlayerDamage_h__
#define EPlayerDamage_h__
#include "EventBroker.h"
#include "../Core/Entity.h"
namespace Events
{
struct PlayerDamage : Event
{
double DamageAmount;
EntityID PlayerDamagedID;
//optional TypeOfDamage
std::string TypeOfDamage;
};
}
#endif
+20
View File
@@ -0,0 +1,20 @@
#ifndef EPlayerDeath_h__
#define EPlayerDeath_h__
#include "EventBroker.h"
#include "../Core/Entity.h"
namespace Events
{
struct PlayerDeath : Event
{
//KilledBy,KilledByWhat is optional for now. It might be used later in the playerlog-system
EntityID KilledBy;
EntityID PlayerID;
std::string KilledByWhat;
};
}
#endif
+18
View File
@@ -0,0 +1,18 @@
#ifndef EPlayerHealthPickup_h__
#define EPlayerHealthPickup_h__
#include "EventBroker.h"
#include "../Core/Entity.h"
namespace Events
{
struct PlayerHealthPickup : Event
{
double HealthAmount;
EntityID PlayerHealedID;
};
}
#endif
+1
View File
@@ -2,5 +2,6 @@
#define Entity_h__
typedef unsigned int EntityID;
const static unsigned int EntityID_Invalid = -1;
#endif
+293
View File
@@ -0,0 +1,293 @@
#ifndef EntityFile_h__
#define EntityFile_h__
#include <stack>
#include <boost/lexical_cast.hpp>
#include <xercesc/util/XercesDefs.hpp>
#include <xercesc/util/PlatformUtils.hpp>
#include <xercesc/sax2/SAX2XMLReader.hpp>
#include <xercesc/sax2/XMLReaderFactory.hpp>
#include <xercesc/sax2/DefaultHandler.hpp>
#include <xercesc/sax2/Attributes.hpp>
#include <xercesc/util/XMLString.hpp>
#include <xercesc/util/XMLChar.hpp>
#include <xercesc/sax2/DefaultHandler.hpp>
#include <xercesc/framework/XMLDocumentHandler.hpp>
#include <xercesc/framework/psvi/XSElementDeclaration.hpp>
#include <xercesc/framework/psvi/XSComplexTypeDefinition.hpp>
#include <xercesc/framework/psvi/XSParticle.hpp>
#include <xercesc/framework/psvi/XSModelGroup.hpp>
#include <xercesc/framework/psvi/XSAnnotation.hpp>
#include <xercesc/framework/psvi/XSValue.hpp>
#include <xercesc/framework/XMLGrammarPoolImpl.hpp>
#include <xercesc/dom/DOM.hpp>
#include <xercesc/dom/DOMLSInput.hpp>
#include <xercesc/dom/DOMElement.hpp>
#include "../GLM.h"
#include "Util/XercesString.h"
#include "ResourceManager.h"
#include "Entity.h"
#include "ComponentInfo.h"
class EntityFileHandler
{
friend class EntityFileSAXHandler;
public:
// @param EntityID The entity found
// @param EntityID The parent of the entity
typedef std::function<void(EntityID, EntityID, const std::string&)> OnStartEntityCallback;
void SetStartEntityCallback(OnStartEntityCallback c) { m_OnStartEntityCallback = c; }
// @param EntityID The entity the component corresponds to
// @param std::string Type name of the component
typedef std::function<void(EntityID, const std::string&)> OnStartComponentCallback;
void SetStartComponentCallback(OnStartComponentCallback c) { m_OnStartComponentCallback = c; }
// @param EntityID Entity
// @param std::string Component name
// @param std::string Field name
// @param std::map<std::string, std::string> Field attribute names and values
typedef std::function<void(EntityID, const std::string&, const std::string&, const std::map<std::string, std::string>&)> OnStartFieldCallback;
void SetStartFieldCallback(OnStartFieldCallback c) { m_OnStartFieldCallback = c; }
// @param EntityID Entity
// @param std::string Component name
// @param std::string Field name
// @param char* Field data
typedef std::function<void(EntityID, const std::string&, const std::string&, const char*)> OnStartFieldDataCallback;
void SetStartFieldDataCallback(OnStartFieldDataCallback c) { m_OnStartFieldDataCallback = c; }
private:
OnStartEntityCallback m_OnStartEntityCallback = nullptr;
OnStartComponentCallback m_OnStartComponentCallback = nullptr;
OnStartFieldCallback m_OnStartFieldCallback = nullptr;
OnStartFieldDataCallback m_OnStartFieldDataCallback = nullptr;
};
class EntityFileSAXHandler : public xercesc::DefaultHandler
{
public:
enum class State
{
Unknown,
Entity,
Component,
ComponentField
};
EntityFileSAXHandler(const EntityFileHandler* handler, xercesc::SAX2XMLReader* reader)
: m_Handler(handler)
, m_Reader(reader)
{
// 0 is imaginary world entity
m_EntityStack.push(0);
m_StateStack.push(State::Unknown);
}
void startElement(const XMLCh* const _uri, const XMLCh* const _localName, const XMLCh* const _qname, const xercesc::Attributes& attrs) override
{
std::string name = XS::ToString(_localName);
if (m_StateStack.top() == State::Unknown || m_StateStack.top() == State::Entity) {
if (name == "Entity") {
m_StateStack.push(State::Entity);
onStartEntity(attrs);
return;
}
if (name == "EntityRef") {
onStartEntityRef(attrs);
return;
}
}
std::string uri = XS::ToString(_uri);
if (m_StateStack.top() == State::Entity) {
if (uri == "components") {
m_StateStack.push(State::Component);
onStartComponent(name);
return;
}
}
if (m_StateStack.top() == State::Component) {
m_StateStack.push(State::ComponentField);
onStartComponentField(name, attrs);
return;
}
}
void characters(const XMLCh* const chars, const XMLSize_t length) override
{
if (m_StateStack.top() == State::ComponentField) {
char* transcoded = xercesc::XMLString::transcode(chars);
onFieldData(transcoded);
}
}
void endElement(const XMLCh* const _uri, const XMLCh* const _localName, const XMLCh* const _qname) override
{
std::string name = XS::ToString(_localName);
if (m_StateStack.top() == State::Entity) {
if (name == "Entity") {
m_StateStack.pop();
onEndEntity();
return;
}
}
std::string uri = XS::ToString(_uri);
if (m_StateStack.top() == State::Component) {
//if (uri == "components") {
m_StateStack.pop();
onEndComponent(name);
return;
//}
}
if (m_StateStack.top() == State::ComponentField) {
m_StateStack.pop();
onEndComponentField(name);
return;
}
}
void fatalError(const xercesc::SAXParseException& e)
{
XS::ToString s(e.getMessage());
LOG_ERROR("SAXParseException: %s", ((std::string)s).c_str());
//throw e;
}
private:
const EntityFileHandler* m_Handler;
xercesc::XMLGrammarPool* m_GrammarPool;
xercesc::SAX2XMLReader* m_Reader;
//State m_CurrentScope = State::Unknown;
std::stack<State> m_StateStack;
unsigned int m_NextEntityID = 0;
std::stack<EntityID> m_EntityStack;
std::string m_CurrentComponent;
std::string m_CurrentField;
std::map<std::string, std::string> m_CurrentAttributes;
void onStartEntity(const xercesc::Attributes& attrs)
{
EntityID parent = m_EntityStack.top();
if (m_Handler->m_OnStartEntityCallback) {
std::string name;
auto xName = attrs.getValue(XS::ToXMLCh("name"));
if (xName != nullptr) {
name = XS::ToString(xName);
}
m_Handler->m_OnStartEntityCallback(m_NextEntityID, parent, name);
}
m_EntityStack.push(m_NextEntityID);
m_NextEntityID++;
}
void onEndEntity()
{
m_EntityStack.pop();
}
void onStartEntityRef(const xercesc::Attributes& attrs)
{
std::string path = XS::ToString(attrs.getValue(XS::ToXMLCh("file")));
xercesc::SAX2XMLReader* parser = xercesc::XMLReaderFactory::createXMLReader();
parser->setContentHandler(this);
parser->setErrorHandler(this);
parser->parse(path.c_str());
delete parser;
}
void onStartComponent(const std::string& name)
{
//LOG_DEBUG(" Component: %s", name.c_str());
m_CurrentComponent = name;
if (m_Handler->m_OnStartComponentCallback) {
m_Handler->m_OnStartComponentCallback(m_EntityStack.top(), name);
}
}
void onEndComponent(const std::string& name) { }
void onStartComponentField(const std::string& field, const xercesc::Attributes& attrs)
{
//LOG_DEBUG(" Field: %s", field.c_str());
m_CurrentField = field;
m_CurrentAttributes.clear();
for (int i = 0; i < attrs.getLength(); i++) {
auto name = attrs.getQName(i);
auto value = attrs.getValue(name);
//LOG_DEBUG(" %s = %s", (char*)XS::ToString(name), (char*)XS::ToString(value));
m_CurrentAttributes[XS::ToString(name).operator std::string()] = XS::ToString(value).operator std::string();
}
if (m_Handler->m_OnStartFieldCallback) {
m_Handler->m_OnStartFieldCallback(m_EntityStack.top(), m_CurrentComponent, field, m_CurrentAttributes);
}
}
void onEndComponentField(const std::string& field) { }
void onFieldData(char* data)
{
//LOG_DEBUG(" Data: %s", data);
if (m_Handler->m_OnStartFieldDataCallback) {
m_Handler->m_OnStartFieldDataCallback(m_EntityStack.top(), m_CurrentComponent, m_CurrentField, data);
}
xercesc::XMLString::release(&data);
}
};
class EntityFileXMLErrorHandler : public xercesc::ErrorHandler
{
public:
void warning(const xercesc::SAXParseException& e) override
{
reportParseException("Warning", e);
}
void error(const xercesc::SAXParseException& e) override
{
reportParseException("Error", e);
}
void fatalError(const xercesc::SAXParseException& e) override
{
reportParseException("FATAL ERROR", e);
}
void resetErrors() override { }
private:
void reportParseException(std::string type, const xercesc::SAXParseException& e)
{
char* message = xercesc::XMLString::transcode(e.getMessage());
char* systemID = xercesc::XMLString::transcode(e.getSystemId());
std::cerr << systemID << ":" << e.getLineNumber() << ":" << e.getColumnNumber() << std::endl;
std::cerr << type << ": " << message << std::endl;
xercesc::XMLString::release(&systemID);
xercesc::XMLString::release(&message);
}
};
class EntityFile : public Resource
{
friend class ResourceManager;
private:
EntityFile(boost::filesystem::path path);
~EntityFile();
public:
static std::size_t GetTypeStride(std::string typeName);
static void WriteAttributeData(char* outData, const ComponentInfo::Field_t& field, const std::map<std::string, std::string>& attributes);
static void WriteValueData(char* outData, const ComponentInfo::Field_t& field, const char* valueData);
xercesc::XMLGrammarPool* GrammarPool() const { return m_GrammarPool; }
void Parse(const EntityFileHandler* handler) const;
private:
boost::filesystem::path m_FilePath;
xercesc::XMLGrammarPool* m_GrammarPool;
xercesc::SAX2XMLReader* m_SAX2XMLReader;
//std::map<std::string, ::ComponentInfo> m_ComponentInfo;
//std::vector<std::string> m_EntityReferences;
};
#endif
+28
View File
@@ -0,0 +1,28 @@
#ifndef EntityFileParser_h__
#define EntityFileParser_h__
#include "EntityFile.h"
#include "World.h"
class EntityFileParser
{
public:
EntityFileParser(const EntityFile* entityFile);
void MergeEntities(World* world);
private:
const EntityFile* m_EntityFile;
EntityFileHandler m_Handler;
World* m_World = nullptr;
// Maps EntityIDs local to the file to real IDs in the world after they've been
// created in order to resolve parent-child relationships.
std::map<EntityID, EntityID> m_EntityIDMapper;
void onStartEntity(EntityID entity, EntityID parent, const std::string& name);
void onStartComponent(EntityID entity, const std::string& component);
void onStartComponentField(EntityID entity, const std::string& componentType, const std::string& fieldName, const std::map<std::string, std::string>& attributes);
void onFieldData(EntityID entity, const std::string& componentType, const std::string& fieldName, const char* fieldData);
};
#endif
@@ -0,0 +1,36 @@
#ifndef EntityFilePreprocessor_h__
#define EntityFilePreprocessor_h__
#include <xercesc/framework/psvi/XSElementDeclaration.hpp>
#include <xercesc/framework/psvi/XSComplexTypeDefinition.hpp>
#include <xercesc/framework/psvi/XSParticle.hpp>
#include <xercesc/framework/psvi/XSModelGroup.hpp>
#include <xercesc/framework/psvi/XSAnnotation.hpp>
#include <xercesc/framework/psvi/XSValue.hpp>
#include <xercesc/framework/MemBufFormatTarget.hpp>
#include <xercesc/framework/MemBufInputSource.hpp>
#include <xercesc/parsers/XercesDOMParser.hpp>
#include "Util/XercesString.h"
#include "ResourceManager.h"
#include "World.h"
#include "EntityFile.h"
class EntityFilePreprocessor
{
public:
EntityFilePreprocessor(const EntityFile* entityFile);
void RegisterComponents(World* world);
private:
const EntityFile* m_EntityFile;
std::map<std::string, unsigned int> m_ComponentCounts;
std::map<std::string, ComponentInfo> m_ComponentInfo;
void onStartComponent(EntityID entity, std::string type);
void parseComponentInfo();
void parseDefaults();
};
#endif
+39
View File
@@ -0,0 +1,39 @@
#ifndef EntityFileWriter_h__
#define EntityFileWriter_h__
#include <boost/filesystem.hpp>
#include <xercesc/dom/DOM.hpp>
#include <xercesc/util/XMLString.hpp>
#include <xercesc/util/PlatformUtils.hpp>
#include <xercesc/framework/LocalFileFormatTarget.hpp>
#include "Util/XercesString.h"
#include "EntityFile.h"
#include "World.h"
class EntityFileWriter
{
public:
EntityFileWriter(boost::filesystem::path file)
: m_FilePath(file)
{
using namespace xercesc;
m_DOMImplementation = DOMImplementationRegistry::getDOMImplementation(XS::ToXMLCh("LS"));
m_DOMLSSerializer = static_cast<DOMImplementationLS*>(m_DOMImplementation)->createLSSerializer();
m_DOMLSSerializer->getDomConfig()->setParameter(XMLUni::fgDOMWRTDiscardDefaultContent, true);
m_DOMLSSerializer->getDomConfig()->setParameter(XMLUni::fgDOMWRTFormatPrettyPrint, true);
}
void WriteWorld(World* world);
void WriteEntity(World* world, EntityID entity);
private:
boost::filesystem::path m_FilePath;
xercesc::DOMImplementation* m_DOMImplementation;
xercesc::DOMLSSerializer* m_DOMLSSerializer;
void appendEntityChildren(xercesc::DOMElement* parentElement, const World* world, EntityID entity);
void appentEntityComponents(xercesc::DOMElement* parentElemetn, const World* world, EntityID entity);
};
#endif
-141
View File
@@ -1,141 +0,0 @@
#ifndef EntityXMLFile_h__
#define EntityXMLFile_h__
#include <sstream>
#include "../Common.h"
#include "../GLM.h"
#include <xercesc/dom/DOM.hpp>
#include <xercesc/dom/DOMLSInput.hpp>
#include <xercesc/dom/DOMElement.hpp>
#include <xercesc/framework/Wrapper4InputSource.hpp>
#include <xercesc/framework/LocalFileInputSource.hpp>
#include <xercesc/framework/LocalFileFormatTarget.hpp>
#include <xercesc/framework/MemBufFormatTarget.hpp>
#include <xercesc/framework/MemBufInputSource.hpp>
#include <xercesc/sax/HandlerBase.hpp>
#include <xercesc/util/PlatformUtils.hpp>
#include <xercesc/util/XMLFloat.hpp>
#include <xercesc/framework/XMLGrammarPoolImpl.hpp>
#include <xercesc/parsers/XercesDOMParser.hpp>
#include <xercesc/framework/psvi/XSElementDeclaration.hpp>
#include <xercesc/framework/psvi/XSComplexTypeDefinition.hpp>
#include <xercesc/framework/psvi/XSParticle.hpp>
#include <xercesc/framework/psvi/XSModelGroup.hpp>
#include <xercesc/framework/psvi/XSAnnotation.hpp>
#include <xercesc/framework/psvi/XSValue.hpp>
#include <xercesc/framework/XMLValidator.hpp>
#include "ResourceManager.h"
#include "Entity.h"
#include "ComponentInfo.h"
class World;
class EntityPreprocessorXMLErrorHandler : public xercesc::DOMErrorHandler
{
public:
bool handleError(const xercesc::DOMError &e) override
{
char* message = xercesc::XMLString::transcode(e.getMessage());
std::cerr << "Preprocessor DOMError: " << message << std::endl;
xercesc::XMLString::release(&message);
return false;
}
};
class EntityParserXMLErrorHandler : public xercesc::ErrorHandler
{
public:
void warning(const xercesc::SAXParseException& e) override
{
reportParseException("Warning", e);
}
void error(const xercesc::SAXParseException& e) override
{
reportParseException("Error", e);
}
void fatalError(const xercesc::SAXParseException& e) override
{
reportParseException("FATAL ERROR", e);
}
void resetErrors() override { }
private:
void reportParseException(std::string type, const xercesc::SAXParseException& e)
{
char* message = xercesc::XMLString::transcode(e.getMessage());
char* systemID = xercesc::XMLString::transcode(e.getSystemId());
std::cerr << systemID << ":" << e.getLineNumber() << ":" << e.getColumnNumber() << std::endl;
std::cerr << type << ": " << message << std::endl;
xercesc::XMLString::release(&systemID);
xercesc::XMLString::release(&message);
}
};
class XSTR
{
public:
XSTR(const XMLCh* const xmlString)
{
m_AsChar = xercesc::XMLString::transcode(xmlString);
}
XSTR(const char* normalString)
{
m_AsXMLCh = xercesc::XMLString::transcode(normalString);
}
~XSTR()
{
if (m_AsChar != nullptr) {
xercesc::XMLString::release(&m_AsChar);
}
if (m_AsXMLCh != nullptr) {
xercesc::XMLString::release(&m_AsXMLCh);
}
}
operator const char*() const { return m_AsChar; }
operator const XMLCh*() const { return m_AsXMLCh; }
private:
char* m_AsChar = nullptr;
XMLCh* m_AsXMLCh = nullptr;
};
class EntityXMLFile : public Resource
{
friend class ResourceManager;
private:
EntityXMLFile(std::string path);
public:
~EntityXMLFile();
void PopulateWorld(World* world);
private:
static unsigned int InstanceCount;
std::string m_EntityFile;
xercesc::XMLGrammarPool* m_GrammarPool = nullptr;
EntityParserXMLErrorHandler* m_ErrorHandler = nullptr;
xercesc::XercesDOMParser* m_DOMParser = nullptr;
xercesc::DOMDocument* m_DOMDocument = nullptr;
std::map<std::string, ComponentInfo> m_ComponentInfo;
// Preprocesses the entity file to insert include-by-copy child entities
// TODO: Make this work in memory instead of saving to file
void preprocess(std::string inPath, std::string outPath);
void parseComponentInfo();
void parseDefaults();
void predictComponentAllocation();
void parseEntityGraph(World* world, xercesc::DOMElement* parent, EntityID parentEntity);
std::size_t getTypeStride(std::string typeName);
float getFloatAttribute(const xercesc::DOMElement* element, const char* attribute) const;
void writeData(const xercesc::DOMElement* element, std::string typeName, char* outData);
};
#endif
+40 -27
View File
@@ -14,21 +14,28 @@ public:
{ }
~SystemPipeline()
{
for (auto& pair : m_Systems) {
delete pair.second;
for (UnorderedSystems& group : m_OrderedSystemGroups) {
for (auto& pair : group.Systems) {
delete pair.second;
}
}
}
template <typename T, typename... Arguments>
void AddSystem(Arguments... args)
//All systems with orderlevel 0 will be updated first, then 1, 2, etc.
void AddSystem(int updateOrderLevel, Arguments... args)
{
if (updateOrderLevel + 1 > m_OrderedSystemGroups.size()) {
m_OrderedSystemGroups.resize(updateOrderLevel + 1);
}
UnorderedSystems& group = m_OrderedSystemGroups[updateOrderLevel];
System* system = new T(m_EventBroker, args...);
m_Systems[typeid(T).name()] = system;
group.Systems[typeid(T).name()] = system;
if (std::is_base_of<PureSystem, T>::value) {
PureSystem* pureSystem = static_cast<PureSystem*>(system);
if (!pureSystem->m_ComponentType.empty()) {
m_PureSystems[pureSystem->m_ComponentType].push_back(pureSystem);
group.PureSystems[pureSystem->m_ComponentType].push_back(pureSystem);
} else {
LOG_ERROR("Failed to add pure system \"%s\": Missing component type!", typeid(T).name());
}
@@ -36,41 +43,47 @@ public:
if (std::is_base_of<ImpureSystem, T>::value) {
ImpureSystem* impureSystem = static_cast<ImpureSystem*>(system);
m_ImpureSystems.push_back(impureSystem);
group.ImpureSystems.push_back(impureSystem);
}
}
void Update(World* world, double dt)
{
// Process events
for (auto& pair : m_Systems) {
m_EventBroker->Process(pair.first);
}
// Update
for (auto& pair : m_PureSystems) {
const std::string& componentName = pair.first;
auto& systems = pair.second;
const ComponentPool* pool = world->GetComponents(componentName);
if (pool == nullptr) {
continue;
for (UnorderedSystems& group : m_OrderedSystemGroups) {
// Process events
for (auto& pair : group.Systems) {
m_EventBroker->Process(pair.first);
}
for (auto& component : *pool) {
for (auto& system : systems) {
system->UpdateComponent(world, component, dt);
// Update
for (auto& pair : group.PureSystems) {
const std::string& componentName = pair.first;
auto& systems = pair.second;
const ComponentPool* pool = world->GetComponents(componentName);
if (pool == nullptr) {
continue;
}
for (auto& component : *pool) {
for (auto& system : systems) {
system->UpdateComponent(world, component, dt);
}
}
}
}
for (auto& system : m_ImpureSystems) {
system->Update(world, dt);
for (auto& system : group.ImpureSystems) {
system->Update(world, dt);
}
}
}
private:
EventBroker* m_EventBroker;
std::map<std::string, System*> m_Systems;
std::map<std::string, std::vector<PureSystem*>> m_PureSystems;
std::vector<ImpureSystem*> m_ImpureSystems;
struct UnorderedSystems
{
std::map<std::string, System*> Systems;
std::map<std::string, std::vector<PureSystem*>> PureSystems;
std::vector<ImpureSystem*> ImpureSystems;
};
std::vector<UnorderedSystems> m_OrderedSystemGroups;
};
#endif
+46
View File
@@ -0,0 +1,46 @@
#ifndef Util_XercesString_h__
#define Util_XercesString_h__
#include <string>
#include <xercesc/util/XercesDefs.hpp>
#include <xercesc/util/XMLString.hpp>
namespace XS
{
class ToString
{
public:
ToString(const XMLCh* const str) { m_AsChar = xercesc::XMLString::transcode(str); }
~ToString()
{
if (m_AsChar != nullptr) {
xercesc::XMLString::release(&m_AsChar);
}
}
operator std::string() const { return std::string(m_AsChar); }
private:
char* m_AsChar = nullptr;
};
class ToXMLCh
{
public:
ToXMLCh(const std::string str) { m_Transcoded = xercesc::XMLString::transcode(str.c_str()); }
ToXMLCh(const char* str) { m_Transcoded = xercesc::XMLString::transcode(str); }
~ToXMLCh()
{
if (m_Transcoded != nullptr) {
xercesc::XMLString::release(&m_Transcoded);
}
}
operator const XMLCh*() const { return m_Transcoded; }
private:
XMLCh* m_Transcoded = nullptr;
};
}
#endif
+9 -3
View File
@@ -16,13 +16,14 @@ public:
EntityID CreateEntity(EntityID parent = 0);
// Delete entity and all components within
void DeleteEntity(EntityID entity);
// Check if an entity exists
bool ValidEntity(EntityID entity) const;
// Register a component type and allocate space for it
void RegisterComponent(ComponentInfo& ci);
// Attach a component to an entity and fill it with default values
ComponentWrapper AttachComponent(EntityID entity, std::string componentType);
// Check if an entity has a component
bool HasComponent(EntityID entity, std::string componentType);
bool HasComponent(EntityID entity, std::string componentType) const;
// Get a component of an entity
ComponentWrapper GetComponent(EntityID entity, std::string componentType);
// Delete a component off an entity
@@ -37,14 +38,19 @@ public:
const std::unordered_map<std::string, ComponentPool*>& GetComponentPools() const { return m_ComponentPools; }
// Get the entity children map
const std::unordered_multimap<EntityID, EntityID>& GetEntityChildren() const { return m_EntityChildren; }
// Set the textual name of an entity
void SetName(EntityID entity, const std::string& name);
// Get the textual name of an entity
std::string GetName(EntityID entity) const;
private:
EntityID m_CurrentEntityID = 1;
EntityID m_CurrentEntityID = 0;
std::unordered_map<EntityID, EntityID> m_EntityParents;
// TODO: This should be a more effective structure
std::unordered_multimap<EntityID, EntityID> m_EntityChildren;
std::unordered_map<std::string, ComponentPool*> m_ComponentPools;
std::unordered_map<EntityID, std::string> m_EntityNames;
EntityID generateEntityID();
};
+25 -10
View File
@@ -1,6 +1,7 @@
#include <imgui/imgui.h>
#include <glm/gtx/common.hpp>
#include <boost/filesystem/path.hpp>
#include <nativefiledialog/nfd.h>
#include "../Core/System.h"
#include "../Core/EMousePress.h"
#include "../Core/EMouseRelease.h"
@@ -11,6 +12,9 @@
#include "../Rendering/EPicking.h"
#include "../Core/EFileDropped.h"
#include "../Rendering/RenderQueueFactory.h"
#include "../Core/EntityFilePreprocessor.h"
#include "../Core/EntityFileParser.h"
#include "../Core/EntityFileWriter.h"
class EditorSystem : public ImpureSystem
{
@@ -25,6 +29,8 @@ private:
bool m_Enabled;
bool m_Visible;
boost::filesystem::path m_DefaultEntityDir;
boost::filesystem::path m_CurrentFile;
std::vector<glm::vec2> m_PickingQueue;
enum class WidgetMode
@@ -41,22 +47,26 @@ private:
Global
} m_WidgetSpace = WidgetSpace::Global;
EntityID m_Widget = 0;
EntityID m_WidgetX = 0;
EntityID m_WidgetPlaneX = 0;
EntityID m_WidgetY = 0;
EntityID m_WidgetPlaneY = 0;
EntityID m_WidgetZ = 0;
EntityID m_WidgetPlaneZ = 0;
EntityID m_WidgetOrigin = 0;
EntityID m_Widget = EntityID_Invalid;
EntityID m_WidgetX = EntityID_Invalid;
EntityID m_WidgetPlaneX = EntityID_Invalid;
EntityID m_WidgetY = EntityID_Invalid;
EntityID m_WidgetPlaneY = EntityID_Invalid;
EntityID m_WidgetZ = EntityID_Invalid;
EntityID m_WidgetPlaneZ = EntityID_Invalid;
EntityID m_WidgetOrigin = EntityID_Invalid;
glm::vec3 m_WidgetCurrentAxis;
float m_WidgetPickingDepth = 0.f;
EntityID m_Selection = 0;
EntityID m_LastSelection = 0;
EntityID m_Selection = EntityID_Invalid;
EntityID m_LastSelection = EntityID_Invalid;
EntityID m_UIDraggingEntity = EntityID_Invalid;
glm::vec3 m_Position;
std::string m_LastDroppedFile;
static boost::filesystem::path openDialog(boost::filesystem::path defaultPath);
static boost::filesystem::path saveDialog(boost::filesystem::path defaultPath);
EventRelay<EditorSystem, Events::InputCommand> m_EInputCommand;
bool OnInputCommand(const Events::InputCommand& e);
EventRelay<EditorSystem, Events::MouseRelease> m_EMouseRelease;
@@ -70,10 +80,15 @@ private:
EventRelay<EditorSystem, Events::FileDropped> m_EFileDropped;
bool OnFileDropped(const Events::FileDropped& e);
void createWidget();
void updateWidget();
void setWidgetMode(WidgetMode newMode);
void setWidgetSpace(WidgetSpace space);
void drawUI(World* world, double dt);
bool createDeleteButton(std::string componentType);
bool createEntityNode(World* world, EntityID entity);
void changeParent(EntityID entity, EntityID newParent);
void fileImport(World* world);
void fileSave(World* world);
void fileSaveAs(World* world);
};
+1 -1
View File
@@ -51,7 +51,7 @@ public:
if (it != PickingColorsToEntity->end()) {
pickData.Entity = it->second;
} else {
pickData.Entity = 0;
pickData.Entity = EntityID_Invalid;
}
pickData.Position = ScreenCoords::ToWorldPos(screenCoord.x, screenCoord.y, data.Depth, Resolution, ProjectionMatrix, ViewMatrix);
+3 -1
View File
@@ -13,11 +13,13 @@
#include "Input/KeyboardInputHandler.h"
#include "Input/MouseInputHandler.h"
#include "Core/EKeyDown.h"
#include "Core/EntityXMLFile.h"
#include "Core/EntityFilePreprocessor.h"
#include "Core/SystemPipeline.h"
#include "RaptorCopterSystem.h"
#include "PlayerSystem.h"
#include "Editor/EditorSystem.h"
#include "Core/EntityFile.h"
#include "Core/EntityFileParser.h"
// Network
#include <boost/thread.hpp>
+36
View File
@@ -0,0 +1,36 @@
#ifndef HealthSystem_h__
#define HealthSystem_h__
#include <GLFW/glfw3.h>
#include <glm/common.hpp>
#include "Common.h"
#include "Core/System.h"
#include "Core\EPlayerDamage.h";
#include "Core\EPlayerHealthPickup.h";
#include "Core\EPlayerDeath.h";
#include <tuple>
#include <vector>
class HealthSystem : public PureSystem
{
public:
HealthSystem(EventBroker* eventBroker);
//updatecomponent
virtual void UpdateComponent(World* world, ComponentWrapper& health, double dt) override;
private:
//methods which will take care of specific events
EventRelay<HealthSystem, Events::PlayerDamage> m_EPlayerDamage;
bool HealthSystem::OnPlayerDamaged(const Events::PlayerDamage& e);
EventRelay<HealthSystem, Events::PlayerHealthPickup> m_EPlayerHealthPickup;
bool HealthSystem::OnPlayerHealthPickup(const Events::PlayerHealthPickup& e);
//vector which will keep track of health changes
std::vector<std::tuple<EntityID, double>> m_DeltaHealthVector;
};
#endif
+1
View File
@@ -8,6 +8,7 @@
<xs:include schemaLocation="Components/Player.xsd"/>
<xs:include schemaLocation="Components/AABB.xsd"/>
<xs:include schemaLocation="Components/Trigger.xsd"/>
<xs:include schemaLocation="Components/Health.xsd"/>
<xs:include schemaLocation="Components/Listener.xsd"/>
<xs:include schemaLocation="Components/SoundEmitter.xsd"/>
</xs:schema>
+4
View File
@@ -0,0 +1,4 @@
<c:Health>
<Health>100</Health>
<MaxHealth>100</MaxHealth>
</c:Health>
+14
View File
@@ -0,0 +1,14 @@
<?xml version="1.0"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
<xs:import schemaLocation="../Types.xsd" namespace="types"/>
<xs:element name="Health">
<xs:complexType>
<xs:all>
<xs:element name="Health" type="t:double" minOccurs="0"/>
<xs:element name="MaxHealth" type="t:double" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>
</xs:schema>
+6
View File
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<Entity xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd" xmlns:c="components">
<Components>
<c:Transform/>
</Components>
</Entity>
@@ -0,0 +1,68 @@
<?xml version="1.0" encoding="UTF-8"?>
<Entity xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xi="http://www.w3.org/2001/XInclude" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd" xmlns:c="components" name="RaptorCopter">
<Components>
<c:Transform>
<Position X="0" Y="0"/>
<Orientation X="0.0" Y="0" Z="0.0"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitRaptor.obj</Resource>
<Color R="1" G="0.4" B="0.8"/>
</c:Model>
</Components>
<Children>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0"/>
<Orientation X="0" Y="0" Z="0"/>
</c:Transform>
<c:RaptorCopter>
<Speed>20</Speed>
<Axis Y="1"/>
</c:RaptorCopter>
</Components>
<Children>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0.4"/>
<Scale X="0.1" Y="0.4" Z="0.1"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitCylinder.obj</Resource>
<Color R="1" G="0.4" B="0.8"/>
</c:Model>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0.6"/>
<Scale X="1.7" Y="0.03" Z="0.1"/>
<Orientation X="0" Y="0" Z="0"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitCube.obj</Resource>
<Color R="1" G="0.4" B="0.8"/>
</c:Model>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0.6"/>
<Scale X="1.7" Y="0.03" Z="0.1"/>
<Orientation X="0" Y="1.57" Z="0"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitCube.obj</Resource>
<Color R="1" G="0.4" B="0.8"/>
</c:Model>
</Components>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
+9
View File
@@ -15,6 +15,7 @@
<xs:element ref="c:Test" minOccurs="0"/>
<xs:element ref="c:RaptorCopter" minOccurs="0"/>
<xs:element ref="c:Player" minOccurs="0"/>
<xs:element ref="c:Health" minOccurs="0"/>
<xs:element ref="c:Listener" minOccurs="0"/>
<xs:element ref="c:SoundEmitter" minOccurs="0"/>
</xs:all>
@@ -25,11 +26,19 @@
<xs:complexType>
<xs:sequence>
<xs:element ref="Entity" minOccurs="0" maxOccurs="unbounded"/>
<xs:element name="EntityRef" minOccurs="0" maxOccurs="unbounded">
<xs:complexType>
<xs:all>
<xs:attribute name="file" type="xs:string" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:all>
<xs:attribute ref="xml:base"/>
<xs:attribute name="name" type="xs:string" minOccurs="0" default=""/>
</xs:complexType>
</xs:element>
</xs:schema>
+16 -1
View File
@@ -97,12 +97,27 @@ set(SOURCE_FILES
${SOURCE_FILES_Rendering}
${SOURCE_FILES_Rendering_Util}
${SOURCE_FILES_Collision}
${SOURCE_FILES_Editor}
${CMAKE_SOURCE_DIR}/deps/include/imgui/imgui.cpp
${CMAKE_SOURCE_DIR}/deps/include/imgui/imgui_draw.cpp
${CMAKE_SOURCE_DIR}/deps/include/imgui/imgui_demo.cpp
${SOURCE_FILES_Editor}
${CMAKE_SOURCE_DIR}/deps/include/nativefiledialog/nfd_common.c
)
# nativefiledialog
if(WIN32)
set(SOURCE_FILES ${SOURCE_FILES}
${CMAKE_SOURCE_DIR}/deps/include/nativefiledialog/nfd_win.cpp
)
endif()
if(UNIX)
set(SOURCE_FILES ${SOURCE_FILES}
${CMAKE_SOURCE_DIR}/deps/include/nativefiledialog/nfd_gtk.c
# TODO: Link with GTK+ here!
)
endif()
set(LIBRARIES
${OPENGL_LIBRARIES}
${GLEW_LIBRARIES}
-2
View File
@@ -4,8 +4,6 @@
void CollisionSystem::UpdateComponent(World * world, ComponentWrapper & cAABB, double dt)
{
//TODO: Update CollisionSystem system after PlayerSystem.
//Right now, cAABB is a component attached to any entity that should be collideable.
AABB thisBox;
if (!Collision::GetEntityBox(world, cAABB, thisBox)) {
+95
View File
@@ -0,0 +1,95 @@
#include "Core/EntityFile.h"
EntityFile::EntityFile(boost::filesystem::path path)
: m_FilePath(path)
{
using namespace xercesc;
XMLPlatformUtils::Initialize();
m_GrammarPool = new XMLGrammarPoolImpl();
m_SAX2XMLReader = XMLReaderFactory::createXMLReader(XMLPlatformUtils::fgMemoryManager, m_GrammarPool);
}
EntityFile::~EntityFile()
{
delete m_SAX2XMLReader;
delete m_GrammarPool;
xercesc::XMLPlatformUtils::Terminate();
}
void EntityFile::Parse(const EntityFileHandler* handler) const
{
using namespace xercesc;
EntityFileSAXHandler saxHandler(handler, nullptr);
m_SAX2XMLReader->setFeature(XMLUni::fgXercesCacheGrammarFromParse, true);
m_SAX2XMLReader->setFeature(XMLUni::fgXercesUseCachedGrammarInParse, true);
m_SAX2XMLReader->setContentHandler(&saxHandler);
m_SAX2XMLReader->setErrorHandler(&saxHandler);
m_SAX2XMLReader->setDeclarationHandler(&saxHandler);
m_SAX2XMLReader->parse(m_FilePath.string().c_str());
}
std::size_t EntityFile::GetTypeStride(std::string typeName)
{
std::map<std::string, size_t> typeStrides{
{ "bool", sizeof(bool) },
{ "int", sizeof(int) },
{ "float", sizeof(float) },
{ "double", sizeof(double) },
{ "string", sizeof(std::string) },
{ "Vector", sizeof(glm::vec3) },
{ "Quaternion", sizeof(glm::quat) },
{ "Color", sizeof(glm::vec4) }
};
auto it = typeStrides.find(typeName);
return (it != typeStrides.end()) ? it->second : 0;
}
void EntityFile::WriteAttributeData(char* outData, const ComponentInfo::Field_t& field, const std::map<std::string, std::string>& attributes)
{
if (field.Type == "Vector") {
glm::vec3 vec;
vec.x = boost::lexical_cast<float>(attributes.at("X"));
vec.y = boost::lexical_cast<float>(attributes.at("Y"));
vec.z = boost::lexical_cast<float>(attributes.at("Z"));
memcpy(outData, reinterpret_cast<char*>(&vec), field.Stride);
} else if (field.Type == "Color") {
glm::vec4 vec;
vec.r = boost::lexical_cast<float>(attributes.at("R"));
vec.g = boost::lexical_cast<float>(attributes.at("G"));
vec.b = boost::lexical_cast<float>(attributes.at("B"));
vec.a = boost::lexical_cast<float>(attributes.at("A"));
memcpy(outData, reinterpret_cast<char*>(&vec), field.Stride);
} else if (field.Type == "Quaternion") {
glm::quat q;
q.x = boost::lexical_cast<float>(attributes.at("X"));
q.y = boost::lexical_cast<float>(attributes.at("Y"));
q.z = boost::lexical_cast<float>(attributes.at("Z"));
q.w = boost::lexical_cast<float>(attributes.at("W"));
memcpy(outData, reinterpret_cast<char*>(&q), field.Stride);
} else if (!attributes.empty()) {
LOG_WARNING("%i attributes not handled by any type conversion!", attributes.size());
}
}
void EntityFile::WriteValueData(char* outData, const ComponentInfo::Field_t& field, const char* valueData)
{
if (field.Type == "int") {
int value = boost::lexical_cast<int>(valueData);
memcpy(outData, reinterpret_cast<char*>(&value), field.Stride);
} else if (field.Type == "float") {
float value = boost::lexical_cast<float>(valueData);
memcpy(outData, reinterpret_cast<char*>(&value), field.Stride);
} else if (field.Type == "double") {
double value = boost::lexical_cast<double>(valueData);
memcpy(outData, reinterpret_cast<char*>(&value), field.Stride);
} else if (field.Type == "bool") {
bool value = (valueData[0] == 't'); // Lazy bool evaluation
memcpy(outData, reinterpret_cast<char*>(&value), field.Stride);
} else if (field.Type == "string") {
new (outData) std::string(valueData);
} else {
LOG_WARNING("Unknown value data type: %s", field.Type.c_str());
}
}
+61
View File
@@ -0,0 +1,61 @@
#include "Core/EntityFileParser.h"
EntityFileParser::EntityFileParser(const EntityFile* entityFile)
: m_EntityFile(entityFile)
{
m_Handler.SetStartEntityCallback(std::bind(&EntityFileParser::onStartEntity, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
m_Handler.SetStartComponentCallback(std::bind(&EntityFileParser::onStartComponent, this, std::placeholders::_1, std::placeholders::_2));
m_Handler.SetStartFieldCallback(std::bind(&EntityFileParser::onStartComponentField, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4));
m_Handler.SetStartFieldDataCallback(std::bind(&EntityFileParser::onFieldData, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4));
}
void EntityFileParser::MergeEntities(World* world)
{
m_World = world;
m_EntityIDMapper[0] = 0;
m_EntityFile->Parse(&m_Handler);
}
void EntityFileParser::onStartEntity(EntityID entity, EntityID parent, const std::string& name)
{
EntityID realParent = m_EntityIDMapper.at(parent);
EntityID realEntity = m_World->CreateEntity(realParent);
if (!name.empty()) {
m_World->SetName(realEntity, name);
}
m_EntityIDMapper[entity] = realEntity;
LOG_DEBUG("Created entity #%i (%i) with parent %i (%i)", entity, realEntity, parent, realParent);
}
void EntityFileParser::onStartComponent(EntityID entity, const std::string& component)
{
EntityID realEntity = m_EntityIDMapper.at(entity);
m_World->AttachComponent(realEntity, component);
LOG_DEBUG("Attached component of type \"%s\" to entity #%i (%i)", component.c_str(), entity, realEntity);
}
void EntityFileParser::onStartComponentField(EntityID entity, const std::string& componentType, const std::string& fieldName, const std::map<std::string, std::string>& attributes)
{
EntityID realEntity = m_EntityIDMapper.at(entity);
ComponentWrapper component = m_World->GetComponent(realEntity, componentType);
auto& field = component.Info.Fields.at(fieldName);
LOG_DEBUG("Field \"%s\" type \"%s\"", fieldName.c_str(), field.Type.c_str());
LOG_DEBUG("Attributes:");
for (auto& kv : attributes) {
LOG_DEBUG("\t%s = %s", kv.first.c_str(), kv.second.c_str());
}
char* data = component.Data + field.Offset;
EntityFile::WriteAttributeData(data, field, attributes);
}
void EntityFileParser::onFieldData(EntityID entity, const std::string& componentType, const std::string& fieldName, const char* fieldData)
{
EntityID realEntity = m_EntityIDMapper.at(entity);
ComponentWrapper component = m_World->GetComponent(realEntity, componentType);
auto& field = component.Info.Fields.at(fieldName);
char* data = component.Data + field.Offset;
EntityFile::WriteValueData(data, field, fieldData);
}
+229
View File
@@ -0,0 +1,229 @@
#include "Core/EntityFilePreprocessor.h"
EntityFilePreprocessor::EntityFilePreprocessor(const EntityFile* entityFile)
: m_EntityFile(entityFile)
{
EntityFileHandler handler;
handler.SetStartComponentCallback(std::bind(&EntityFilePreprocessor::onStartComponent, this, std::placeholders::_1, std::placeholders::_2));
m_EntityFile->Parse(&handler);
LOG_DEBUG("___ COMPONENT DEFINITIONS ___");
for (auto& kv : m_ComponentCounts) {
LOG_DEBUG("%s: %i", kv.first.c_str(), kv.second);
}
parseComponentInfo();
for (auto& kv : m_ComponentInfo) {
auto& info = kv.second;
LOG_DEBUG("Component: %s (%s)", info.Name.c_str(), info.Meta.Annotation.c_str());
LOG_DEBUG("Stride: %i", info.Meta.Stride);
LOG_DEBUG("Allocation: %i", info.Meta.Allocation);
for (auto& kv : info.Fields) {
auto& field = kv.second;
LOG_DEBUG("\t%i\t%s %s", field.Offset, field.Type, kv.first.c_str());
}
}
parseDefaults();
}
void EntityFilePreprocessor::RegisterComponents(World* world)
{
for (auto& kv : m_ComponentInfo) {
world->RegisterComponent(kv.second);
}
}
void EntityFilePreprocessor::onStartComponent(EntityID entity, std::string type)
{
//LOG_DEBUG("Component: %s", type.c_str());
m_ComponentCounts[type]++;
}
void EntityFilePreprocessor::parseComponentInfo()
{
using namespace xercesc;
EntityFileXMLErrorHandler errorHandler;
auto grammarPool = m_EntityFile->GrammarPool();
bool whateverTheFuckThisIs;
auto xsModel = grammarPool->getXSModel(whateverTheFuckThisIs);
// Find component xsd element declarations
std::cout << "Enumerating components..." << std::endl;
// <xs:element name="ComponentName">
auto topLevelElements = xsModel->getComponents(XSConstants::ELEMENT_DECLARATION);
for (unsigned int i = 0; i < topLevelElements->getLength(); ++i) {
auto element = static_cast<XSElementDeclaration*>(topLevelElements->item(i));
std::string nameSpace = XS::ToString(element->getNamespace());
if (nameSpace != "components") {
continue;
}
ComponentInfo compInfo;
// Name
compInfo.Name = XS::ToString(element->getName());
// Known allocation
compInfo.Meta.Allocation = m_ComponentCounts[compInfo.Name];
// Annotation
auto componentAnnotation = element->getAnnotation();
if (componentAnnotation != nullptr) {
// Parse annotation XML
char* annotationString = XMLString::transcode(componentAnnotation->getAnnotationString());
MemBufInputSource annotationInput(reinterpret_cast<const XMLByte*>(annotationString), strlen(annotationString), "MemBuf: Annotation String");
XercesDOMParser parser(nullptr, XMLPlatformUtils::fgMemoryManager, grammarPool);
parser.setErrorHandler(&errorHandler);
parser.parse(annotationInput);
XMLString::release(&annotationString);
auto doc = parser.getDocument();
// TODO: Add allocation estimations from external file on map-to-map basis
// Add allocation estimation(s)
//auto allocationTags = doc->getElementsByTagName(XSTR("meta:allocation"));
//for (int i = 0; i < allocationTags->getLength(); ++i) {
// auto allocation = dynamic_cast<DOMElement*>(allocationTags->item(i));
// auto child = allocation->getFirstChild();
// if (child == nullptr) {
// continue;
// }
// XSValue::Status status;
// XSValue* val = XSValue::getActualValue(child->getNodeValue(), XSValue::dt_integer, status);
// compInfo.Meta.Allocation += val->fData.fValue.f_int;
//}
// Save documentation string
auto documentationTags = doc->getElementsByTagName(XS::ToXMLCh("xs:documentation"));
if (documentationTags->getLength() != 0) {
auto child = documentationTags->item(0)->getFirstChild();
if (child != nullptr) {
compInfo.Meta.Annotation = XS::ToString(child->getNodeValue());
}
}
} else {
LOG_WARNING("Component is missing an annotation!");
}
// <xs:complexType>
auto typeDefinition = element->getTypeDefinition();
if (typeDefinition->getTypeCategory() != XSTypeDefinition::COMPLEX_TYPE) {
LOG_ERROR("Type definition wasn't COMPLEX_TYPE! Skipping.");
continue;
}
auto complexTypeDefinition = dynamic_cast<XSComplexTypeDefinition*>(typeDefinition);
// <xs:all>
auto modelGroupParticle = complexTypeDefinition->getParticle();
if (modelGroupParticle->getTermType() != XSParticle::TERM_MODELGROUP) {
LOG_ERROR("Model group particle wasn't TERM_MODELGROUP! Skipping.");
continue;
}
auto modelGroup = modelGroupParticle->getModelGroupTerm();
// <xs:element...
// <xs:attribute...
unsigned int fieldOffset = 0;
auto particles = modelGroup->getParticles();
for (unsigned int i = 0; i < particles->size(); ++i) {
auto particle = particles->elementAt(i);
if (particle->getTermType() != XSParticle::TERM_ELEMENT) {
LOG_ERROR("Particle wasn't TERM_ELEMENT! Skipping.");
continue;
}
auto elementDeclaration = particle->getElementTerm();
std::string name = XS::ToString(elementDeclaration->getName());
std::string type = XS::ToString(elementDeclaration->getTypeDefinition()->getName());
size_t stride = EntityFile::GetTypeStride(type);
if (stride == 0) {
std::cout << "Warning: Field \"" << name << "\" in component \"" << compInfo.Name << "\" uses unexpected field type \"" << type << "\". Skipping." << std::endl;
continue;
}
auto& field = compInfo.Fields[name];
field.Type = type;
field.Offset = fieldOffset;
field.Stride = stride;
compInfo.FieldsInOrder.push_back(&field);
fieldOffset += stride;
}
compInfo.Meta.Stride = fieldOffset;
m_ComponentInfo[compInfo.Name] = compInfo;
}
}
void EntityFilePreprocessor::parseDefaults()
{
using namespace xercesc;
EntityFileXMLErrorHandler errorHandler;
for (auto& ci : m_ComponentInfo) {
// Allocate memory for default values
ci.second.Defaults = std::shared_ptr<char>(new char[ci.second.Meta.Stride]);
memset(ci.second.Defaults.get(), 0, ci.second.Meta.Stride);
XercesDOMParser parser(nullptr, XMLPlatformUtils::fgMemoryManager);
parser.setErrorHandler(&errorHandler);
std::string componentName = ci.first;
LOG_DEBUG("Parsing defaults for component %s", componentName.c_str());
boost::filesystem::path defaultsFile = "Schema/Components/" + componentName + ".xml";
parser.parse(defaultsFile.string().c_str());
auto doc = parser.getDocument();
if (doc == nullptr) {
LOG_ERROR("%s not found! Skipping.", defaultsFile.string().c_str());
continue;
}
// Find the node in the components namespace matching the component name
std::string tagName = "c:" + componentName;
auto rootNodes = doc->getElementsByTagName(XS::ToXMLCh(tagName));
if (rootNodes->getLength() == 0) {
LOG_ERROR("Couldn't find defaults for component \"%s\"! Skipping.", componentName.c_str());
continue;
}
auto componentElement = dynamic_cast<DOMElement*>(rootNodes->item(0));
// Fill the default value buffer with values
for (auto& kv : ci.second.Fields) {
std::string fieldName = kv.first;
auto& field = kv.second;
auto fieldNodes = componentElement->getElementsByTagName(XS::ToXMLCh(fieldName));
auto fieldNode = fieldNodes->item(0);
if (fieldNode == nullptr) {
LOG_ERROR("Defaults for component \"%s\" is missing field \"%s\"!", componentName.c_str(), fieldName.c_str());
continue;
}
auto fieldElement = dynamic_cast<DOMElement*>(fieldNode);
char* data = ci.second.Defaults.get() + field.Offset;
// Handle potential field attributes
if (fieldElement->hasAttributes()) {
std::map<std::string, std::string> attributes;
auto attributeMap = fieldElement->getAttributes();
for (int i = 0; i < attributeMap->getLength(); ++i) {
auto attribItem = attributeMap->item(i);
attributes[XS::ToString(attribItem->getNodeName())] = XS::ToString(attribItem->getNodeValue());
}
EntityFile::WriteAttributeData(data, field, attributes);
}
// Handle potential field values
auto childNode = fieldElement->getFirstChild();
if (childNode != nullptr && childNode->getNodeType() == DOMNode::TEXT_NODE) {
char* cstrValue = XMLString::transcode(childNode->getNodeValue());
EntityFile::WriteValueData(data, field, cstrValue);
XMLString::release(&cstrValue);
}
}
}
}
+140
View File
@@ -0,0 +1,140 @@
#include "Core/EntityFileWriter.h"
#define X(str) XS::ToXMLCh(str)
void EntityFileWriter::WriteWorld(World* world)
{
WriteEntity(world, 0);
}
void EntityFileWriter::WriteEntity(World* world, EntityID entity)
{
using namespace xercesc;
DOMDocument* doc = m_DOMImplementation->createDocument(nullptr, X("Entity"), nullptr);
DOMElement* root = doc->getDocumentElement();
root->setAttribute(X("xmlns:xsi"), X("http://www.w3.org/2001/XMLSchema-instance"));
root->setAttribute(X("xsi:noNamespaceSchemaLocation"), X("../Types/Entity.xsd"));
root->setAttribute(X("xmlns:c"), X("components"));
const std::string& name = world->GetName(entity);
if (!name.empty()) {
root->setAttribute(X("name"), X(name));
}
DOMElement* componentsElement = doc->createElement(X("Components"));
root->appendChild(componentsElement);
appentEntityComponents(componentsElement, world, entity);
DOMElement* childrenElement = doc->createElement(X("Children"));
root->appendChild(childrenElement);
appendEntityChildren(childrenElement, world, entity);
try {
LocalFileFormatTarget* target = new LocalFileFormatTarget(X(m_FilePath.string()));
DOMLSOutput* output = static_cast<DOMImplementationLS*>(m_DOMImplementation)->createLSOutput();
output->setByteStream(target);
m_DOMLSSerializer->write(doc, output);
delete target;
} catch (const std::runtime_error& e) {
LOG_ERROR("Failed to save \"%s\": %s", m_FilePath.c_str(), e.what());
}
doc->release();
}
void EntityFileWriter::appendEntityChildren(xercesc::DOMElement* parentElement, const World* world, EntityID entity)
{
using namespace xercesc;
DOMDocument* doc = parentElement->getOwnerDocument();
auto childrenRange = world->GetEntityChildren().equal_range(entity);
for (auto it = childrenRange.first; it != childrenRange.second; ++it) {
EntityID childEntity = it->second;
DOMElement* entityElement = doc->createElement(X("Entity"));
const std::string& name = world->GetName(childEntity);
if (!name.empty()) {
entityElement->setAttribute(X("name"), X(name));
}
parentElement->appendChild(entityElement);
DOMElement* componentsElement = doc->createElement(X("Components"));
entityElement->appendChild(componentsElement);
appentEntityComponents(componentsElement, world, childEntity);
DOMElement* childrenElement = doc->createElement(X("Children"));
entityElement->appendChild(childrenElement);
appendEntityChildren(childrenElement, world, childEntity);
}
}
void EntityFileWriter::appentEntityComponents(xercesc::DOMElement* parentElement, const World* world, EntityID entity)
{
using namespace xercesc;
DOMDocument* doc = parentElement->getOwnerDocument();
auto& componentPools = world->GetComponentPools();
// Step through all component pools to get an entity's components
// HACK: This is sloooow.
for (auto& kv : componentPools) {
const std::string& componentName = kv.first;
if (!world->HasComponent(entity, componentName)) {
continue;
}
std::string qualifiedComponentName = "c:" + componentName;
DOMElement* componentElement = doc->createElement(X(qualifiedComponentName));
parentElement->appendChild(componentElement);
ComponentWrapper c = kv.second->GetByEntity(entity);
for (auto& kv : c.Info.Fields) {
std::string fieldName = kv.first;
auto& field = kv.second;
// Ignore fields that are equal to the default
// HACK: This is probably sloooooow, but it's okay.
if (memcmp(c.Data + field.Offset, c.Info.Defaults.get() + field.Offset, field.Stride) == 0) {
continue;
}
DOMElement* fieldElement = doc->createElement(X(fieldName));
componentElement->appendChild(fieldElement);
if (field.Type == "Vector") {
const glm::vec3& vec = c[fieldName];
fieldElement->setAttribute(X("X"), X(boost::lexical_cast<std::string>(vec.x)));
fieldElement->setAttribute(X("Y"), X(boost::lexical_cast<std::string>(vec.y)));
fieldElement->setAttribute(X("Z"), X(boost::lexical_cast<std::string>(vec.z)));
} else if (field.Type == "Color") {
const glm::vec4& vec = c[fieldName];
fieldElement->setAttribute(X("R"), X(boost::lexical_cast<std::string>(vec.r)));
fieldElement->setAttribute(X("G"), X(boost::lexical_cast<std::string>(vec.g)));
fieldElement->setAttribute(X("B"), X(boost::lexical_cast<std::string>(vec.b)));
fieldElement->setAttribute(X("A"), X(boost::lexical_cast<std::string>(vec.a)));
} else if (field.Type == "Quaternion") {
const glm::quat& q = c[fieldName];
fieldElement->setAttribute(X("X"), X(boost::lexical_cast<std::string>(q.x)));
fieldElement->setAttribute(X("Y"), X(boost::lexical_cast<std::string>(q.y)));
fieldElement->setAttribute(X("Z"), X(boost::lexical_cast<std::string>(q.z)));
fieldElement->setAttribute(X("W"), X(boost::lexical_cast<std::string>(q.w)));
} else if (field.Type == "int") {
const int& value = c[fieldName];
fieldElement->appendChild(doc->createTextNode(X(boost::lexical_cast<std::string>(value))));
} else if (field.Type == "float") {
const float& value = c[fieldName];
fieldElement->appendChild(doc->createTextNode(X(boost::lexical_cast<std::string>(value))));
} else if (field.Type == "double") {
const double& value = c[fieldName];
fieldElement->appendChild(doc->createTextNode(X(boost::lexical_cast<std::string>(value))));
} else if (field.Type == "bool") {
const bool& value = c[fieldName];
if (value) {
fieldElement->appendChild(doc->createTextNode(X("true")));
} else {
fieldElement->appendChild(doc->createTextNode(X("false")));
}
} else if (field.Type == "string") {
const std::string& value = c[fieldName];
fieldElement->appendChild(doc->createTextNode(X(value)));
}
}
}
}
-495
View File
@@ -1,495 +0,0 @@
#include "Core/EntityXMLFile.h"
#include "Core/World.h"
unsigned int EntityXMLFile::InstanceCount = 0;
EntityXMLFile::EntityXMLFile(std::string path)
: m_EntityFile(path)
{
using namespace xercesc;
if (InstanceCount == 0) {
XMLPlatformUtils::Initialize();
}
InstanceCount++;
m_GrammarPool = new XMLGrammarPoolImpl();
m_ErrorHandler = new EntityParserXMLErrorHandler();
m_DOMParser = new XercesDOMParser(nullptr, XMLPlatformUtils::fgMemoryManager, m_GrammarPool);
m_DOMParser->setErrorHandler(m_ErrorHandler);
m_DOMParser->setDoNamespaces(true);
m_DOMParser->setDoXInclude(true);
m_DOMParser->setDoSchema(true);
m_DOMParser->setValidationSchemaFullChecking(true);
m_DOMParser->setValidationScheme(xercesc::XercesDOMParser::Val_Auto);
m_DOMParser->setValidationSchemaFullChecking(true);
m_DOMParser->setValidationConstraintFatal(false);
m_DOMParser->setIncludeIgnorableWhitespace(false);
// Make sure schema grammar is kept after validation
m_DOMParser->cacheGrammarFromParse(true);
// HACK: Use Sax2 parser instead so the entire DOM doesn't have to reside in memory
m_DOMParser->parse(m_EntityFile.c_str());
m_DOMDocument = m_DOMParser->getDocument();
// 1. Fill in ComponentInfo name, fields, default values and metadata from PSVI
parseComponentInfo();
// 2. Parse default value files for those components
parseDefaults();
// 3. Allocate component structures
predictComponentAllocation();
}
EntityXMLFile::~EntityXMLFile()
{
using namespace xercesc;
if (m_DOMParser != nullptr) {
delete m_DOMParser;
}
if (m_ErrorHandler != nullptr) {
delete m_ErrorHandler;
}
if (m_GrammarPool != nullptr) {
delete m_GrammarPool;
}
InstanceCount--;
if (InstanceCount == 0) {
XMLPlatformUtils::Terminate();
}
}
void EntityXMLFile::PopulateWorld(World* world)
{
for (auto& pair : m_ComponentInfo) {
world->RegisterComponent(pair.second);
}
// 4. Parse entity hierarchy
auto root = m_DOMDocument->getDocumentElement();
parseEntityGraph(world, root, 0);
}
void EntityXMLFile::preprocess(std::string inPath, std::string outPath)
{
using namespace xercesc;
static const XMLCh gLS[] = { 'L', 'S', '\0' };
DOMImplementationLS* di = static_cast<DOMImplementationLS*>(DOMImplementationRegistry::getDOMImplementation(gLS));
// Parse the file
DOMLSParser* parser = di->createLSParser(DOMImplementationLS::MODE_SYNCHRONOUS, nullptr);
DOMConfiguration* config = parser->getDomConfig();
config->setParameter(XMLUni::fgDOMNamespaces, true);
config->setParameter(XMLUni::fgXercesSchema, true);
config->setParameter(XMLUni::fgXercesHandleMultipleImports, true);
config->setParameter(XMLUni::fgXercesSchemaFullChecking, true);
config->setParameter(XMLUni::fgXercesDoXInclude, true);
auto errHandler = new EntityPreprocessorXMLErrorHandler();
config->setParameter(XMLUni::fgDOMErrorHandler, errHandler);
auto source = new LocalFileInputSource(XSTR(inPath.c_str()));
Wrapper4InputSource* domSourceWrapper = new Wrapper4InputSource(source);
DOMDocument* doc = parser->parse(dynamic_cast<DOMLSInput*>(domSourceWrapper));
// Serialize and output the new XML
DOMLSSerializer* writer = di->createLSSerializer();
DOMLSOutput* output = di->createLSOutput();
XMLFormatTarget* formatTarget = new LocalFileFormatTarget(outPath.c_str());
// TODO: MemBufFormatTarget* formatTarget = new MemBufFormatTarget()
output->setByteStream(formatTarget);
writer->write(doc, output);
delete formatTarget;
output->release();
writer->release();
parser->release();
}
void EntityXMLFile::parseComponentInfo()
{
using namespace xercesc;
bool wasChanged;
XSModel* xsModel = m_GrammarPool->getXSModel(wasChanged);
// Find component xsd element declarations
std::cout << "Enumerating components..." << std::endl;
// <xs:element name="ComponentName">
auto topLevelElements = xsModel->getComponents(XSConstants::ELEMENT_DECLARATION);
for (unsigned int i = 0; i < topLevelElements->getLength(); ++i) {
auto element = static_cast<XSElementDeclaration*>(topLevelElements->item(i));
std::string nameSpace(XSTR(element->getNamespace()));
if (nameSpace != "components") {
continue;
}
ComponentInfo compInfo;
// Name
compInfo.Name = XSTR(element->getName());
// Annotation
auto componentAnnotation = element->getAnnotation();
if (componentAnnotation != nullptr) {
// Parse annotation XML
char* annotationString = XMLString::transcode(componentAnnotation->getAnnotationString());
MemBufInputSource annotationInput(reinterpret_cast<const XMLByte*>(annotationString), strlen(annotationString), "MemBuf: Annotation String");
XercesDOMParser parser(nullptr, XMLPlatformUtils::fgMemoryManager, m_GrammarPool);
parser.setErrorHandler(m_ErrorHandler);
parser.parse(annotationInput);
XMLString::release(&annotationString);
auto doc = parser.getDocument();
// Add allocation estimation(s)
auto allocationTags = doc->getElementsByTagName(XSTR("meta:allocation"));
for (int i = 0; i < allocationTags->getLength(); ++i) {
auto allocation = dynamic_cast<DOMElement*>(allocationTags->item(i));
auto child = allocation->getFirstChild();
if (child == nullptr) {
continue;
}
XSValue::Status status;
XSValue* val = XSValue::getActualValue(child->getNodeValue(), XSValue::dt_integer, status);
compInfo.Meta.Allocation += val->fData.fValue.f_int;
}
// Save documentation string
auto documentationTags = doc->getElementsByTagName(XSTR("xs:documentation"));
if (documentationTags->getLength() != 0) {
auto child = documentationTags->item(0)->getFirstChild();
if (child != nullptr) {
compInfo.Meta.Annotation = XSTR(child->getNodeValue());
}
}
// TODO: Parse annotation string XML
// compInfo.Meta.Allocation = ...
} else {
std::cout << "Warning: Component is missing an annotation!" << std::endl;
}
// <xs:complexType>
auto typeDefinition = element->getTypeDefinition();
if (typeDefinition->getTypeCategory() != XSTypeDefinition::COMPLEX_TYPE) {
std::cerr << "Error: Type definition wasn't COMPLEX_TYPE! Skipping." << std::endl;
continue;
}
auto complexTypeDefinition = dynamic_cast<XSComplexTypeDefinition*>(typeDefinition);
// <xs:all>
auto modelGroupParticle = complexTypeDefinition->getParticle();
if (modelGroupParticle->getTermType() != XSParticle::TERM_MODELGROUP) {
std::cerr << "Error: Model group particle wasn't TERM_MODELGROUP! Skipping." << std::endl;
continue;
}
auto modelGroup = modelGroupParticle->getModelGroupTerm();
// <xs:element...
// <xs:attribute...
unsigned int fieldOffset = 0;
auto particles = modelGroup->getParticles();
for (unsigned int i = 0; i < particles->size(); ++i) {
auto particle = particles->elementAt(i);
if (particle->getTermType() != XSParticle::TERM_ELEMENT) {
std::cerr << "Error: Particle wasn't TERM_ELEMENT! Skipping." << std::endl;
continue;
}
auto elementDeclaration = particle->getElementTerm();
std::string name = XSTR(elementDeclaration->getName());
std::string type = XSTR(elementDeclaration->getTypeDefinition()->getName());
size_t stride = getTypeStride(type);
if (stride == 0) {
std::cout << "Warning: Field \"" << name << "\" in component \"" << compInfo.Name << "\" uses unexpected field type \"" << type << "\". Skipping." << std::endl;
continue;
}
compInfo.FieldTypes[name] = type;
compInfo.FieldOffsets[name] = fieldOffset;
fieldOffset += getTypeStride(type);
}
compInfo.Meta.Stride = fieldOffset;
m_ComponentInfo[compInfo.Name] = compInfo;
}
}
void EntityXMLFile::parseDefaults()
{
using namespace xercesc;
for (auto& ci : m_ComponentInfo) {
// Allocate memory for default values
ci.second.Defaults = std::shared_ptr<char>(new char[ci.second.Meta.Stride]);
memset(ci.second.Defaults.get(), 0, ci.second.Meta.Stride);
XercesDOMParser parser(nullptr, XMLPlatformUtils::fgMemoryManager);
parser.setErrorHandler(m_ErrorHandler);
std::string componentName = ci.first;
LOG_DEBUG("Parsing defaults for component %s", componentName.c_str());
boost::filesystem::path defaultsFile = "Schema/Components/" + componentName + ".xml";
parser.parse(defaultsFile.string().c_str());
auto doc = parser.getDocument();
if (doc == nullptr) {
LOG_ERROR("%s not found! Skipping.", defaultsFile.string().c_str());
continue;
}
// Find the node in the components namespace matching the component name
std::string tagName = "c:" + componentName;
auto rootNodes = doc->getElementsByTagName(XSTR(tagName.c_str()));
if (rootNodes->getLength() == 0) {
LOG_ERROR("Couldn't find defaults for component \"%s\"! Skipping.", componentName.c_str());
continue;
}
auto componentElement = dynamic_cast<DOMElement*>(rootNodes->item(0));
// Fill the default value buffer with values
for (auto& field : ci.second.FieldOffsets) {
std::string fieldName = field.first;
auto fieldNodes = componentElement->getElementsByTagName(XSTR(fieldName.c_str()));
auto fieldNode = fieldNodes->item(0);
if (fieldNode == nullptr) {
LOG_ERROR("Defaults for component \"%s\" is missing field \"%s\"!", componentName.c_str(), fieldName.c_str());
continue;
}
auto fieldElement = dynamic_cast<DOMElement*>(fieldNode);
std::string fieldType = ci.second.FieldTypes.at(fieldName);
unsigned int fieldOffset = ci.second.FieldOffsets.at(fieldName);
writeData(fieldElement, fieldType, ci.second.Defaults.get() + fieldOffset);
}
}
}
void EntityXMLFile::predictComponentAllocation()
{
using namespace xercesc;
auto root = m_DOMDocument->getDocumentElement();
// Count static instances of components present in entity hierarchy
auto components = m_DOMDocument->getElementsByTagNameNS(XSTR("components"), XSTR("*"));
for (int i = 0; i < components->getLength(); ++i) {
auto component = dynamic_cast<DOMElement*>(components->item(i));
std::string componentName = XSTR(component->getLocalName());
auto& compInfo = m_ComponentInfo.at(componentName);
compInfo.Meta.Allocation += 1;
}
std::cout << "COMPONENT INFO" << std::endl;
for (auto& pair : m_ComponentInfo) {
ComponentInfo& ci = pair.second;
std::cout << "Component: " << ci.Name << " (" << ci.Meta.Annotation << ")" << std::endl;
std::cout << " Allocation: " << ci.Meta.Allocation << std::endl;
std::cout << " Fields:" << std::endl;
// Calculate component size
std::size_t stride = 0;
// Add size of fields
for (auto& field : ci.FieldTypes) {
std::cout << " " << field.second << " " << field.first << " (" << getTypeStride(field.second) << " byte)" << std::endl;
stride += getTypeStride(field.second);
}
std::cout << " Stride: " << ci.Meta.Stride << std::endl;
}
}
void EntityXMLFile::parseEntityGraph(World* world, xercesc::DOMElement* element, EntityID parentEntity)
{
using namespace xercesc;
// Create entity
EntityID entity = world->CreateEntity(parentEntity);
LOG_DEBUG("Created entity %i, parent %i", entity, parentEntity);
// Add components
auto components = m_DOMDocument->evaluate(XSTR("Components/*"), element, nullptr, DOMXPathResult::ORDERED_NODE_SNAPSHOT_TYPE, nullptr);
for (int i = 0; i < components->getSnapshotLength(); i++) {
components->snapshotItem(i);
auto componentElement = dynamic_cast<DOMElement*>(components->getNodeValue());
std::string componentName = XSTR(componentElement->getLocalName());
auto& ci = m_ComponentInfo.at(componentName);
// Attach the component
auto c = world->AttachComponent(entity, componentName);
LOG_DEBUG("Attached %s component", componentName.c_str());
// Write field data
auto fields = componentElement->getChildNodes();
for (int j = 0; j < fields->getLength(); ++j) {
auto fieldNode = fields->item(j);
auto nodeType = fieldNode->getNodeType();
if (nodeType != DOMNode::ELEMENT_NODE) {
continue;
}
auto field = dynamic_cast<DOMElement*>(fields->item(j));
//const XMLCh* value = fields->item(j)->getTextContent();
std::string fieldName(XSTR(field->getLocalName()));
if (ci.FieldTypes.find(fieldName) == ci.FieldTypes.end()) {
std::cout << "Warning: Component \"" << componentName << "\" contains invalid field \"" << fieldName << "\". Skipping." << std::endl;
continue;
}
std::string fieldType = ci.FieldTypes.at(fieldName);
unsigned int fieldOffset = ci.FieldOffsets.at(fieldName);
std::string fieldValue(XSTR(field->getTextContent()));
LOG_DEBUG(" %s %s = %s", fieldType.c_str(), fieldName.c_str(), fieldValue.c_str());
writeData(field, fieldType, c.Data + fieldOffset);
}
}
// Recurse children
auto children = m_DOMDocument->evaluate(XSTR("Children/Entity"), element, nullptr, DOMXPathResult::ORDERED_NODE_SNAPSHOT_TYPE, nullptr);
for (int i = 0; i < children->getSnapshotLength(); i++) {
children->snapshotItem(i);
parseEntityGraph(world, dynamic_cast<DOMElement*>(children->getNodeValue()), entity);
}
//auto components = m_DOMDocument->getElementsByTagNameNS(XSTR("components"), XSTR("*"));
//for (int i = 0; i < components->getLength(); ++i) {
// auto component = dynamic_cast<DOMElement*>(components->item(i));
// std::string componentName = XSTR(component->getLocalName());
// auto& compStore = m_ComponentStore.at(componentName);
// auto& compInfo = compStore.Info;
// char* data = &compStore.Data[compStore.Size*compStore.Stride];
// compStore.Size += 1;
// auto fields = component->getChildNodes();
// for (int j = 0; j < fields->getLength(); ++j) {
// auto field = fields->item(j);
// auto nodeType = field->getNodeType();
// if (nodeType != DOMNode::ELEMENT_NODE) {
// continue;
// }
// //auto field = dynamic_cast<DOMElement*>(fields->item(j));
// //const XMLCh* value = fields->item(j)->getTextContent();
// std::string fieldName = XSTR(field->getLocalName());
// if (compInfo.FieldTypes.find(fieldName) == compInfo.FieldTypes.end()) {
// std::cout << "Warning: Component \"" << componentName << "\" contains invalid field \"" << fieldName << "\". Skipping." << std::endl;
// continue;
// }
// std::string fieldType = compInfo.FieldTypes.at(fieldName);
// unsigned int fieldOffset = compInfo.FieldOffsets.at(fieldName);
// XSValue::DataType dataType = XSValue::getDataType(XSTR(fieldType.c_str()));
// if (dataType == XSValue::DataType::dt_MAXCOUNT) {
// // TODO:
// continue;
// }
// if (dataType == XSValue::DataType::dt_string) {
// char* str = XMLString::transcode(field->getTextContent());
// std::string standardString(str);
// XMLString::release(&str);
// memcpy(&data[fieldOffset], reinterpret_cast<char*>(&standardString), getTypeStride(fieldType));
// } else {
// XSValue::Status status;
// XSValue* val = XSValue::getActualValue(field->getTextContent(), dataType, status);
// memcpy(&data[fieldOffset], reinterpret_cast<char*>(&val->fData.fValue), getTypeStride(fieldType));
// }
// }
//}
//auto entities = m_DOMDocument->getElementsByTagName(XSTR("Entity"));
//for (int i = 0; i < entities->getLength(); ++i) {
// auto entity = dynamic_cast<DOMElement*>(entities->item(i));
// //entity->setIdAttribute()
// std::cout << "ENTITY " << i + 1 << std::endl;
//}
}
std::size_t EntityXMLFile::getTypeStride(std::string typeName)
{
std::map<std::string, size_t> typeStrides{
{ "bool", sizeof(bool) },
{ "int", sizeof(int) },
{ "float", sizeof(float) },
{ "double", sizeof(double) },
{ "string", sizeof(std::string) },
{ "Vector", sizeof(glm::vec3) },
{ "Quaternion", sizeof(glm::quat) },
{ "Color", sizeof(glm::vec4) }
};
auto it = typeStrides.find(typeName);
return (it != typeStrides.end()) ? it->second : 0;
}
float EntityXMLFile::getFloatAttribute(const xercesc::DOMElement* element, const char* attribute) const
{
using namespace xercesc;
XSValue::Status status;
XSValue* val = XSValue::getActualValue(element->getAttribute(XSTR(attribute)), xercesc::XSValue::DataType::dt_double, status);
if (val == nullptr) {
LOG_ERROR("Element \"%s\" doesn't have an \"%s\" attribute!", XSTR(element->getTagName()), attribute);
return 0.f;
} else {
return static_cast<float>(val->fData.fValue.f_double);
}
}
void EntityXMLFile::writeData(const xercesc::DOMElement* element, std::string typeName, char* outData)
{
using namespace xercesc;
if (typeName == "Vector") {
glm::vec3 vec;
vec.x = getFloatAttribute(element, "X");
vec.y = getFloatAttribute(element, "Y");
vec.z = getFloatAttribute(element, "Z");
memcpy(outData, reinterpret_cast<char*>(&vec), getTypeStride(typeName));
} else if (typeName == "Color") {
glm::vec4 vec;
vec.r = getFloatAttribute(element, "R");
vec.g = getFloatAttribute(element, "G");
vec.b = getFloatAttribute(element, "B");
vec.a = getFloatAttribute(element, "A");
memcpy(outData, reinterpret_cast<char*>(&vec), getTypeStride(typeName));
} else if (typeName == "Quaternion") {
glm::quat q;
q.x = getFloatAttribute(element, "X");
q.y = getFloatAttribute(element, "Y");
q.z = getFloatAttribute(element, "Z");
q.w = getFloatAttribute(element, "W");
memcpy(outData, reinterpret_cast<char*>(&q), getTypeStride(typeName));
} else if (typeName == "float") {
XSValue::Status status;
XSValue* val = XSValue::getActualValue(element->getTextContent(), xercesc::XSValue::DataType::dt_float, status);
memcpy(outData, reinterpret_cast<char*>(&val->fData.fValue.f_float), getTypeStride(typeName));
} else if (typeName == "double") {
XSValue::Status status;
XSValue* val = XSValue::getActualValue(element->getTextContent(), xercesc::XSValue::DataType::dt_double, status);
memcpy(outData, reinterpret_cast<char*>(&val->fData.fValue.f_double), getTypeStride(typeName));
} else if (typeName == "bool") {
XSValue::Status status;
XSValue* val = XSValue::getActualValue(element->getTextContent(), xercesc::XSValue::DataType::dt_boolean, status);
memcpy(outData, reinterpret_cast<char*>(&val->fData.fValue.f_bool), getTypeStride(typeName));
} else {
XSValue::DataType dataType = XSValue::getDataType(XSTR(typeName.c_str()));
if (dataType == XSValue::DataType::dt_string) {
char* str = XMLString::transcode(element->getTextContent());
std::string standardString(str);
new (outData) std::string(str);
XMLString::release(&str);
//memcpy(outData, reinterpret_cast<char*>(&standardString), getTypeStride(typeName));
} else {
//XSValue::Status status;
//XSValue* val = XSValue::getActualValue(element->getTextContent(), dataType, status);
//memcpy(outData, reinterpret_cast<char*>(&val->fData.fValue), getTypeStride(typeName));
LOG_WARNING("Unknown native data type: %s", typeName.c_str());
}
}
}
+1 -1
View File
@@ -3,7 +3,7 @@
BaseEventRelay::~BaseEventRelay()
{
if (m_Broker != nullptr) {
m_Broker->Unsubscribe(*this);
m_Broker->Unsubscribe(*this);
}
}
+36 -7
View File
@@ -10,12 +10,15 @@ World::~World()
EntityID World::CreateEntity(EntityID parent /*= 0*/)
{
EntityID newEntity = generateEntityID();
if (newEntity == parent) {
LOG_WARNING("Invalid parent #%i of Entity#%i", newEntity, parent);
parent = EntityID_Invalid;
}
m_EntityParents[newEntity] = parent;
m_EntityChildren.insert(std::make_pair(parent, newEntity));
return newEntity;
}
void World::DeleteEntity(EntityID entity)
{
// Delete components
@@ -46,15 +49,26 @@ void World::DeleteEntity(EntityID entity)
break;
}
}
// Erase potential name
m_EntityNames.erase(entity);
}
bool World::ValidEntity(EntityID entity) const
{
return m_EntityParents.find(entity) != m_EntityParents.end();
}
void World::RegisterComponent(ComponentInfo& ci)
{
m_ComponentPools[ci.Name] = new ComponentPool(ci);
if (m_ComponentPools.find(ci.Name) == m_ComponentPools.end()) {
m_ComponentPools[ci.Name] = new ComponentPool(ci);
}
}
ComponentWrapper World::AttachComponent(EntityID entity, std::string componentType)
{
// TODO: Allocate dynamic pool if component isn't registered
ComponentPool* pool = m_ComponentPools.at(componentType);
const ComponentInfo& ci = pool->ComponentInfo();
@@ -66,8 +80,7 @@ ComponentWrapper World::AttachComponent(EntityID entity, std::string componentTy
return c;
}
bool World::HasComponent(EntityID entity, std::string componentType)
bool World::HasComponent(EntityID entity, std::string componentType) const
{
ComponentPool* pool = m_ComponentPools.at(componentType);
return pool->KnowsEntity(entity);
@@ -79,7 +92,6 @@ ComponentWrapper World::GetComponent(EntityID entity, std::string componentType)
return pool->GetByEntity(entity);
}
void World::DeleteComponent(EntityID entity, std::string componentType)
{
ComponentPool* pool = m_ComponentPools.at(componentType);
@@ -93,13 +105,11 @@ const ComponentPool* World::GetComponents(std::string componentType)
return (it != m_ComponentPools.end()) ? it->second : nullptr;
}
EntityID World::GetParent(EntityID entity)
{
return m_EntityParents.at(entity);
}
void World::SetParent(EntityID entity, EntityID parent)
{
EntityID lastParent = m_EntityParents.at(entity);
@@ -115,6 +125,25 @@ void World::SetParent(EntityID entity, EntityID parent)
m_EntityChildren.insert(std::make_pair(parent, entity));
}
void World::SetName(EntityID entity, const std::string& name)
{
m_EntityNames[entity] = name;
}
std::string World::GetName(EntityID entity) const
{
if (entity == EntityID_Invalid) {
return "EntityID_Invalid";
}
auto it = m_EntityNames.find(entity);
if (it != m_EntityNames.end()) {
return it->second;
} else {
return std::string();
}
}
EntityID World::generateEntityID()
{
// TODO: Make EntityID generation smarter
+224 -105
View File
@@ -9,6 +9,7 @@ EditorSystem::EditorSystem(EventBroker* eventBroker, IRenderer* renderer)
auto config = ResourceManager::Load<ConfigFile>("Config.ini");
m_Enabled = config->Get<bool>("Debug.EditorEnabled", false);
m_Visible = m_Enabled;
m_DefaultEntityDir = boost::filesystem::path("Schema") / boost::filesystem::path("Entities");
if (!m_Enabled) {
return;
@@ -44,6 +45,35 @@ void EditorSystem::Update(World* world, double dt)
}
}
boost::filesystem::path EditorSystem::openDialog(boost::filesystem::path defaultPath)
{
namespace bfs = boost::filesystem;
auto absolutePath = bfs::absolute(defaultPath);
nfdchar_t* outPath = nullptr;
nfdresult_t result = NFD_OpenDialog(NULL, absolutePath.string().c_str(), &outPath);
if (result == NFD_ERROR) {
LOG_ERROR("NFD Error: %s", NFD_GetError());
return bfs::path();
}
return bfs::absolute(outPath);
}
boost::filesystem::path EditorSystem::saveDialog(boost::filesystem::path defaultPath)
{
namespace bfs = boost::filesystem;
auto absolutePath = bfs::absolute(defaultPath);
nfdchar_t* outPath = nullptr;
nfdresult_t result = NFD_SaveDialog(NULL, absolutePath.string().c_str(), &outPath);
if (result == NFD_ERROR) {
LOG_ERROR("NFD Error: %s", NFD_GetError());
return bfs::path();
}
return bfs::absolute(outPath);
}
bool EditorSystem::OnInputCommand(const Events::InputCommand& e)
{
if (e.Command == "ToggleEditor" && e.Value > 0) {
@@ -81,17 +111,24 @@ bool EditorSystem::OnMousePress(const Events::MousePress& e)
bool EditorSystem::OnMouseMove(const Events::MouseMove& e)
{
if (m_Widget == 0) {
if (m_Widget == EntityID_Invalid) {
return false;
}
if (m_Selection == EntityID_Invalid) {
return false;
}
if (m_Selection == m_Widget) {
return false;
}
// TODO: No widgets for root entity until widgets reside in thier own world,
// or the widgets will move relative to the root entity being moved, which is WEEEIRD.
if (m_Selection == 0) {
return false;
}
auto widgetTransform = m_World->GetComponent(m_Widget, "Transform");
glm::vec3 widgetOrientation = widgetTransform["Orientation"];
glm::quat totalOrientation = m_Renderer->Camera()->Orientation() * glm::inverse(glm::quat(widgetOrientation));
glm::quat totalOrientation = m_Renderer->Camera()->Orientation() * glm::inverse(glm::quat(widgetOrientation));
int width;
int height;
@@ -122,9 +159,9 @@ bool EditorSystem::OnMouseMove(const Events::MouseMove& e)
if (m_WidgetSpace == WidgetSpace::Global) {
EntityID parent = m_World->GetParent(m_Selection);
glm::quat inverseParentOrientation;
if (parent != 0) {
//if (parent != 0) {
inverseParentOrientation = glm::inverse(RenderQueueFactory::AbsoluteOrientation(m_World, parent));
}
//}
(glm::vec3&)m_World->GetComponent(m_Selection, "Transform")["Position"] += inverseParentOrientation * movement;
} else if (m_WidgetSpace == WidgetSpace::Local) {
auto selectionTransform = m_World->GetComponent(m_Selection, "Transform");
@@ -138,12 +175,12 @@ bool EditorSystem::OnMouseMove(const Events::MouseMove& e)
if (m_WidgetSpace == WidgetSpace::Global) {
EntityID parent = m_World->GetParent(m_Selection);
glm::quat parentOrientation;
if (parent != 0) {
parentOrientation = RenderQueueFactory::AbsoluteOrientation(m_World, parent);
}
//if (parent != 0) {
// parentOrientation = RenderQueueFactory::AbsoluteOrientation(m_World, parent);
//}
glm::vec3& selectionOrientation = m_World->GetComponent(m_Selection, "Transform")["Orientation"];
//glm::quat currentOrientation = RenderQueueFactory::AbsoluteOrientation(m_World, m_Selection);
glm::quat currentOrientation = parentOrientation * glm::quat(selectionOrientation);
glm::quat currentOrientation = RenderQueueFactory::AbsoluteOrientation(m_World, m_Selection);
//glm::quat currentOrientation = parentOrientation * glm::quat(selectionOrientation);
glm::quat deltaOrientation(finalMovement);
selectionOrientation = glm::eulerAngles(glm::inverse(parentOrientation) * (deltaOrientation * currentOrientation));
} else if (m_WidgetSpace == WidgetSpace::Local) {
@@ -204,9 +241,10 @@ bool EditorSystem::OnPicking(const Events::Picking& e)
auto result = e.Pick(pos);
EntityID entity = result.Entity;
if (glm::length2(m_WidgetCurrentAxis) > 0.f) {
// ???
} else {
LOG_INFO("Selected %i", entity);
if (entity != 0) {
if (entity != EntityID_Invalid) {
EntityID parent = m_World->GetParent(entity);
if (parent == m_Widget) {
m_WidgetCurrentAxis = glm::vec3(
@@ -221,11 +259,12 @@ bool EditorSystem::OnPicking(const Events::Picking& e)
//widgetTransform["Position"] = (glm::vec3)selectionTransform["Position"];
} else {
ImGui::SetActiveID(0, nullptr);
m_Selection = entity;
if (m_WidgetMode == WidgetMode::None) {
m_WidgetMode = WidgetMode::Translate;
}
setWidgetMode(m_WidgetMode);
m_Selection = entity;
}
} else {
m_Selection = 0;
}
}
}
@@ -240,9 +279,9 @@ bool EditorSystem::OnFileDropped(const Events::FileDropped& e)
return true;
}
void EditorSystem::updateWidget()
void EditorSystem::createWidget()
{
if (m_Widget == 0) {
if (m_Widget == EntityID_Invalid) {
m_Widget = m_World->CreateEntity();
m_World->AttachComponent(m_Widget, "Transform");
m_WidgetX = m_World->CreateEntity(m_Widget);
@@ -269,10 +308,20 @@ void EditorSystem::updateWidget()
m_WidgetOrigin = m_World->CreateEntity(m_Widget);
m_World->AttachComponent(m_WidgetOrigin, "Transform");
m_World->AttachComponent(m_WidgetOrigin, "Model");
setWidgetMode(WidgetMode::Translate);
setWidgetMode(WidgetMode::None);
}
}
void EditorSystem::updateWidget()
{
if (m_Widget == EntityID_Invalid) {
return;
}
if (m_Selection == m_Widget) {
return;
}
if (m_Selection != 0) {
if (m_Selection != EntityID_Invalid) {
auto widgetTransform = m_World->GetComponent(m_Widget, "Transform");
glm::vec3 selectionPosition = RenderQueueFactory::AbsolutePosition(m_World, m_Selection);
widgetTransform["Position"] = selectionPosition;
@@ -284,7 +333,7 @@ void EditorSystem::updateWidget()
void EditorSystem::setWidgetMode(WidgetMode newMode)
{
if (m_Widget == 0) {
if (m_Widget == EntityID_Invalid) {
return;
}
@@ -309,7 +358,7 @@ void EditorSystem::setWidgetMode(WidgetMode newMode)
m_World->GetComponent(m_WidgetPlaneY, "Model")["Visible"] = true;
m_World->GetComponent(m_WidgetPlaneZ, "Model")["Visible"] = true;
}
if (m_Selection != 0) {
if (m_Selection != EntityID_Invalid) {
if (m_WidgetSpace == WidgetSpace::Local) {
auto selectionTransform = m_World->GetComponent(m_Selection, "Transform");
widgetTransform["Orientation"] = glm::eulerAngles(RenderQueueFactory::AbsoluteOrientation(m_World, m_Selection));
@@ -321,7 +370,7 @@ void EditorSystem::setWidgetMode(WidgetMode newMode)
m_World->GetComponent(m_WidgetZ, "Model")["Resource"] = "Models/ScaleWidgetZ.obj";
m_World->GetComponent(m_WidgetOrigin, "Model")["Visible"] = true;
m_World->GetComponent(m_WidgetOrigin, "Model")["Resource"] = "Models/ScaleWidgetOrigin.obj";
if (m_Selection != 0) {
if (m_Selection != EntityID_Invalid) {
auto selectionTransform = m_World->GetComponent(m_Selection, "Transform");
widgetTransform["Orientation"] = glm::eulerAngles(RenderQueueFactory::AbsoluteOrientation(m_World, m_Selection));
}
@@ -329,7 +378,7 @@ void EditorSystem::setWidgetMode(WidgetMode newMode)
m_World->GetComponent(m_WidgetX, "Model")["Resource"] = "Models/RotationWidgetX.obj";
m_World->GetComponent(m_WidgetY, "Model")["Resource"] = "Models/RotationWidgetY.obj";
m_World->GetComponent(m_WidgetZ, "Model")["Resource"] = "Models/RotationWidgetZ.obj";
if (m_Selection != 0) {
if (m_Selection != EntityID_Invalid) {
auto selectionTransform = m_World->GetComponent(m_Selection, "Transform");
if (m_WidgetSpace == WidgetSpace::Local) {
widgetTransform["Orientation"] = glm::eulerAngles(RenderQueueFactory::AbsoluteOrientation(m_World, m_Selection));
@@ -339,7 +388,6 @@ void EditorSystem::setWidgetMode(WidgetMode newMode)
m_WidgetMode = newMode;
}
void EditorSystem::setWidgetSpace(WidgetSpace space)
{
m_WidgetSpace = space;
@@ -348,16 +396,23 @@ void EditorSystem::setWidgetSpace(WidgetSpace space)
void EditorSystem::drawUI(World* world, double dt)
{
namespace bfs = boost::filesystem;
ImGui::ShowTestWindow();
//ImGui::ShowStyleEditor();
if (ImGui::BeginMainMenuBar()) {
if (ImGui::BeginMenu("File")) {
if (ImGui::MenuItem("New")) { }
if (ImGui::MenuItem("Open", "Ctrl+O")) { }
if (ImGui::MenuItem("Save", "Ctrl+S")) { }
if (ImGui::MenuItem("Save As...", "Ctrl+Shift+S")) { }
//if (ImGui::MenuItem("New")) { }
if (ImGui::MenuItem("Import", "Ctrl+O")) {
fileImport(world);
}
if (ImGui::MenuItem("Save", "Ctrl+S")) {
fileSave(world);
}
if (ImGui::MenuItem("Save As...", "Ctrl+Shift+S")) {
fileSaveAs(world);
}
ImGui::Separator();
if (ImGui::MenuItem("Close Editor", "F1")) { }
@@ -392,7 +447,7 @@ void EditorSystem::drawUI(World* world, double dt)
std::string title = std::string("Components #") + std::to_string(m_Selection) + std::string("###Components");
if (ImGui::Begin(title.c_str())) {
if (m_Selection != 0) {
if (m_Selection != EntityID_Invalid) {
auto& pools = world->GetComponentPools();
std::vector<const char*> componentTypes;
@@ -432,16 +487,16 @@ void EditorSystem::drawUI(World* world, double dt)
}
auto& component = world->GetComponent(m_Selection, componentType);
for (auto& pair : ci.FieldTypes) {
const std::string& field = pair.first;
const std::string& type = pair.second;
for (auto& kv : ci.Fields) {
const std::string& fieldName = kv.first;
auto& field = kv.second;
ImGui::PushID(field.c_str());
if (type == "Vector") {
auto& val = component.Property<glm::vec3>(field);
if (field == "Scale") {
ImGui::PushID(fieldName.c_str());
if (field.Type == "Vector") {
auto& val = component.Property<glm::vec3>(fieldName);
if (fieldName == "Scale") {
ImGui::DragFloat3("", glm::value_ptr(val), 0.1f, 0.f, std::numeric_limits<float>::max());
} else if (field == "Orientation") {
} else if (fieldName == "Orientation") {
glm::vec3 tempVal = glm::fmod(val, glm::vec3(glm::two_pi<float>()));
if (ImGui::SliderFloat3("", glm::value_ptr(tempVal), 0.f, glm::two_pi<float>())) {
val = tempVal;
@@ -449,16 +504,16 @@ void EditorSystem::drawUI(World* world, double dt)
} else {
ImGui::DragFloat3("", glm::value_ptr(val), 0.1f, std::numeric_limits<float>::lowest(), std::numeric_limits<float>::max());
}
} else if (type == "Color") {
auto& val = component.Property<glm::vec4>(field);
} else if (field.Type == "Color") {
auto& val = component.Property<glm::vec4>(fieldName);
ImGui::ColorEdit4("", glm::value_ptr(val), true);
} else if (type == "string") {
std::string& val = component.Property<std::string>(field);
} else if (field.Type == "string") {
std::string& val = component.Property<std::string>(fieldName);
char tempString[1024];
memcpy(tempString, val.c_str(), std::min(val.length() + 1, sizeof(tempString)));
if (ImGui::InputText("", tempString, sizeof(tempString))) {
val = std::string(tempString);
LOG_DEBUG("%s::%s changed!", componentType.c_str(), field.c_str());
LOG_DEBUG("%s::%s changed!", componentType.c_str(), fieldName.c_str());
}
// DROP STUFF
if (ImGui::IsItemHovered() && !m_LastDroppedFile.empty()) {
@@ -466,21 +521,21 @@ void EditorSystem::drawUI(World* world, double dt)
m_LastDroppedFile = "";
}
} else if (type == "double") {
float tempVal = static_cast<float>(component.Property<double>(field));
} else if (field.Type == "double") {
float tempVal = static_cast<float>(component.Property<double>(fieldName));
if (ImGui::InputFloat("", &tempVal, 0.01f, 1.f)) {
component.SetProperty(field, static_cast<double>(tempVal));
component.SetProperty(fieldName, static_cast<double>(tempVal));
}
} else if (type == "bool") {
auto& val = component.Property<bool>(field);
} else if (field.Type == "bool") {
auto& val = component.Property<bool>(fieldName);
ImGui::Checkbox("", &val);
} else {
ImGui::TextDisabled(type.c_str());
ImGui::TextDisabled(field.Type.c_str());
}
ImGui::PopID();
ImGui::SameLine();
ImGui::Text(field.c_str());
ImGui::Text(fieldName.c_str());
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("field annotation goes here");
}
@@ -492,74 +547,93 @@ void EditorSystem::drawUI(World* world, double dt)
}
ImGui::End();
if (ImGui::Begin("Entitites")) {
static EntityID draggingEntity = 0;
if (ImGui::Begin("Entities")) {
auto entityChildren = world->GetEntityChildren();
std::function<void(EntityID)> recurse = [&](EntityID parent) {
auto range = entityChildren.equal_range(parent);
for (auto it = range.first; it != range.second; it++) {
ImVec2 pos = ImGui::GetCursorScreenPos();
float width = ImGui::GetContentRegionAvailWidth();
ImRect bb(pos + ImVec2(20, 0), pos + ImVec2(width, 13));
auto window = ImGui::GetCurrentWindow();
if (m_Selection == it->second) {
const ImU32 col = window->Color(ImGuiCol_HeaderActive);
window->DrawList->AddRectFilled(bb.Min, bb.Max, col);
}
ImGuiID id = window->GetID((std::string("#SelectButton") + std::to_string(it->second)).c_str());
bool hovered = false;
bool held = false;
if (ImGui::ButtonBehavior(bb, id, &hovered, &held)) {
m_Selection = it->second;
}
if (held) {
ImVec2 entityDragDelta = ImGui::GetMouseDragDelta(0);
if (std::abs(entityDragDelta.x) > 0 && std::abs(entityDragDelta.y) > 0) {
if (draggingEntity == 0) {
draggingEntity = it->second;
LOG_DEBUG("Started drag of entity %i", draggingEntity);
}
ImGui::SetNextWindowPos(ImGui::GetIO().MousePos + ImVec2(20, 0));
ImGui::Begin("Change parent", nullptr, ImVec2(0, 0), 0.3f, ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoSavedSettings);
ImGui::Text("#%i", draggingEntity);
ImGui::End();
}
}
ImGui::SetNextTreeNodeOpened(true, ImGuiSetCond_Once);
if (ImGui::TreeNode((std::string("#") + std::to_string(it->second)).c_str())) {
if (draggingEntity != 0 && ImGui::IsItemHoveredRect() && ImGui::IsMouseReleased(0)) {
LOG_DEBUG("Changed parent of %i to %i", draggingEntity, it->second);
changeParent(draggingEntity, it->second);
draggingEntity = 0;
}
if (ImGui::BeginPopupContextItem("item context menu")) {
if (ImGui::Button("Add")) {
EntityID entity = world->CreateEntity(it->second);
world->AttachComponent(entity, "Transform");
}
ImGui::SameLine();
if (ImGui::Button("Delete")) {
world->DeleteEntity(it->second);
ImGui::CloseCurrentPopup();
if (m_Selection == it->second) {
m_Selection = 0;
}
}
ImGui::EndPopup();
}
if (createEntityNode(world, it->second)) {
recurse(it->second);
ImGui::TreePop();
}
}
};
recurse(0);
recurse(EntityID_Invalid);
}
ImGui::End();
}
bool EditorSystem::createEntityNode(World* world, EntityID entity)
{
// HACK: Don't show the widget entities in the entity tree
if (entity == m_Widget) {
return false;
}
ImVec2 pos = ImGui::GetCursorScreenPos();
float width = ImGui::GetContentRegionAvailWidth();
ImRect bb(pos + ImVec2(20, 0), pos + ImVec2(width, 13));
auto window = ImGui::GetCurrentWindow();
if (m_Selection == entity) {
const ImU32 col = window->Color(ImGuiCol_HeaderActive);
window->DrawList->AddRectFilled(bb.Min, bb.Max, col);
}
ImGuiID id = window->GetID((std::string("#SelectButton") + std::to_string(entity)).c_str());
bool hovered = false;
bool held = false;
if (ImGui::ButtonBehavior(bb, id, &hovered, &held)) {
m_Selection = entity;
}
if (held) {
ImVec2 entityDragDelta = ImGui::GetMouseDragDelta(0);
if (std::abs(entityDragDelta.x) > 0 && std::abs(entityDragDelta.y) > 0) {
if (m_UIDraggingEntity == EntityID_Invalid) {
m_UIDraggingEntity = entity;
LOG_DEBUG("Started drag of entity %i", m_UIDraggingEntity);
}
ImGui::SetNextWindowPos(ImGui::GetIO().MousePos + ImVec2(20, 0));
ImGui::Begin("Change parent", nullptr, ImVec2(0, 0), 0.3f, ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoSavedSettings);
ImGui::Text("#%i", m_UIDraggingEntity);
ImGui::End();
}
}
ImGui::SetNextTreeNodeOpened(true, ImGuiSetCond_Once);
std::string nodeTitle;
const std::string& entityName = world->GetName(entity);
if (!entityName.empty()) {
nodeTitle = entityName;
} else {
nodeTitle = std::string("#") + std::to_string(entity);
}
if (ImGui::TreeNode(nodeTitle.c_str())) {
if (m_UIDraggingEntity != EntityID_Invalid && ImGui::IsItemHoveredRect() && ImGui::IsMouseReleased(0)) {
LOG_DEBUG("Changed parent of %i to %i", m_UIDraggingEntity, entity);
changeParent(m_UIDraggingEntity, entity);
m_UIDraggingEntity = EntityID_Invalid;
}
if (ImGui::BeginPopupContextItem("item context menu")) {
if (ImGui::Button("Add")) {
EntityID newEntity = world->CreateEntity(entity);
world->AttachComponent(newEntity, "Transform");
}
ImGui::SameLine();
if (ImGui::Button("Delete")) {
world->DeleteEntity(entity);
ImGui::CloseCurrentPopup();
if (!world->ValidEntity(m_Selection)) {
m_Selection = EntityID_Invalid;
}
}
ImGui::EndPopup();
}
return true;
} else {
return false;
}
}
bool EditorSystem::createDeleteButton(std::string componentType)
{
float width = ImGui::GetContentRegionAvailWidth();
@@ -594,3 +668,48 @@ void EditorSystem::changeParent(EntityID entity, EntityID newParent)
m_World->SetParent(entity, newParent);
}
void EditorSystem::fileImport(World* world)
{
m_CurrentFile = openDialog(m_DefaultEntityDir);
auto file = ResourceManager::Load<EntityFile>(m_CurrentFile.string());
EntityFilePreprocessor fpp(file);
fpp.RegisterComponents(world);
EntityFileParser fp(file);
fp.MergeEntities(world);
createWidget();
updateWidget();
}
void EditorSystem::fileSave(World* world)
{
if (boost::filesystem::exists(m_CurrentFile)) {
// HACK: Delete the widgets so they don't appear in the saved file
world->DeleteEntity(m_Widget);
m_Widget = EntityID_Invalid;
EntityFileWriter writer(m_CurrentFile.string());
writer.WriteWorld(world);
createWidget();
} else {
fileSaveAs(world);
}
}
void EditorSystem::fileSaveAs(World* world)
{
auto filePath = saveDialog(m_DefaultEntityDir);
if (filePath.empty()) {
return;
}
// HACK: Delete the widgets so they don't appear in the saved file
world->DeleteEntity(m_Widget);
m_Widget = EntityID_Invalid;
EntityFileWriter writer(filePath.string());
writer.WriteWorld(world);
createWidget();
}
+10 -10
View File
@@ -27,16 +27,16 @@ glm::vec3 RenderQueueFactory::AbsolutePosition(World* world, EntityID entity)
{
glm::vec3 position;
do {
while (entity != EntityID_Invalid) {
ComponentWrapper transform = world->GetComponent(entity, "Transform");
EntityID parent = world->GetParent(entity);
if (parent != 0) {
//if (parent != EntityID_Invalid) {
position += AbsoluteOrientation(world, parent) * (glm::vec3)transform["Position"];
} else {
position += (glm::vec3)transform["Position"];
}
//} else {
// position += (glm::vec3)transform["Position"];
//}
entity = parent;
} while (entity != 0);
}
return position;
}
@@ -45,11 +45,11 @@ glm::quat RenderQueueFactory::AbsoluteOrientation(World* world, EntityID entity)
{
glm::quat orientation;
do {
while (entity != EntityID_Invalid) {
ComponentWrapper transform = world->GetComponent(entity, "Transform");
orientation = glm::quat((glm::vec3)transform["Orientation"]) * orientation;
entity = world->GetParent(entity);
} while (entity != 0);
}
return orientation;
}
@@ -58,11 +58,11 @@ glm::vec3 RenderQueueFactory::AbsoluteScale(World* world, EntityID entity)
{
glm::vec3 scale(1.f);
do {
while (entity != EntityID_Invalid) {
ComponentWrapper transform = world->GetComponent(entity, "Transform");
scale *= (glm::vec3)transform["Scale"];
entity = world->GetParent(entity);
} while (entity != 0);
}
return scale;
}
+1
View File
@@ -19,6 +19,7 @@ file(GLOB SOURCE_FILES
set(SOURCE_FILES
${SOURCE_FILES}
"Game.cpp"
"HealthSystem.cpp"
"PlayerSystem.cpp"
)
+21 -8
View File
@@ -1,6 +1,8 @@
#include "Game.h"
#include "Collision/TriggerSystem.h"
#include "Collision/CollisionSystem.h"
#include "Game/HealthSystem.h"
#include "Core/EntityFileWriter.h"
Game::Game(int argc, char* argv[])
{
@@ -8,8 +10,8 @@ Game::Game(int argc, char* argv[])
ResourceManager::RegisterType<Sound>("Sound");
ResourceManager::RegisterType<Model>("Model");
ResourceManager::RegisterType<Texture>("Texture");
ResourceManager::RegisterType<EntityXMLFile>("EntityXMLFile");
ResourceManager::RegisterType<ShaderProgram>("ShaderProgram");
ResourceManager::RegisterType<EntityFile>("EntityFile");
m_Config = ResourceManager::Load<ConfigFile>("Config.ini");
LOG_LEVEL = static_cast<_LOG_LEVEL>(m_Config->Get<int>("Debug.LogLevel", 1));
@@ -28,7 +30,7 @@ Game::Game(int argc, char* argv[])
0,
m_Config->Get<int>("Video.Width", 1280),
m_Config->Get<int>("Video.Height", 720)
));
));
m_Renderer->Initialize();
m_Renderer->Camera()->SetFOV(glm::radians(m_Config->Get<float>("Video.FOV", 90.f)));
@@ -48,16 +50,27 @@ Game::Game(int argc, char* argv[])
m_World = new World();
std::string mapToLoad = m_Config->Get<std::string>("Debug.LoadMap", "");
if (!mapToLoad.empty()) {
ResourceManager::Load<EntityXMLFile>(mapToLoad)->PopulateWorld(m_World);
auto file = ResourceManager::Load<EntityFile>(mapToLoad);
EntityFilePreprocessor fpp(file);
fpp.RegisterComponents(m_World);
EntityFileParser fp(file);
fp.MergeEntities(m_World);
}
// Create system pipeline
m_SystemPipeline = new SystemPipeline(m_EventBroker);
m_SystemPipeline->AddSystem<RaptorCopterSystem>();
m_SystemPipeline->AddSystem<PlayerSystem>();
m_SystemPipeline->AddSystem<EditorSystem>(m_Renderer);
m_SystemPipeline->AddSystem<CollisionSystem>();
m_SystemPipeline->AddSystem<TriggerSystem>();
//All systems with orderlevel 0 will be updated first.
unsigned int updateOrderLevel = 0;
m_SystemPipeline->AddSystem<RaptorCopterSystem>(updateOrderLevel);
m_SystemPipeline->AddSystem<PlayerSystem>(updateOrderLevel);
m_SystemPipeline->AddSystem<EditorSystem>(updateOrderLevel, m_Renderer);
m_SystemPipeline->AddSystem<HealthSystem>(updateOrderLevel);
//Collision and TriggerSystem should update after player.
++updateOrderLevel;
m_SystemPipeline->AddSystem<CollisionSystem>(updateOrderLevel);
m_SystemPipeline->AddSystem<TriggerSystem>(updateOrderLevel);
// Invoke network
if (m_Config->Get<bool>("Networking.StartNetwork", false)) {
+59
View File
@@ -0,0 +1,59 @@
#include "HealthSystem.h"
#include <algorithm>
HealthSystem::HealthSystem(EventBroker* eventBroker)
: PureSystem(eventBroker, "Health")
{
//subscribe/listenTo playerdamage,healthpickup events (using the eventBroker)
EVENT_SUBSCRIBE_MEMBER(m_EPlayerDamage, &HealthSystem::OnPlayerDamaged);
EVENT_SUBSCRIBE_MEMBER(m_EPlayerHealthPickup, &HealthSystem::OnPlayerHealthPickup);
}
void HealthSystem::UpdateComponent(World *world, ComponentWrapper &health, double dt)
{
//if entityID of health is 9 then the players ID is also 9 (player,health are connected to the same entity)
ComponentWrapper player = world->GetComponent(health.EntityID, "Player");
double maxHealth = (double)health["MaxHealth"];
//process the DeltaHealthVector and change the entitys health accordingly
for (size_t i = m_DeltaHealthVector.size(); i > 0; i--)
{
auto deltaHP = m_DeltaHealthVector[i - 1];
//if we have a healthchange for the current player and health is greater than 0, then apply it
if (std::get<0>(deltaHP) == player.EntityID && (double)health["Health"] > 0.0f) {
//get the deltaHP value from the tuple and make sure you dont get more than maxHealth
double newHealth = std::min((double)health["Health"] + (double)std::get<1>(deltaHP), maxHealth);
health["Health"] = newHealth;
m_DeltaHealthVector.erase(m_DeltaHealthVector.begin() + i - 1);
//check if health is <= 0
if ((double)health["Health"] <= 0.0f) {
//publish death event
Events::PlayerDeath e;
e.PlayerID = player.EntityID;
m_EventBroker->Publish(e);
//clear the remaining hpDeltas for the dead player
for (size_t j = m_DeltaHealthVector.size(); j > 0; j--)
{
if (std::get<0>(m_DeltaHealthVector[j - 1]) == player.EntityID)
m_DeltaHealthVector.erase(m_DeltaHealthVector.begin() + j - 1);
}
//break the loop if the player is dead
break;
}
}
}
}
bool HealthSystem::OnPlayerDamaged(const Events::PlayerDamage& e)
{
//save the changed HP to a vector. it will be taken care of in UpdateComponent
m_DeltaHealthVector.push_back(std::make_tuple(e.PlayerDamagedID, -e.DamageAmount));
return true;
}
bool HealthSystem::OnPlayerHealthPickup(const Events::PlayerHealthPickup& e)
{
//save the changed HP to a vector. it will be taken care of in UpdateComponent
m_DeltaHealthVector.push_back(std::make_tuple(e.PlayerHealedID, e.HealthAmount));
return true;
}
+66
View File
@@ -0,0 +1,66 @@
#include <boost/test/unit_test.hpp>
#include <boost/test/execution_monitor.hpp>
using boost::unit_test_framework::test_suite;
using boost::unit_test_framework::test_case;
#include <stdlib.h>//srand
//#define private public
#include "Engine\Core\ConfigFile.h"
#define _CRTDBG_MAP_ALLOC
#include <crtdbg.h>
#define DEBUG_CLIENTBLOCK new( _CLIENT_BLOCK, __FILE__, __LINE__)
#define new DEBUG_CLIENTBLOCK
BOOST_AUTO_TEST_SUITE(confTest)
BOOST_AUTO_TEST_CASE(configFileTest)
{
//note: this ConfigFileclass currently has memleaks!
ResourceManager::RegisterType<ConfigFile>("ConfigFile");
auto m_Config = ResourceManager::Load<ConfigFile>("ConfigTest.ini");
//bägge måste vara av samma typ, T typen är string
//http://www.boost.org/doc/libs/1_42_0/doc/html/boost_propertytree/tutorial.html
//"Note that we construct the path to the value by separating the individual keys with dots"
//get from tree tests
auto getSomething = m_Config->Get("Test.Test1", 0);
BOOST_CHECK(getSomething == 423);
auto getSomething2 = m_Config->Get("fsdfdsfd.T", std::string(""));
BOOST_CHECK(getSomething2 == "\"gfdjakflsdl!\"");
//set/get tests
m_Config->Set("Test.4321", 123);
auto getSomething3 = m_Config->Get("Test.4321", 0);
BOOST_CHECK(getSomething3 == 123);
m_Config->Set("3_2_1_0_5", "t454j54hj5k32");
auto getSomething4 = m_Config->Get("3_2_1_0_5", std::string(""));
BOOST_CHECK(getSomething4 == "t454j54hj5k32");
//***check so outputwindow says: EE: Failed to find "DefaultConfigTestNotExists.ini"! Relying on hardcoded default values!
auto m_Config2 = ResourceManager::Load<ConfigFile>("ConfigTestNotExists.ini");
//set value/savetodisk/load/checkvalue...
m_Config->SaveToDisk();
m_Config->Set("Test.4321", 145);
m_Config->SaveToDisk();
auto m_Config3 = ResourceManager::Load<ConfigFile>("ConfigTest.ini");
auto getSomething5 = m_Config->Get("Test.4321", 0);
BOOST_CHECK(getSomething5 == 145);
//***check so outputwindow says: EE: Failed to parse "DefaultConfigTestFailed.ini"
//***check so outputwindow says: EE: Failed to parse "ConfigTestFailed.ini":
auto m_Config4 = ResourceManager::Load<ConfigFile>("ConfigTestFailed.ini");
//reload,onchildreload unimplemented
//NOTE:still massive amount of memoryleaks from this method
_CrtDumpMemoryLeaks();
}
BOOST_AUTO_TEST_SUITE_END()
+54
View File
@@ -0,0 +1,54 @@
#ifndef EVENTFIXTURE_H
#define EVENTFIXTURE_H
#include <boost/test/unit_test.hpp>
#include "Core\EventBroker.h"
template <typename EventType>
struct EventFixture
{
EventFixture()
{
this->ventBroker = new EventBroker();
m_EEventType = decltype(m_EEventType)(std::bind(&EventFixture::OnEvent, this, std::placeholders::_1));
this->ventBroker->Subscribe(m_EEventType);
Run();
Check();
}
~EventFixture()
{
this->ventBroker->Unsubscribe(m_EEventType);
delete this->ventBroker;
}
EventBroker* ventBroker = nullptr;
EventRelay<EventFixture, EventType> m_EEventType;
bool m_EventRecieved = false;
EventType Before;
EventType After;
bool OnEvent(const EventType& event)
{
m_EventRecieved = true;
After = event;
return true;
}
void Run()
{
// Publish the event
this->ventBroker->Publish(Before);
// Clear to swap buffers
this->ventBroker->Swap();
// Process the event
this->ventBroker->template Process<EventFixture>();
}
void Check()
{
BOOST_CHECK(m_EventRecieved);
}
};
#endif
+19
View File
@@ -0,0 +1,19 @@
#include <boost/test/unit_test.hpp>
#include "EventFixture.h"
struct ETestEvent : public Event
{
int Int = 5;
float Float = 1.33333f;
double Double = 1.33333;
std::string String = "Hello World";
};
BOOST_AUTO_TEST_CASE(EventBrokerTest)
{
EventFixture<ETestEvent> f;
BOOST_CHECK(f.Before.Int == f.After.Int);
BOOST_CHECK_CLOSE(f.Before.Float, f.After.Float, 0.00001f);
BOOST_CHECK_CLOSE(f.Before.Double, f.After.Double, 0.00001f);
BOOST_CHECK(f.Before.String == f.After.String);
}
+114
View File
@@ -0,0 +1,114 @@
#include <boost/test/unit_test.hpp>
using boost::unit_test_framework::test_suite;
using boost::unit_test_framework::test_case;
#include "HealthSystemTest.h"
#include "Game/HealthSystem.h"
BOOST_AUTO_TEST_SUITE(HealthSystemSuite)
BOOST_AUTO_TEST_CASE(HealthSystemTest)
{
//this tests 2 healthevents and the healthsystem
GameHealthSystemTest game;
//100 loops will be more than enough to do the test
int loops = 100;
bool success = false;
while (loops > 0) {
game.Tick();
if (game.TestSucceeded) {
success = true;
break;
}
loops--;
}
//The system will process the events, hence it will take a while before we can read anything
BOOST_TEST(success);
}
BOOST_AUTO_TEST_SUITE_END()
GameHealthSystemTest::GameHealthSystemTest()
{
ResourceManager::RegisterType<ConfigFile>("ConfigFile");
ResourceManager::RegisterType<EntityXMLFile>("EntityXMLFile");
m_Config = ResourceManager::Load<ConfigFile>("Config.ini");
LOG_LEVEL = static_cast<_LOG_LEVEL>(m_Config->Get<int>("Debug.LogLevel", 1));
// Create the core event broker
m_EventBroker = new EventBroker();
// Create a world
m_World = new World();
std::string mapToLoad = m_Config->Get<std::string>("Debug.LoadMap", "");
if (!mapToLoad.empty()) {
ResourceManager::Load<EntityXMLFile>(mapToLoad)->PopulateWorld(m_World);
}
// Create system pipeline
m_SystemPipeline = new SystemPipeline(m_EventBroker);
m_SystemPipeline->AddSystem<PlayerSystem>(0);
m_SystemPipeline->AddSystem<HealthSystem>(0);
//The Test
//create entity which has transorm,player,model,health in it. i.e. is a player
EntityID playerID = m_World->CreateEntity();
ComponentWrapper transform = m_World->AttachComponent(playerID, "Transform");
ComponentWrapper model = m_World->AttachComponent(playerID, "Model");
model["Resource"] = "Models/Core/UnitSphere.obj";
ComponentWrapper player = m_World->AttachComponent(playerID, "Player");
ComponentWrapper health = m_World->AttachComponent(playerID, "Health");
healthsID = playerID;
double currentHealth = (double)m_World->GetComponent(healthsID, "Health")["Health"];
//heal player with 40
Events::PlayerHealthPickup e3;
e3.HealthAmount = 40.0f;
e3.PlayerHealedID = healthsID;
m_EventBroker->Publish(e3);
//damage player with 50
Events::PlayerDamage e;
e.DamageAmount = 50.0f;
e.PlayerDamagedID = healthsID;
m_EventBroker->Publish(e);
//heal some other player with 40
Events::PlayerHealthPickup e2;
e2.HealthAmount = 40.0f;
e2.PlayerHealedID = healthsID+1;
m_EventBroker->Publish(e2);
EntityID playerID2 = m_World->CreateEntity();
ComponentWrapper transform2 = m_World->AttachComponent(playerID2, "Transform");
ComponentWrapper model2 = m_World->AttachComponent(playerID2, "Model");
model2["Resource"] = "Models/Core/UnitSphere.obj";
ComponentWrapper player2 = m_World->AttachComponent(playerID2, "Player");
ComponentWrapper health2 = m_World->AttachComponent(playerID2, "Health");
//END TEST
}
GameHealthSystemTest::~GameHealthSystemTest()
{
delete m_SystemPipeline;
delete m_World;
delete m_EventBroker;
}
void GameHealthSystemTest::Tick()
{
glfwPollEvents();
double currentTime = glfwGetTime();
double dt = currentTime - m_LastTime;
m_LastTime = currentTime;
// Iterate through systems and update world!
m_SystemPipeline->Update(m_World, dt);
m_EventBroker->Swap();
m_EventBroker->Clear();
//if health reaches 90 then we know the test has succeeded (start with 100hp, remove 50hp, add 40hp)
double currentHealth = (double)m_World->GetComponent(healthsID, "Health")["Health"];
if (currentHealth==90)
TestSucceeded = true;
}
+40
View File
@@ -0,0 +1,40 @@
#ifndef HealthTest_h__
#define HealthTest_h__
#include "Core/ResourceManager.h"
#include "Core/ConfigFile.h"
#include "Core/EventBroker.h"
#include "Rendering/Renderer.h"
#include "Core/InputManager.h"
#include "GUI/Frame.h"
#include "Core/World.h"
#include "Rendering/RenderQueueFactory.h"
#include "Input/InputProxy.h"
#include "Input/KeyboardInputHandler.h"
#include "Input/MouseInputHandler.h"
#include "Core/EKeyDown.h"
#include "Core/EntityXMLFile.h"
#include "Core/SystemPipeline.h"
#include "RaptorCopterSystem.h"
#include "PlayerSystem.h"
#include "Editor/EditorSystem.h"
class GameHealthSystemTest
{
public:
GameHealthSystemTest();
~GameHealthSystemTest();
void Tick();
bool TestSucceeded = false;
private:
double m_LastTime;
ConfigFile* m_Config = nullptr;
EventBroker* m_EventBroker;
World* m_World;
SystemPipeline* m_SystemPipeline;
int healthsID;
};
#endif
+12
View File
@@ -0,0 +1,12 @@
#include <boost/test/unit_test.hpp>
#include "Engine\Core\InputManager.h"
BOOST_AUTO_TEST_SUITE(inputManagerTests)
BOOST_AUTO_TEST_CASE(inputManagerTest)
{
//already tested eventbroker so inputManager is indirectly already tested
}
BOOST_AUTO_TEST_SUITE_END()
+1 -5
View File
@@ -34,16 +34,12 @@ BOOST_AUTO_TEST_CASE(octTreeTest)
BOOST_CHECK(someAABB.MaxCorner() == maxCorner);
BOOST_CHECK(someAABB.Center() == 0.5f * (minCorner + maxCorner));
//simple OctTree constructor check
//OctTree someOctTree(someAABB, 5);
//BOOST_CHECK(someOctTree.m_Children[0] != nullptr);
//simple destructor check in the end, just look for memleaks, then it didnt clear the AABB structure
}
BOOST_AUTO_TEST_CASE(octTreeTest2)
{
//octtree ritningen osv
//octtree draw etc
Game game(0, nullptr);
while (game.Running()) {
game.Tick();
+26 -5
View File
@@ -5,6 +5,8 @@ Game::Game(int argc, char* argv[]) : someOctTree(AABB(-0.5f*worldSize, 0.5f*worl
ResourceManager::RegisterType<ConfigFile>("ConfigFile");
ResourceManager::RegisterType<Model>("Model");
ResourceManager::RegisterType<Texture>("Texture");
ResourceManager::RegisterType<EntityXMLFile>("EntityXMLFile");
ResourceManager::RegisterType<ShaderProgram>("ShaderProgram");
m_Config = ResourceManager::Load<ConfigFile>("Config.ini");
LOG_LEVEL = static_cast<_LOG_LEVEL>(m_Config->Get<int>("Debug.LogLevel", 1));
@@ -25,9 +27,14 @@ Game::Game(int argc, char* argv[]) : someOctTree(AABB(-0.5f*worldSize, 0.5f*worl
m_Config->Get<int>("Video.Height", 720)
));
m_Renderer->Initialize();
m_Renderer->Camera()->SetFOV(glm::radians(m_Config->Get<float>("Video.FOV", 90.f)));
// Create input manager
m_InputManager = new InputManager(m_Renderer->Window(), m_EventBroker);
m_InputProxy = new InputProxy(m_EventBroker);
m_InputProxy->AddHandler<KeyboardInputHandler>();
m_InputProxy->AddHandler<MouseInputHandler>();
m_InputProxy->LoadBindings("Input.ini");
// Create the root level GUI frame
m_FrameStack = new GUI::Frame(m_EventBroker);
@@ -37,6 +44,9 @@ Game::Game(int argc, char* argv[]) : someOctTree(AABB(-0.5f*worldSize, 0.5f*worl
// Create a TEST WORLD
m_World = new HardcodedTestWorld();
m_SystemPipeline = new SystemPipeline(m_EventBroker);
m_SystemPipeline->AddSystem<PlayerSystem>(0);
m_LastTime = glfwGetTime();
}
@@ -52,9 +62,14 @@ void Game::Tick()
double dt = currentTime - m_LastTime;
m_LastTime = currentTime;
// Handle input in a weird looking but responsive way
m_EventBroker->Process<InputManager>();
m_EventBroker->Swap();
m_InputManager->Update(dt);
m_Renderer->Update(dt);
m_EventBroker->Swap();
m_InputProxy->Update(dt);
m_EventBroker->Swap();
m_InputProxy->Process();
m_EventBroker->Swap();
#define TEST1
@@ -70,7 +85,7 @@ void Game::Tick()
AABB boxi;
boxi.CreateFromCenter(pos, maxPos - minPos);
frameCounter++;
if (frameCounter > 50) {
if (frameCounter > 1) {
m_World->someOctTree.ClearDynamicObjects();
m_World->someOctTree.AddDynamicObject(boxi);
frameCounter = 0;
@@ -149,8 +164,8 @@ void Game::Tick()
if (someOctTree.BoxCollides(redBox, AABB())) {
//this checks AABB vs AABB
//if (Collision::AABBVsAABB(redBox, aabb)) {
m_Renderer->Camera()->SetPosition(m_PrevPos);
m_Renderer->Camera()->SetOrientation(m_PrevOri);
//m_Renderer->Camera()->SetPosition(m_PrevPos);
//m_Renderer->Camera()->SetOrientation(m_PrevOri);
model["Color"] = greenCol;
}
else {
@@ -163,8 +178,14 @@ void Game::Tick()
m_RenderQueueFactory->Update(m_World);
#endif
m_Renderer->Draw(m_RenderQueueFactory->RenderQueues());
// Iterate through systems and update world!
m_SystemPipeline->Update(m_World, dt);
m_Renderer->Update(dt);
m_RenderQueueFactory->Update(m_World);
GLERROR("Game::Tick m_RenderQueueFactory->Update");
m_Renderer->Draw(m_RenderQueueFactory->RenderQueues());
GLERROR("Game::Tick m_Renderer->Draw");
m_EventBroker->Swap();
m_EventBroker->Clear();
+11 -1
View File
@@ -9,11 +9,19 @@
#include "GUI/Frame.h"
#include "Core/World.h"
#include "Rendering/RenderQueueFactory.h"
#include "Input/InputProxy.h"
#include "Input/KeyboardInputHandler.h"
#include "Input/MouseInputHandler.h"
#include "Core/EKeyDown.h"
#include "Core/EntityXMLFile.h"
#include "Core/SystemPipeline.h"
#include "RaptorCopterSystem.h"
#include "PlayerSystem.h"
#include "Editor/EditorSystem.h"
#include "OctTreeTestHardCodedTestWorld.h"
#include "Collision/Collision.h"
class Game
{
public:
@@ -32,6 +40,8 @@ private:
GUI::Frame* m_FrameStack;
HardcodedTestWorld* m_World;
RenderQueueFactory* m_RenderQueueFactory;
InputProxy* m_InputProxy;
SystemPipeline* m_SystemPipeline;
//Test1
int frameCounter = 0;
+36
View File
@@ -0,0 +1,36 @@
#include <boost/test/unit_test.hpp>
#include "Core/World.h"
//private->public hack doesnt work, tons of link errors
//so there is currently no good way to test this class
//#define private public
#include "Core/ResourceManager.h"
#include "Core/ConfigFile.h"
#include "Rendering/Renderer.h"
#include "Core/EntityXMLFile.h"
#include "Engine\Rendering\Texture.h"
BOOST_AUTO_TEST_SUITE(resourceManagerTests)
BOOST_AUTO_TEST_CASE(resourceManagerTest)
{
World m_World;
//private static metoder/variabler
ResourceManager::RegisterType<ConfigFile>("ConfigFile");
BOOST_CHECK(!ResourceManager::IsResourceLoaded("ConfigFile", "Config.ini"));
auto m_Config = ResourceManager::Load<ConfigFile>("Config.ini");
BOOST_CHECK(ResourceManager::IsResourceLoaded("ConfigFile", "Config.ini"));
ResourceManager::Release("ConfigFile", "Config.ini");
BOOST_CHECK(!ResourceManager::IsResourceLoaded("ConfigFile", "Config.ini"));
//configfile without register
//check so output says "EE failed to load: type not registered..."
auto m_ScreenQuadNoRegister = ResourceManager::Load<Model>("Models/Core/ScreenQuad.obj");
BOOST_CHECK(!ResourceManager::IsResourceLoaded("Model", "Models/Core/ScreenQuad.obj"));
//there is no error feedback to check if you try to release the wrong resources - hence that cant be tested either
}
BOOST_AUTO_TEST_SUITE_END()