Duration no longer needed

This commit is contained in:
2016-03-04 02:50:03 +01:00
parent 608e339172
commit b7fa7f9119
@@ -111,7 +111,6 @@ void AssaultWeaponBehaviour::OnReload(ComponentWrapper cWeapon, WeaponInfo& wi)
eFireBlend.NodeName = "Reload";
eFireBlend.Restart = true;
eFireBlend.Start = true;
eFireBlend.Duration = 0.0001;
m_EventBroker->Publish(eFireBlend);
Events::AutoAnimationBlend eIdleBlend;