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1,835 Commits 116 Branches 0 Tags
34e551663f5774a3a2dc0a4eacd2fd3e2ecad3e5
Commit Graph

8 Commits

Author SHA1 Message Date
Jace 3fda25b604 Working first person animations for AssaultWeapon and DefenderWeapon and reload effect for AssaultWeapon 2016-03-07 19:38:49 +01:00
viktorljung a3494b92c8 Blending queues now working 2016-03-03 17:48:25 +01:00
viktorljung abd36c81f8 Added BlendTree that stores and blends multiple animations 2016-02-22 15:58:38 +01:00
viktorljung 3c9c95cff4 Animation blending improved and Animation Override added 2016-02-18 16:34:18 +01:00
viktorljung 7212217460 Added animation blending and offset animation component 2016-02-09 22:15:43 +01:00
viktorljung 2ec5023752 Changed Animation and BoneAttachment "Name" field to "AnimationName" and "BoneName" 2016-01-27 17:27:34 +01:00
Jace 181017313d Made entity parser give more useful errors and fixed the errors that were while I was at it 2016-01-27 15:16:59 +01:00
viktorljung af2f017cb4 AnimationSystem base WIP 2016-01-24 17:05:34 +01:00
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