Jace
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39e5f7b2dc
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Actually DDS
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2016-03-14 09:21:07 +01:00 |
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Jace
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cce43ebc1a
|
DDS and shit
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2016-03-14 09:08:14 +01:00 |
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Jace
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2a1f6cd9cf
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Updated installer
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2016-03-14 08:38:08 +01:00 |
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Jace
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39da2bff27
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README
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2016-03-14 08:38:00 +01:00 |
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Teejoon
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28de3c716c
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Hopefully everything is working with dds and PNG textures
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2016-03-14 08:16:35 +01:00 |
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Teejoon
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003f5b14a5
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Merge remote-tracking branch 'origin/master' into DDS
Conflicts:
assets
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2016-03-14 06:10:30 +01:00 |
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Teejoon
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a3f215831d
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Fixed DDS after merge
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2016-03-14 06:09:06 +01:00 |
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Joachim Pettersson
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16ef09b20b
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Merge pull request #222 from teamfisk/DeathAnimation
Death effect re-added
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2016-03-14 05:48:07 +01:00 |
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Jocke
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fe87aa8e90
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Death effect re-added. Hands get weird when explosion is triggered.
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2016-03-14 04:45:01 +01:00 |
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viktorljung
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b9b5f4bff7
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Removed healing effect of defender boost
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2016-03-14 04:37:43 +01:00 |
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viktorljung
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5db1bddd08
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Merge branch 'master' of github.com:teamfisk/TacticalZ
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2016-03-14 04:31:45 +01:00 |
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viktorljung
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b366a8c149
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Red players fixes
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2016-03-14 04:31:38 +01:00 |
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Adam Byléhn
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483091a1de
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Merge pull request #137 from teamfisk/Importer
Export and import of collision meshes
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2016-03-14 04:26:50 +01:00 |
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Tleety
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0e9be1d650
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Merge branch 'master' of github.com:teamfisk/TacticalZ
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2016-03-14 04:25:34 +01:00 |
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Tleety
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5679a88ddb
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Quit working
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2016-03-14 04:25:20 +01:00 |
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Jace
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289bde0395
|
Merge branch 'master' of github.com:teamfisk/TacticalZ
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2016-03-14 04:25:19 +01:00 |
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Jace
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a3fef7bcd1
|
Better CP_Valhalla lighting
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2016-03-14 04:25:07 +01:00 |
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viktorljung
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04fbd0d517
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Merge branch 'master' of github.com:teamfisk/TacticalZ
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2016-03-14 04:12:02 +01:00 |
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viktorljung
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9308e60932
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Red players
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2016-03-14 04:11:46 +01:00 |
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Jace
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fc97c4e8ea
|
Merge branch 'master' of github.com:teamfisk/TacticalZ
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2016-03-14 04:01:40 +01:00 |
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Jace
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e3767996a1
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Added DEBUG flags to all debug imgui stuff
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2016-03-14 04:01:04 +01:00 |
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William Moberg
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809d164eba
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Merge pull request #221 from teamfisk/PerfectSoundForRelease
Perfect sound for release
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2016-03-14 03:54:35 +01:00 |
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Tobias Dahl
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5879cb0de4
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Merge pull request #219 from teamfisk/FixAssaultWeaponReload
Reload for assault is only done once now.
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2016-03-14 03:48:59 +01:00 |
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Tobias Dahl
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832a901bf6
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Merge pull request #220 from teamfisk/Movement
Movement
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2016-03-14 03:48:47 +01:00 |
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William Moberg
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407149fbb0
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Merge branch 'master' into Importer
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2016-03-14 03:23:08 +01:00 |
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William Moberg
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4c52f55bf0
|
Any collision meshes we have should be working, and RawModels should be released after being loaded.
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2016-03-14 03:20:36 +01:00 |
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viktorljung
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8449818cb7
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Merge branch 'Movement'
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2016-03-14 03:13:48 +01:00 |
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maqu14
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94a10c3a8f
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New polished map
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2016-03-14 03:07:58 +01:00 |
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Jace
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cbb2eee003
|
Merge branch 'master' of github.com:teamfisk/TacticalZ
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2016-03-14 02:53:18 +01:00 |
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Jace
|
f6d85c86c4
|
Added new team pick
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2016-03-14 02:53:02 +01:00 |
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Teejoon
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659dfed088
|
Commit reminder
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2016-03-14 02:52:33 +01:00 |
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Teejoon
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8151e9a9a4
|
Merge branch 'master' into DDS
Conflicts:
assets
include/Engine/Core/ResourceManager.h
include/Engine/Rendering/Image.h
include/Engine/Rendering/TextureSprite.h
resources/Schema/Entities/MovementTest.xml
resources/Shaders/ForwardPlus.frag.glsl
resources/Shaders/ForwardPlusShieldCheck.frag.glsl
src/Engine/Rendering/CubeMapPass.cpp
src/Engine/Rendering/Texture.cpp
src/Game/Game.cpp
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2016-03-14 02:51:45 +01:00 |
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maqu14
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8a24a16232
|
Merge branch 'master' of github.com:teamfisk/TacticalZ
# Conflicts:
# resources/DefaultConfig.ini
# resources/Schema/Entities/CP_Rocky2.xml
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2016-03-14 02:51:09 +01:00 |
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maqu14
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d850e116fb
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New map, Some new assets
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2016-03-14 02:50:24 +01:00 |
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Teejoon
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a4c35e5908
|
Lower Glow intensity on players
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2016-03-14 02:38:26 +01:00 |
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Teejoon
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ff881e1f78
|
Merge branch 'master' of https://github.com/teamfisk/TacticalZ
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2016-03-14 02:16:07 +01:00 |
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Teejoon
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eb2e79e4cb
|
Players now got lights on them
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2016-03-14 02:15:56 +01:00 |
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William Moberg
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f632b45c9b
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Merge branch 'MemoryOptimization' into Importer
# Conflicts:
# include/Engine/Rendering/Model.h
# src/Engine/Collision/Collision.cpp
# src/Engine/Collision/CollisionSystem.cpp
# src/Engine/Collision/TriggerSystem.cpp
# src/Game/Systems/SpawnerSystem.cpp
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2016-03-14 02:06:53 +01:00 |
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Tleety
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788d80f721
|
Merge branch 'master' of github.com:teamfisk/TacticalZ
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2016-03-14 01:59:41 +01:00 |
|
Tleety
|
0b485163c9
|
Changes to menu
|
2016-03-14 01:59:33 +01:00 |
|
Jace
|
e527badab4
|
Executable name updated to "Axyz"
|
2016-03-14 01:53:20 +01:00 |
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stiffly
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8cef422ea7
|
Merge remote-tracking branch 'origin/master' into PerfectSoundForRelease
# Conflicts:
# resources/Schema/Entities/CP_Rocky2.xml
|
2016-03-14 01:51:51 +01:00 |
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stiffly
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54a03ddc0f
|
Hurt sound only played for local player.
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2016-03-14 01:49:37 +01:00 |
|
viktorljung
|
a65d8c86d1
|
3rd person reload effect
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2016-03-14 01:48:48 +01:00 |
|
Jace
|
d492b54687
|
Added executable icon to CMakeLists
|
2016-03-14 01:42:14 +01:00 |
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stiffly
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c1395355c6
|
Removed comment
|
2016-03-14 01:36:11 +01:00 |
|
Jace
|
f62f8d53db
|
Merge branch 'Setup'
|
2016-03-14 01:30:49 +01:00 |
|
Jace
|
51c7e92fce
|
Fixed redist install
|
2016-03-14 01:29:11 +01:00 |
|
viktorljung
|
0764c9bab2
|
Merge remote-tracking branch 'origin/master' into Movement
|
2016-03-14 01:20:20 +01:00 |
|
William Moberg
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7e6830af35
|
Merge branch 'master' into Importer
|
2016-03-14 01:09:18 +01:00 |
|