Jace
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b6fd18baed
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Hacked in serverside effects
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2016-01-25 11:56:40 +01:00 |
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Jace
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32f73201c5
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Basic jumping!
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2016-01-23 12:15:33 +01:00 |
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Jace
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3aeeb3cad5
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Moved FirstPersonInputController implementation out of header
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2016-01-23 12:15:32 +01:00 |
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Jace
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55ee2bb3bf
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Player input properly separated from editor input and server
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2016-01-22 21:35:31 +01:00 |
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Jace
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ca2aab449e
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Basic movement and camera management between players and editor
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2016-01-22 16:12:51 +01:00 |
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Jace
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0469460029
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Input binding format changed to allow custom values for bindings. Relevant code must clamp input values to prevent speedhaxx!
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2016-01-15 16:32:04 +01:00 |
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Jace
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30474b70df
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MouseInputHandler
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2015-12-12 13:42:46 +01:00 |
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Jace
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03e226ffea
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Refactored InputProxy to gracefully handle cases where multiple origins send the same command
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2015-12-12 13:42:35 +01:00 |
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Jace
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013f911ae2
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Added MouseInputHandler and firstPersonInputController to aid in creation of first person movement.
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2015-12-12 13:42:34 +01:00 |
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Jace
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35624008e7
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InputProxy with a KeyboardInputHandler to translate keyboard keys to input commands. Input origins are bound to commands through the BindOrigin event, or through loading them from a config file.
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2015-12-12 13:42:34 +01:00 |
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Jace
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bffc97f310
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Groundwork for input command proxy
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2015-12-12 13:42:33 +01:00 |
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sippeangelo
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5f9dce4303
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Added Input
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2015-11-24 10:37:50 +01:00 |
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sippeangelo
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63674946ca
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Initial directory structure
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2015-11-20 15:01:37 +01:00 |
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