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ca457d9c00c9e3a53e258153a1bee5e8bcd7195a
axyz
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src
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Engine
T
History
Jace
ca457d9c00
Player names
2016-02-12 09:07:59 +01:00
..
Collision
Fixed EntityFirstHitByRay not returning outDistance properly
2016-02-11 20:01:23 +01:00
Core
Working damage dealing, a super cool reload effect and hit markers!
2016-02-11 22:50:44 +01:00
Editor
Merge remote-tracking branch 'origin/master' into WeaponSystem
2016-02-10 17:02:00 +01:00
Input
Fixes
#66
warnings
2016-02-01 17:53:01 +01:00
Network
Enabled server broadcasting PlayerDamage events to other players to make damage indicators work
2016-02-12 07:03:14 +01:00
Rendering
Player names
2016-02-12 09:07:59 +01:00
Sound
When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.
2016-02-10 11:15:49 +01:00
CMakeLists.txt
Major networking refactoring to allow for snapshot filtering outside of netcode
2016-02-09 13:22:21 +01:00