Commit Graph

30 Commits

Author SHA1 Message Date
Jace cd913a8401 Mouse buttons properly recognized in interface.
Also file mode changes. I don't care.
2012-10-22 17:05:26 +02:00
Simon Holmberg 10d2160a8b Merge branch 'master' of github.com:sippeangelo/DepthsBelow 2012-10-22 02:10:38 +02:00
Simon Holmberg 89376478b0 Fake lights! Yay! 2012-10-22 02:10:19 +02:00
Niklas Ulf Anders Cullberg d36592318f MonsterSpawn added, reacts to a distance...
Have not tested, I think I failed, I don't think I should transfer
around lists like that... But I didn't make the things static at
least..!
2012-10-22 00:36:54 +02:00
Simon Holmberg cf3bc09a4a Working unit frames and dynamic soldier grouping 2012-10-21 22:50:18 +02:00
Simon Holmberg 0c923357b4 fixup! Moved DrawLine from RenderHelpers to Utility. 2012-10-19 03:46:22 +02:00
Simon Holmberg 5cb05d1c3f Created a turn manager. 2012-10-19 03:01:50 +02:00
Simon Holmberg 9f47ad9a57 Documentation added to Component.*, Entity, EntityManager, Grid, GUI.* and Utility classes.
Minor cleanups.
2012-10-18 01:34:46 +02:00
Simon Holmberg c59ff9778a Created and implemented EntityManager. PixelTransform and GridTransform phased out. 2012-10-17 23:44:58 +02:00
Niklas Ulf Anders Cullberg 4f8a5ccdb2 Added Utility, Stat, removed FindDistance(Core) 2012-10-17 10:52:05 +02:00
Simon Holmberg 9f838a6d39 Lua stuffs is working :D 2012-10-17 01:52:58 +02:00
Jace a6391527ec Lua stuffs 2012-10-16 20:55:13 +02:00
Jace 9df0077257 More GUI stuff 2012-10-16 13:22:24 +02:00
Niklas Ulf Anders Cullberg 0a4eafefa3 Shot and Shooting Classes added (not working yet) 2012-10-11 12:38:45 +02:00
Simon Holmberg ff17d421fe Basic GUI library! 2012-10-09 19:18:14 +02:00
Niklas Ulf Anders Cullberg 6e3b2f2f94 NumberOfSteps, CurrentStep, Enter = Next Turn
Also, added KeyboardInput
2012-10-09 15:43:07 +02:00
Jace e89a657740 DrawLine part of RenderHelper 2012-10-05 12:12:24 +02:00
Niklas Ulf Anders Cullberg b4dc13e420 Tried making Enemy by copying Soldier. +Monster
... I think I failed, though...

Oh, that monster was made by Christian
2012-10-03 12:33:22 +02:00
Simon Holmberg f8e9ec4630 Deprecated Component.GridTransform and Component.PixelTransform in favour of new Component.Transform which keeps track of both the grid position and the world position, while keeping them related. 2012-09-30 13:51:04 +02:00
Simon Holmberg cf100c95f1 3 hours later 2012-09-28 18:59:47 +02:00
Niklas Ulf Anders Cullberg 313167e2a3 Added Grid, Inserted gridRectangle 2012-09-27 19:10:10 +02:00
Simon Holmberg f83d7d5257 Tiled map loading through TiledLib 2012-09-27 16:43:48 +02:00
Niklas Ulf Anders Cullberg d4c5282a67 Added Collision component 2012-09-25 20:43:11 +02:00
Jace abf63b5f1d Renamed MouseControl to MouseInput 2012-09-25 13:27:08 +02:00
Simon Holmberg d52f1e5ef5 Experimental selection code 2012-09-24 23:52:41 +02:00
Simon Holmberg afd91227a4 Simple camera 2012-09-24 20:46:06 +02:00
Jace 76594dddda Did stuff 2012-09-24 16:04:15 +02:00
Jace 9d46d0ae8a AS LONG AS IT WORKS 2012-09-19 16:17:16 +02:00
Jace 23a6e7a951 Basic component system 2012-09-19 12:07:22 +02:00
Jace 6dffd04627 NEW PROJECT 2012-09-19 11:00:25 +02:00