Stiffly
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7e995fc8b7
|
Fixed bug. Sound not longer always in origin.
|
2014-05-27 06:05:47 +02:00 |
|
Stiffly
|
62adbdb2c8
|
Added more Error checks
|
2014-05-27 04:41:51 +02:00 |
|
Stiffly
|
3b96be2162
|
Fixed playsound event. Added remove sounds OnComponentsRemove only when stopped playing.
|
2014-05-27 00:36:54 +02:00 |
|
Stiffly
|
e3e0d549f5
|
Använder Eventbaserade OnComponentCreated funktionen
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2014-05-25 04:02:08 +02:00 |
|
Stiffly
|
3a638a356c
|
Some new logic, m_Channels and m_Sounds added. Sound is really low...
|
2014-05-25 01:34:57 +02:00 |
|
Stiffly
|
462af02a6b
|
Added logic for 3D sound
|
2014-05-21 17:14:07 +02:00 |
|
Stiffly
|
d06702a7e0
|
Added Listener component
|
2014-05-19 22:13:52 +02:00 |
|
Stiffly
|
73afc8dad4
|
added wubs to the game, also FMOD
|
2014-05-19 00:49:57 +02:00 |
|
Jace
|
542ad075ea
|
ECS improved to make it less annoying to use
AddComponent<Components::Transform>(entity, "Transform")
is now
AddComponent<Components::Transform>(entity)
etc.
|
2014-05-17 17:46:17 +02:00 |
|
Jace
|
57d29d0db7
|
Started implementation of events for InputSystem and SoundSystem
|
2014-04-28 19:55:31 +02:00 |
|
Jace
|
062242ab8e
|
Refactored existing systems to register their own components and resource types.
|
2014-04-13 17:15:46 +02:00 |
|
Jace
|
3470a80f40
|
Revert "Indentation style changed to Horstmann"
This reverts commit f2259f712d.
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
|
2014-04-12 01:48:15 +02:00 |
|
Jace
|
f2259f712d
|
Indentation style changed to Horstmann
|
2014-04-11 21:53:05 +02:00 |
|
Jace
|
4c081d0e1c
|
Indentation style changed to Allman
Using Artistic Style (http://astyle.sourceforge.net/)
Options:
--style=allman
--indent=tab
--keep-one-line-blocks
--align-pointer=type
--align-reference=name
|
2014-04-11 20:59:42 +02:00 |
|
Jace
|
d7fa9eb70f
|
Sound!
|
2014-04-10 07:39:44 +02:00 |
|