19 Commits

Author SHA1 Message Date
Stiffly 90f4d771ac Updated blood effects 2015-10-23 15:49:27 +02:00
Stiffly 16560a86b3 Kraken power down sound. Added Zap sound to story 2015-10-22 10:54:53 +02:00
Stiffly 784b2e1d58 life lost sound 2015-10-21 15:52:10 +02:00
Stiffly 59dbe97191 Boss fight sounds. bgm, boss-hit, init roar 2015-10-21 15:42:11 +02:00
Stiffly c23c7e4d8e Story sound. Tom could be improved. 2015-10-20 16:12:55 +02:00
Stiffly ec509358b1 Powerup sound, not done 2015-10-20 14:20:46 +02:00
Stiffly 71521b5b02 Added squid-bounce wav 2015-10-19 16:41:57 +02:00
Stiffly 3f2a1c8d90 Merge branch 'master' into Sound 2015-10-19 15:36:01 +02:00
PlatinumSkink c83aee9b5d Merge branch 'LevelSystemAndSuch' 2015-10-19 15:05:50 +02:00
Stiffly cda75de366 Subarashii... Subarashiiiii ~ 2015-10-19 14:59:05 +02:00
PlatinumSkink c5d88301ad Implemented a Kraken State Machine that can grab the player, and the Generating Bricks option. 2015-10-19 13:31:38 +02:00
Stiffly bb23d5a8c4 Added hover and click sounds. Cleanup in SoundSystem. 2015-10-15 12:33:49 +02:00
Stiffly 346ee13dd5 Stop sound event up and running. 2015-09-23 14:14:11 +02:00
Stiffly 5b6556e9fb Fixed OpenAL Clean-up device. Added playBGM-event. 2015-09-22 16:56:53 +02:00
Stiffly 4dd8ac8445 Added Component to bricks to emitt sound. Improved code for playing a sound 2015-09-17 15:41:08 +02:00
Stiffly 6671136a08 Made a Sound folder. Rename class Sound to SoundSystem.
Also awesome Cmakeness.
2015-09-17 14:42:33 +02:00
Stiffly 250e70ff50 removing some heavy sound files for you guys 2015-09-17 13:27:31 +02:00
Stiffly 13de4bd1cb Added sound files. Listens to collision events -> play sound. 2015-09-16 16:54:02 +02:00
Stiffly ed5881ec54 Linking OpenAL. 2015-09-14 14:45:44 +02:00