viktorljung
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6206859568
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Animations in the game
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2015-10-23 14:35:11 +02:00 |
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viktorljung
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67ef462a53
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Animations
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2015-10-22 17:04:19 +02:00 |
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viktorljung
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5b5f5b6a62
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New kraken boss model
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2015-10-22 15:32:36 +02:00 |
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viktorljung
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e49a150f55
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Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
src/game/Game/BallSystem.cpp
src/game/Game/LevelSystem.cpp
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2015-10-22 14:40:09 +02:00 |
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viktorljung
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2051c8186c
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Background fixes
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2015-10-22 14:13:38 +02:00 |
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PlatinumSkink
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eedcc76e92
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Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
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2015-10-22 14:07:32 +02:00 |
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PlatinumSkink
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54f8fcd185
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RaiseWater implemented. Set Debug RaiseWater to true to activate it. And fixed second stage crashing.
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2015-10-22 14:04:36 +02:00 |
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viktorljung
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f59f123340
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Small fixes
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2015-10-22 11:55:02 +02:00 |
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tleety
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6b5c153c5d
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Stopped kraken arm from looping, now it dissapears instead
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2015-10-22 11:53:36 +02:00 |
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viktorljung
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9b9f959602
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Merge remote-tracking branch 'origin/master' into Physics
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2015-10-22 11:49:34 +02:00 |
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viktorljung
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c6071e95c3
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Kraken brick and ink brick done
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2015-10-22 11:49:08 +02:00 |
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tleety
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d6e0b8a36f
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Merge remote-tracking branch 'origin' into Tobias
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2015-10-22 11:12:23 +02:00 |
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tleety
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de8209bdda
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Kraken arm now splashes around when it arrives
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2015-10-22 11:12:11 +02:00 |
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PlatinumSkink
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59c23026d2
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Put all LifeStuff into a new LifeSystem. Appears to be working.
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2015-10-22 10:34:22 +02:00 |
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PlatinumSkink
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1a6f18da94
|
Random direction upon ResetBall, turn in direction.
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2015-10-21 16:53:04 +02:00 |
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PlatinumSkink
|
ff3813a7cf
|
A metric ton of minifixes!
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2015-10-21 15:46:32 +02:00 |
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viktorljung
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f41e126bd6
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Merge remote-tracking branch 'origin/master' into Physics
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2015-10-21 15:40:43 +02:00 |
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viktorljung
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f4ffead4f2
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Animations and stuff
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2015-10-21 15:40:19 +02:00 |
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tleety
|
df264fb732
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Added a ink brick texture
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2015-10-21 15:16:34 +02:00 |
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PlatinumSkink
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f0b36c6f12
|
Fixed Kraken battle. I think. Made it so you do not shoot projectiles or squids when struggling with Kraken.
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2015-10-21 15:12:50 +02:00 |
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tleety
|
e9942dad4a
|
Merge branch 'Tobias'
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2015-10-21 14:48:33 +02:00 |
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tleety
|
cbaf300b03
|
Smallfix
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2015-10-21 14:47:36 +02:00 |
|
tleety
|
11b792c85a
|
Merge remote-tracking branch 'origin' into Tobias
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2015-10-21 14:39:38 +02:00 |
|
tleety
|
726244b043
|
Combo particle is now more visable and better
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2015-10-21 14:39:04 +02:00 |
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Stiffly
|
d0668effea
|
Merge remote-tracking branch 'origin/master' into Sound
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2015-10-21 13:18:42 +02:00 |
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PlatinumSkink
|
2954e2cbb3
|
Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
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2015-10-20 16:14:55 +02:00 |
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tleety
|
0f506bfe35
|
Merge branch 'master' of github.com:teamfisk/AgileBreakOut into Tobias
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2015-10-20 15:57:40 +02:00 |
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PlatinumSkink
|
e26156c093
|
Kraken Battle Implemented. Feel free to comment.
To get to battle faster, change CurrentCluster to 0.
|
2015-10-20 15:57:06 +02:00 |
|
tleety
|
9ffa8e9609
|
Kraken arm shows up when you take the powerup
|
2015-10-20 15:57:02 +02:00 |
|
Jace
|
d197ec07ad
|
Merge branch 'master' into directx
Conflicts:
include/Core/Engine.h
|
2015-10-20 15:13:20 +02:00 |
|
PlatinumSkink
|
b4f098c80d
|
Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
|
2015-10-20 11:53:05 +02:00 |
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PlatinumSkink
|
fbdd3536f3
|
Kraken shows up on last stage. Created WaterSystem for possible future use.
|
2015-10-20 11:43:39 +02:00 |
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tleety
|
ce61de1d5c
|
Merge remote-tracking branch 'origin/Physics' into Tobias
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2015-10-20 11:03:45 +02:00 |
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tleety
|
f688981b06
|
Started work on kraken arm powerup visual changes.
|
2015-10-20 11:03:40 +02:00 |
|
viktorljung
|
f5957fc91a
|
Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
include/Core/Engine.h
|
2015-10-20 11:01:42 +02:00 |
|
Jace
|
4a3575190f
|
DX sprites and stuff I guess
|
2015-10-19 17:48:07 +02:00 |
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viktorljung
|
9e8d176999
|
Animation models and stuff
|
2015-10-19 16:48:42 +02:00 |
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Stiffly
|
71521b5b02
|
Added squid-bounce wav
|
2015-10-19 16:41:57 +02:00 |
|
tleety
|
bbbcc528d3
|
Levelsystem quickfix
|
2015-10-19 16:35:12 +02:00 |
|
tleety
|
970201520e
|
Fixed so oilshooter shoots the new particle
|
2015-10-19 16:32:14 +02:00 |
|
tleety
|
c1df5d69a9
|
Merge remote-tracking branch 'origin' into Tobias
|
2015-10-19 15:57:41 +02:00 |
|
tleety
|
7b428f2b54
|
Added a cheatmode setting in config
|
2015-10-19 15:56:26 +02:00 |
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Stiffly
|
5802c7f7c4
|
Merge remote-tracking branch 'origin/master' into water
|
2015-10-19 15:25:16 +02:00 |
|
Stiffly
|
0688de9dd2
|
LifeBuoy particle effect on hit.
|
2015-10-19 15:24:40 +02:00 |
|
PlatinumSkink
|
7aa7e7cbf0
|
Pause and Resume events completed and game-crashing bug fixed. I think.
|
2015-10-19 14:56:44 +02:00 |
|
PlatinumSkink
|
3fb741335e
|
Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch.
|
2015-10-19 13:37:10 +02:00 |
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PlatinumSkink
|
c5d88301ad
|
Implemented a Kraken State Machine that can grab the player, and the Generating Bricks option.
|
2015-10-19 13:31:38 +02:00 |
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Stiffly
|
2c6ac49e15
|
Added particle event for each brick debris. poof!
|
2015-10-16 13:05:33 +02:00 |
|
Stiffly
|
bf82e549aa
|
Added VectorInterpolation function. Fixed time bug for particles.
|
2015-10-16 12:43:40 +02:00 |
|
Stiffly
|
0600230ed4
|
Merge remote-tracking branch 'origin/master' into water
|
2015-10-16 11:59:17 +02:00 |
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