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14 Commits
gui
...
PowerUpSprites
| Author | SHA1 | Date | |
|---|---|---|---|
| 3fef91b8a9 | |||
| 88df747741 | |||
| 577dad7dad | |||
| 8cc0b70776 | |||
| 2e8cfe0a92 | |||
| 8f2af7ca8f | |||
| 89779fa6ee | |||
| 6ab144520a | |||
| c17501547b | |||
| d4c79e338c | |||
| c754d04b63 | |||
| 47493674a8 | |||
| 46fca005bf | |||
| c222383b6f |
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@@ -24,6 +24,7 @@
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#include "Game/EStickyPad.h"
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#include "Game/EInkBlaster.h"
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#include "Game/EInkBlasterOver.h"
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#include "Game/EStageCleared.h"
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#include "Game/EGameOver.h"
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#include "Game/EPause.h"
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#include "Game/EHitPad.h"
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@@ -100,6 +101,7 @@ private:
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bool m_InkBlaster = false;
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bool m_InkAttached = false;
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bool m_BlockedWaiting = false;
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bool m_Restarting = false;
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int m_StickyCounter = 5;
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glm::vec3 m_SavedSpeed;
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@@ -120,6 +122,7 @@ private:
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dd::EventRelay<BallSystem, dd::Events::Pause> m_EPause;
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dd::EventRelay<BallSystem, dd::Events::Contact> m_Contact;
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dd::EventRelay<BallSystem, dd::Events::ActionButton> m_EActionButton;
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dd::EventRelay<BallSystem, dd::Events::StageCleared> m_EStageCleared;
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bool Contact(const Events::Contact &event);
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bool OnLifeLost(const dd::Events::LifeLost &event);
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@@ -131,6 +134,7 @@ private:
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bool OnInkBlasterOver(const dd::Events::InkBlasterOver &event);
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bool OnPause(const dd::Events::Pause &event);
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bool OnActionButton(const dd::Events::ActionButton &event);
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bool OnStageCleared(const dd::Events::StageCleared &event);
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};
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}
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@@ -0,0 +1,27 @@
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//
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// Created by Adniklastrator on 2015-10-08.
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//
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#ifndef DAYDREAM_EKRAKENATTACK_H
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#define DAYDREAM_EKRAKENATTACK_H
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#include "Core/EventBroker.h"
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namespace dd
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{
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namespace Events
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{
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struct KrakenAttack : Event
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{
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double KrakenStrength;
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double PlayerStrength;
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double ChargeUpdate;
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};
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}
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}
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#endif //DAYDREAM_EKRAKENATTACK_H
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+45
-16
@@ -9,6 +9,8 @@
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#include "Game/GUI/FPSCounter.h"
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#include "Game/EGameOver.h"
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#include "Game/EClusterClear.h"
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#include "Game/EKrakenAttack.h"
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#include "GUI/Slider.h"
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namespace dd
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{
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@@ -24,30 +26,42 @@ public:
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Width = parent->Width;
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Height = parent->Height;
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m_LevelIndicator = new GUI::TextureFrame(this, "HUDLevelIndicator");
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m_LevelIndicator->SetTexture("Textures/GUI/HUD/LevelIndicatorBG.png");
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//m_LevelIndicator = new GUI::TextureFrame(this, "HUDLevelIndicator");
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//m_LevelIndicator->SetTexture("Textures/GUI/HUD/LevelIndicatorBG.png");
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m_AreaNumberFrame = new GUI::NumberFrame(m_LevelIndicator, "HUDScoreNumberFrameawdawdwa");
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m_AreaNumberFrame->X = 132;
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m_AreaNumberFrame->Y = 19;
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m_AreaNumberFrame->SetNumber(6);
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m_StageNumberFrame = new GUI::NumberFrame(m_LevelIndicator, "HUDScoreNumberFrameawdawdwa");
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m_StageNumberFrame->X = 165;
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m_StageNumberFrame->Y = 19;
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m_StageNumberFrame->SetNumber(5);
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//m_AreaNumberFrame = new GUI::NumberFrame(m_LevelIndicator, "HUDScoreNumberFrameawdawdwa");
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//m_AreaNumberFrame->X = 132;
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//m_AreaNumberFrame->Y = 19;
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//m_AreaNumberFrame->SetNumber(6);
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//m_StageNumberFrame = new GUI::NumberFrame(m_LevelIndicator, "HUDScoreNumberFrameawdawdwa");
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//m_StageNumberFrame->X = 165;
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//m_StageNumberFrame->Y = 19;
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//m_StageNumberFrame->SetNumber(5);
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m_ScoreIndicator = new GUI::TextureFrame(this, "HUDScoreIndicator");
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m_ScoreIndicator->SetTexture("Textures/GUI/HUD/ScoreIndicatorBG.png");
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m_ScoreIndicator->SetRight(Right());
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m_ScoreNumberFrame = new GUI::NumberFrame(m_ScoreIndicator, "HUDScoreNumberFrame");
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m_ScoreNumberFrame->X = 15;
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m_ScoreNumberFrame->Y = 21;
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//m_ScoreIndicator = new GUI::TextureFrame(this, "HUDScoreIndicator");
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//m_ScoreIndicator->SetTexture("Textures/GUI/HUD/ScoreIndicatorBG.png");
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m_ScoreNumberFrame = new GUI::NumberFrame(this, "HUDScoreNumberFrame");
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//m_ScoreNumberFrame->X = 15;
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m_ScoreNumberFrame->Y = 18;
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m_FPSCounter = new GUI::FPSCounter(this, "FPSCounter");
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m_KrakenAttackSlider = new Slider(this, "KrakenSlider");
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m_KrakenAttackSlider->SetTexture("Textures/GUI/Menu/SliderBackground.png");
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m_KrakenAttackSlider->SetTextureReleased("Textures/GUI/Menu/SliderHandle.png");
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m_KrakenAttackSlider->SetLeft(Width / 2 - m_KrakenAttackSlider->Width / 2);
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m_KrakenAttackSlider->Y = 800;
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m_KrakenAttackSlider->Hide();
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EVENT_SUBSCRIBE_MEMBER(m_EScore, &HUD::OnScore);
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EVENT_SUBSCRIBE_MEMBER(m_EGameOver, &HUD::OnGameOver);
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EVENT_SUBSCRIBE_MEMBER(m_ClusterClear, &HUD::OnClusterClear);
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EVENT_SUBSCRIBE_MEMBER(m_KrakenAttack, &HUD::OnKrakenAttack);
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}
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void Update(double dt) override
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{
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m_ScoreNumberFrame->SetLeft(Width / 2.f - m_ScoreNumberFrame->Width / 2.f);
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}
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private:
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@@ -59,10 +73,12 @@ private:
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FPSCounter* m_FPSCounter = nullptr;
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TextureFrame* m_GameOverFrame = nullptr;
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TextureFrame* m_ClusterClearFrame = nullptr;
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Slider* m_KrakenAttackSlider = nullptr;
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EventRelay<Frame, Events::ScoreEvent> m_EScore;
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EventRelay<Frame, Events::GameOver> m_EGameOver;
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EventRelay<Frame, Events::ClusterClear> m_ClusterClear;
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EventRelay<Frame, Events::KrakenAttack> m_KrakenAttack;
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bool OnScore(const Events::ScoreEvent& event)
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{
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@@ -83,6 +99,19 @@ private:
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m_ClusterClearFrame->SetTexture("Textures/GUI/HUD/WinScreen.png");
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return true;
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}
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bool OnKrakenAttack(const Events::KrakenAttack& event)
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{
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if (event.ChargeUpdate >= 1.f) {
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m_KrakenAttackSlider->Hide();
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} else {
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m_KrakenAttackSlider->Show();
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m_KrakenAttackSlider->SetPercentage(event.ChargeUpdate);
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}
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return true;
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}
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};
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}
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@@ -216,7 +216,7 @@ private:
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bool OnKeyDown(const Events::KeyDown& event)
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{
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if (Hidden()) {
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return;
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return false;
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}
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if (event.KeyCode == GLFW_KEY_SPACE) {
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@@ -26,6 +26,7 @@
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#include "Game/ELifebuoy.h"
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#include "Game/EStickyPad.h"
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#include "Game/EInkBlaster.h"
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#include "Game/EKrakenAttack.h"
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#include "Game/EMultiBall.h"
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#include "Game/EMultiBallLost.h"
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#include "Game/EPause.h"
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@@ -133,6 +134,7 @@ private:
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const int LifebuoyBrick = 3;
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const int StickyBrick = 4;
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const int InkBlasterBrick = 5;
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const int KrakenAttackBrick = 6;
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EntityID m_BrickTemplate;
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@@ -26,6 +26,7 @@
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#include "Game/CPowerUp.h"
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#include "Game/EResetBall.h"
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#include "Game/EMultiBall.h"
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#include "Game/EKrakenAttack.h"
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#include "Game/EPowerUpTaken.h"
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#include "Game/EStageCleared.h"
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#include "Game/EPause.h"
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@@ -76,6 +77,10 @@ private:
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bool m_Right = false;
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bool m_ReplaceBall = false;
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bool m_MultiBall = false;
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bool m_KrakenAttack = false;
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double m_KrakenCharge = 0;
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double m_KrakenStrength = 0;
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double m_PlayerStrength = 0;
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float m_Edge = 2.8f;
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Components::Transform* m_Transform = nullptr;
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Components::Pad* m_Pad = nullptr;
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@@ -88,6 +93,8 @@ private:
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dd::EventRelay<PadSystem, dd::Events::Contact> m_EContactPowerUp;
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dd::EventRelay<PadSystem, dd::Events::StageCleared> m_EStageCleared;
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dd::EventRelay<PadSystem, dd::Events::Pause> m_EPause;
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dd::EventRelay<PadSystem, dd::Events::KrakenAttack> m_EKrakenAttack;
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dd::EventRelay<PadSystem, dd::Events::ActionButton> m_EActionButton;
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bool OnKeyDown(const dd::Events::KeyDown &event);
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bool OnKeyUp(const dd::Events::KeyUp &event);
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@@ -95,6 +102,8 @@ private:
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bool OnContactPowerUp(const dd::Events::Contact &event);
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bool OnStageCleared(const dd::Events::StageCleared &event);
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bool OnPause(const dd::Events::Pause &event);
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bool OnKrakenAttack(const dd::Events::KrakenAttack &event);
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bool OnActionButton(const dd::Events::ActionButton &event);
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class PadSteeringInputController;
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std::array<std::shared_ptr<PadSteeringInputController>, 4> m_PadInputControllers;
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@@ -23,12 +23,13 @@ void dd::Systems::BallSystem::Initialize()
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EVENT_SUBSCRIBE_MEMBER(m_EInkBlasterOver, &BallSystem::OnInkBlasterOver);
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EVENT_SUBSCRIBE_MEMBER(m_EPause, &BallSystem::OnPause);
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EVENT_SUBSCRIBE_MEMBER(m_EActionButton, &BallSystem::OnActionButton);
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EVENT_SUBSCRIBE_MEMBER(m_EStageCleared, &BallSystem::OnStageCleared);
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//OctoBall
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{
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auto ent = m_World->CreateEntity();
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std::shared_ptr<Components::Transform> transform = m_World->AddComponent<Components::Transform>(ent);
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transform->Position = glm::vec3(-0.f, 50.26f, -10.f);
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transform->Position = glm::vec3(0.f, 0.26f, -10.f);
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transform->Scale = glm::vec3(0.3f, 0.3f, 0.3f);
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transform->Velocity = glm::vec3(0.f, 0.f, 0.f);
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auto model = m_World->AddComponent<Components::Model>(ent);
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@@ -117,6 +118,7 @@ void dd::Systems::BallSystem::UpdateEntity(double dt, EntityID entity, EntityID
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if (ballComponent->Waiting) {
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if (!m_Waiting) {
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m_Restarting = false;
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ballComponent->Waiting = false;
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auto transform = m_World->GetComponent<Components::Transform>(entity);
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transform->Velocity = glm::normalize(glm::vec3(0.5f, 1, 0.f)) * ballComponent->Speed;
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@@ -129,6 +131,7 @@ void dd::Systems::BallSystem::UpdateEntity(double dt, EntityID entity, EntityID
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}
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}
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if (ballComponent->Sticky) {
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//TODO - Ball can stick to same pad just after detaching.
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if (!m_Waiting)
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{
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auto transform = m_World->GetComponent<Components::Transform>(entity);
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@@ -154,7 +157,7 @@ void dd::Systems::BallSystem::UpdateEntity(double dt, EntityID entity, EntityID
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m_World->RemoveEntity(entity);
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Events::MultiBallLost e;
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EventBroker->Publish(e);
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} else if (Lives() == PastLives()) {
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} else if (Lives() == PastLives() && !m_Restarting) {
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Events::ResetBall be;
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EventBroker->Publish(be);
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Events::LifeLost e;
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@@ -470,3 +473,9 @@ bool dd::Systems::BallSystem::OnActionButton(const dd::Events::ActionButton &eve
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return true;
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}
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bool dd::Systems::BallSystem::OnStageCleared(const dd::Events::StageCleared &event)
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{
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m_Restarting = true;
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return true;
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}
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@@ -93,6 +93,12 @@ void dd::Systems::LevelSystem::UpdateEntity(double dt, EntityID entity, EntityID
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} else if (brick->Type == InkBlasterBrick) {
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Events::InkBlaster e;
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EventBroker->Publish(e);
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} else if(brick->Type == KrakenAttackBrick) {
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Events::KrakenAttack e;
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e.ChargeUpdate = 0;
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e.KrakenStrength = 0.1;
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e.PlayerStrength = 0.05;
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EventBroker->Publish(e);
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}
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m_LooseBricks--;
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m_World->RemoveEntity(entity);
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@@ -207,6 +213,9 @@ void dd::Systems::LevelSystem::CreateBrick(int row, int line, glm::vec2 spacesBe
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} else if (typeInt == InkBlasterBrick) {
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cBrick->Type = InkBlasterBrick;
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model->Color = glm::vec4(0.1f, 0.1f, 0.1f, 1.0f);
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} else if (typeInt == KrakenAttackBrick) {
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cBrick->Type = KrakenAttackBrick;
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model->Color = glm::vec4(0.f, 0.5f, 1.0f, .0f);
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}
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@@ -467,6 +476,7 @@ void dd::Systems::LevelSystem::GetNextLevel()
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// 3 is lifebuoy brick.
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// 4 is sticky brick.
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// 5 is ink blaster brick.
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// 6 is kraken attack brick.
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// wolor array determines the color of standard bricks.
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// w is white.
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@@ -647,14 +657,14 @@ void dd::Systems::LevelSystem::GetNextLevel()
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1, 4, 1, 1, 1, 3, 1,
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0, 1, 0, 1, 0, 1, 0,
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0, 1, 0, 1, 0, 1, 0,
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1, 5, 1, 1, 1, 2, 1,
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1, 5, 1, 6, 1, 2, 1,
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0, 1, 0, 0, 0, 1, 0};
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color =
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{w, p3, w, w, w, r, w,
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p2, w, p1, g, w, w, w,
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w, p4, w, g, w, r, w,
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w, br, w, g, w, lb1, w,
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y, w, y, g, b, w, b,
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y, w, y, d, b, w, b,
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w, br, w, w, w, lb1, w};
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}
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} else if (m_CurrentCluster == 3) {
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@@ -28,6 +28,8 @@ void dd::Systems::PadSystem::Initialize()
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EVENT_SUBSCRIBE_MEMBER(m_EContactPowerUp, &PadSystem::OnContactPowerUp);
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EVENT_SUBSCRIBE_MEMBER(m_EStageCleared, &PadSystem::OnStageCleared);
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EVENT_SUBSCRIBE_MEMBER(m_EPause, &PadSystem::OnPause);
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EVENT_SUBSCRIBE_MEMBER(m_EKrakenAttack, &PadSystem::OnKrakenAttack);
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EVENT_SUBSCRIBE_MEMBER(m_EActionButton, &PadSystem::OnActionButton);
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//EVENT_SUBSCRIBE_MEMBER(m_EBindKey, &PadSystem::OnBindKey);
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{
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@@ -84,9 +86,21 @@ void dd::Systems::PadSystem::Update(double dt)
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}
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}
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auto transform = Transform();
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auto pad = Pad();
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auto acceleration = Acceleration();
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if (m_KrakenAttack) {
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m_KrakenCharge -= m_KrakenStrength * dt;
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if (m_KrakenCharge < 0) {
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m_KrakenCharge = 0;
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}
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Events::KrakenAttack e;
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e.ChargeUpdate = m_KrakenCharge;
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EventBroker->Publish(e);
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//std::cout << "Charge: " << m_KrakenCharge << std::endl;
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return;
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}
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auto transform = Transform();
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auto pad = Pad();
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auto acceleration = Acceleration();
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if (transform->Velocity.x < -pad->MaxSpeed) {
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transform->Velocity.x = -pad->MaxSpeed;
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@@ -167,7 +181,14 @@ bool dd::Systems::PadSystem::OnKeyDown(const dd::Events::KeyDown &event) {
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} else if (val == GLFW_KEY_S) {
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Events::StageCleared e;
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EventBroker->Publish(e);
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} else if (val == GLFW_KEY_SPACE) {
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} else if (val == GLFW_KEY_K) {
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Events::KrakenAttack e;
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e.ChargeUpdate = 0;
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e.KrakenStrength = 0.1;
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e.PlayerStrength = 0.05;
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EventBroker->Publish(e);
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}
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else if (val == GLFW_KEY_SPACE) {
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Events::ActionButton e;
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e.Position = Transform()->Position;
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EventBroker->Publish(e);
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@@ -288,6 +309,44 @@ bool dd::Systems::PadSystem::OnStageCleared(const dd::Events::StageCleared &even
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return true;
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}
|
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|
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bool dd::Systems::PadSystem::OnKrakenAttack(const dd::Events::KrakenAttack &event)
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{
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if (!m_KrakenAttack) {
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m_KrakenStrength = event.KrakenStrength;
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m_PlayerStrength = event.PlayerStrength;
|
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m_KrakenCharge = event.ChargeUpdate;
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m_KrakenAttack = true;
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auto transform = Transform();
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auto acceleration = Acceleration();
|
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transform->Velocity = glm::vec3(0, 0, 0);
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acceleration = glm::vec3(0, 0, 0);
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|
||||
SetTransform(transform);
|
||||
SetAcceleration(acceleration);
|
||||
} else if (m_KrakenCharge >= 1) {
|
||||
m_KrakenAttack = false;
|
||||
m_KrakenCharge = 0;
|
||||
m_KrakenStrength = 0;
|
||||
m_PlayerStrength = 0;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool dd::Systems::PadSystem::OnActionButton(const dd::Events::ActionButton &event)
|
||||
{
|
||||
if (m_KrakenAttack) {
|
||||
m_KrakenCharge += m_PlayerStrength;
|
||||
|
||||
Events::KrakenAttack e;
|
||||
e.ChargeUpdate = m_KrakenCharge;
|
||||
e.KrakenStrength = 0;
|
||||
e.PlayerStrength = 0;
|
||||
EventBroker->Publish(e);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool dd::Systems::PadSystem::PadSteeringInputController::OnCommand(const Events::InputCommand &event)
|
||||
{
|
||||
std::string command = event.Command;
|
||||
|
||||
Reference in New Issue
Block a user