Actual project things

This commit is contained in:
2016-05-18 20:02:27 +02:00
parent 1e9b3a1498
commit ce46120e5a
54 changed files with 8512 additions and 0 deletions
+21
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using UnityEngine;
using System.Collections;
public class CameraFade : MonoBehaviour {
private float alpha = 0.0F;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
int deviceIndex = 4;
alpha = SteamVR_Controller.Input(deviceIndex).GetAxis(Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger).x;
}
void OnRenderImage(RenderTexture src, RenderTexture dest) {
}
}