Default Branch

7ebc910867 · Updated submodule remotes to something more manageable and accessible. · Updated 2017-01-04 15:39:01 +01:00

Branches

7de76376cf · Merge remote-tracking branch 'origin/master' into TCPConnections · Updated 2016-02-12 05:16:30 +01:00

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4f7a17ff62 · ColorFix · Updated 2016-02-12 02:38:36 +01:00

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e1196204eb · asdfsdaferf · Updated 2016-02-12 02:20:40 +01:00

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f75f5f2471 · asnfjksdll · Updated 2016-02-12 02:10:01 +01:00

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4e23e7bf30 · misc changes do the DoubleJumpHexagon.xml · Updated 2016-02-11 15:58:58 +01:00

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67cf008122 · Bug fixing. · Updated 2016-02-10 18:03:58 +01:00

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b81f2b3240 · WIP Bloom · Updated 2016-02-10 15:00:12 +01:00

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f3aba6748b · Warning fixes. · Updated 2016-02-08 16:02:23 +01:00

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cf43817658 · Final pass · Updated 2016-02-04 10:54:34 +01:00

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51a588657e · QA map change · Updated 2016-02-03 10:11:53 +01:00

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45a92b362f · DoubleJumping now in InputController instead. · Updated 2016-02-02 15:10:11 +01:00

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9090be8acf · Merge branch 'Warnings-Simon' · Updated 2016-02-01 17:53:55 +01:00

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ac0c6ff952 · WIP started on reliable messages · Updated 2016-01-27 18:22:28 +01:00

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8102f3a2ea · Working transparency in most common cases. · Updated 2016-01-27 12:59:44 +01:00

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7e12d00874 · Merge branch 'master' into CoolDeathAnimation · Updated 2016-01-27 10:43:23 +01:00

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7834087e75 · WIP · Updated 2016-01-26 17:54:17 +01:00

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505a6c7396 · Hiding first person models properly · Updated 2016-01-25 14:32:48 +01:00

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505a6c7396 · Hiding first person models properly · Updated 2016-01-25 14:32:48 +01:00

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3261e21d96 · Coloring players depending on team and created a blue spawn in MovementTest · Updated 2016-01-24 15:46:01 +01:00

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df485ccf7b · Merge branch 'master' into Forward+ · Updated 2016-01-23 18:21:35 +01:00

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