Teejoon
060e674a6f
Picking supports skinned meshes
2016-02-08 17:37:18 +01:00
Jace
bd2da7bc9f
Revert "Revert "Merge pull request #75 from teamfisk/NormalSpecularMapping""
...
This reverts commit b56824786c .
2016-02-03 16:30:00 +01:00
Jace
b56824786c
Revert "Merge pull request #75 from teamfisk/NormalSpecularMapping"
...
This reverts commit 192de80782 , reversing
changes made to 24aac6a00d .
2016-02-03 16:16:06 +01:00
Tleety
a188a3f7fa
Removed widget pointlight since it is now redundant
2016-02-01 18:22:36 +01:00
antc13
96a735c542
Changed .obj to .mesh for all meshes.
2016-01-24 16:12:31 +01:00
Jace
1c6750f5b0
Fixed uniform scale on editor widgets
2016-01-21 16:37:35 +01:00
Jace
fc06a4babc
Editor keyboard shortcuts:
...
Ctrl+S to save the currently selected entity file (iterates to the base parent)
Ctrl+N to create a new empty entity under the selection
Ctrl+O to import an entity file
Del to delete an entity
2016-01-21 15:58:27 +01:00
Jace
b9147344e1
Semi-working translation widget
2016-01-21 14:14:22 +01:00
Jace
f1345419b6
EditorWidgetSystem that takes care of moving widgets around
2016-01-21 10:30:19 +01:00
Jace
8854794cbc
fixup! Editor widget selection and creation
2016-01-19 14:31:56 +01:00
Jace
a6445c65aa
Fixed EntityParser to handle string enums properly.
2016-01-19 12:15:20 +01:00
Jace
3fb975a8d9
Editor widget entities
2016-01-19 11:44:03 +01:00