Tleety
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329a15e08b
|
Bloom bad edge clamp fixed
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2016-03-10 13:42:33 +01:00 |
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stiffly
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28de31d84d
|
FIX #196: Some variables had not been properly initialized and would cause the game to crash.
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2016-03-10 13:28:38 +01:00 |
|
Jace
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e9ef0e7060
|
Disabled GLERROR macro for release builds
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2016-03-10 13:19:26 +01:00 |
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Jace
|
416f55b6ce
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Merge pull request #196 from teamfisk/RendererBugFixes
Fixed on window resize memory leak
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2016-03-10 13:11:23 +01:00 |
|
Jace
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0346f81234
|
Renderer resizing updated to send EResolutionChanged when the resolution is updated so cameras can update their aspect ratio and have a correct FOV. Renderer::SetResolution actually changes the resolution now too.
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2016-03-10 13:09:34 +01:00 |
|
Tleety
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c3255519bf
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Blur is now looking like real blur
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2016-03-10 13:07:41 +01:00 |
|
William Moberg
|
bdcb33d992
|
Mouse always unlocked on game start and on disconnecting (i.e when menu shows).
|
2016-03-10 12:46:06 +01:00 |
|
Teejoon
|
a6ef026db5
|
Fixed on window resize memory leak
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2016-03-10 12:27:25 +01:00 |
|
Tleety
|
a2244e87ad
|
WIP, trying to get blur to work with mipmaps
|
2016-03-10 12:18:06 +01:00 |
|
FakeShemp
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6c072aae45
|
Merge remote-tracking branch 'origin/master' into ExplosionEffectV2
# Conflicts:
# resources/Schema/Components/ExplosionEffect.xml
# resources/Shaders/ExplosionEffect.geom.glsl
# src/Game/Systems/ExplosionEffectSystem.cpp
|
2016-03-10 11:49:51 +01:00 |
|
FakeShemp
|
68634126e5
|
Add moar optimization thingies and some xml clarifications
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2016-03-10 11:43:11 +01:00 |
|
Jocke
|
a0d60160dd
|
Increased size of socket buffer
|
2016-03-10 10:58:26 +01:00 |
|
Jocke
|
15c54d2be6
|
Merge remote-tracking branch 'origin/master' into SplitSnapshots
|
2016-03-10 10:52:51 +01:00 |
|
Viktor Ljung
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f26b24ef6b
|
Merge pull request #195 from teamfisk/AnimationPickingFixes
Forgot one console spammer
|
2016-03-10 10:49:05 +01:00 |
|
viktorljung
|
b0e9cd3965
|
Forgot one console spammer
|
2016-03-10 10:47:58 +01:00 |
|
stiffly
|
e444a86ec5
|
Merge remote-tracking branch 'origin/master' into Kill-streak-sounds
|
2016-03-10 10:36:20 +01:00 |
|
Adam Byléhn
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5e747f53db
|
Merge pull request #194 from teamfisk/AnimationPickingFixes
Animation picking fixes
|
2016-03-10 10:33:29 +01:00 |
|
William Moberg
|
8a8c375d3a
|
Merge remote-tracking branch 'origin/master' into BoxModelCollision
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2016-03-10 09:57:33 +01:00 |
|
Tleety
|
592edf7dba
|
Sprites can now be rendered with the texture ratio in mind
|
2016-03-09 23:31:54 +01:00 |
|
Jace
|
012420b4da
|
Merge branch 'master' of github.com:teamfisk/TacticalZ
|
2016-03-09 23:07:44 +01:00 |
|
viktorljung
|
3a213be679
|
Picking on animated models fixed
|
2016-03-09 23:06:53 +01:00 |
|
Jace
|
50b0a091ec
|
Fixed editor widgets to take scale of the entity into account when they're moved
|
2016-03-09 22:45:55 +01:00 |
|
viktorljung
|
4e6ff16e58
|
Shadows for animated models and removed spam in console
|
2016-03-09 22:43:04 +01:00 |
|
Tleety
|
087facc22e
|
Textures are now able to keep their scale even though the sprite is scaled.
|
2016-03-09 22:22:32 +01:00 |
|
FakeShemp
|
981dc3467e
|
Baggu fixed again
+Bonus document formatted
|
2016-03-09 22:11:17 +01:00 |
|
Jace
|
727b6ba871
|
Fixed Transform::AbsolutePosition to take scale into account properly maybe?
|
2016-03-09 22:04:13 +01:00 |
|
FakeShemp
|
42af029a26
|
fix baggu
|
2016-03-09 21:25:51 +01:00 |
|
Tleety
|
f9935cad42
|
Merge branch 'master' into Menu
|
2016-03-09 21:07:40 +01:00 |
|
Jocke
|
37355b1afc
|
Hot fix
|
2016-03-09 20:12:08 +01:00 |
|
Jace
|
e11cdaa662
|
Removed forced player color on spawn
|
2016-03-09 20:11:07 +01:00 |
|
Tobias Dahl
|
d393f9ade1
|
Merge pull request #180 from teamfisk/Shadows
Shadows
|
2016-03-09 19:55:41 +01:00 |
|
FakeShemp
|
2e5dfc609a
|
support headshot icons
|
2016-03-09 19:51:57 +01:00 |
|
William Moberg
|
8936b3d6c3
|
Probably fixed all the jittering, won't need the jitter guard anymore.
|
2016-03-09 19:45:26 +01:00 |
|
Jocke
|
ad49af2f8c
|
Merge remote-tracking branch 'origin/master' into SplitSnapshots
|
2016-03-09 19:43:48 +01:00 |
|
Jocke
|
5a7034dfcd
|
popped the right amount of the header
|
2016-03-09 19:43:18 +01:00 |
|
FakeShemp
|
e25c9ee690
|
Merge remote-tracking branch 'origin/master' into Shadows
# Conflicts:
# include/Engine/Rendering/DrawFinalPass.h
# include/Engine/Rendering/Renderer.h
# resources/Shaders/ForwardPlus.vert.glsl
# resources/Shaders/ForwardPlusSkinned.vert.glsl
# src/Engine/Rendering/Renderer.cpp
|
2016-03-09 19:38:55 +01:00 |
|
Jocke
|
9721cb6a7d
|
Merge remote-tracking branch 'origin/master' into SplitSnapshots
# Conflicts:
# include/Engine/Network/Client.h
# src/Engine/Network/Client.cpp
|
2016-03-09 19:14:10 +01:00 |
|
Tleety
|
90b2c70215
|
Some sprite fixes
|
2016-03-09 19:12:06 +01:00 |
|
Jace
|
fce6e90f3c
|
First person assault weapon idle animation now correct
|
2016-03-09 19:07:02 +01:00 |
|
antc13
|
07d85bacf6
|
Added file extension to CP_Rocky2 & moved spawn points on the Y axis.
|
2016-03-09 18:57:45 +01:00 |
|
antc13
|
15c1b238ef
|
Merge branch 'master' of https://github.com/teamfisk/TacticalZ
|
2016-03-09 18:46:43 +01:00 |
|
antc13
|
b8839551a4
|
Created the map CP_Rocky2 but beware, it's still WIP.
|
2016-03-09 18:46:26 +01:00 |
|
Jocke
|
c36c7d1ea6
|
Merge remote-tracking branch 'origin/master' into SplitSnapshots
# Conflicts:
# src/Engine/Network/Server.cpp
|
2016-03-09 18:41:01 +01:00 |
|
Jace
|
ce58fac6ba
|
Merge pull request #192 from teamfisk/Movement
Movement
|
2016-03-09 18:37:56 +01:00 |
|
viktorljung
|
1bfd0cce5e
|
Idel
|
2016-03-09 18:36:53 +01:00 |
|
viktorljung
|
60ff53112e
|
Merge remote-tracking branch 'origin/master' into Movement
|
2016-03-09 18:27:36 +01:00 |
|
viktorljung
|
d42d886dcc
|
3rd person animations synced with 1st person animations
|
2016-03-09 18:27:09 +01:00 |
|
Jocke
|
3209e36176
|
We can now send more data with UDP than previously, the splitting seems to work fine but receiving has some problems.
|
2016-03-09 18:26:33 +01:00 |
|
William Moberg
|
8a3564ad49
|
Merge remote-tracking branch 'origin/master' into BoxModelCollision
|
2016-03-09 18:03:39 +01:00 |
|
Jace
|
1f14087734
|
Merge branch 'master' of github.com:teamfisk/TacticalZ
|
2016-03-09 18:02:11 +01:00 |
|