Jace
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013f911ae2
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Added MouseInputHandler and firstPersonInputController to aid in creation of first person movement.
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2015-12-12 13:42:34 +01:00 |
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Jace
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35624008e7
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InputProxy with a KeyboardInputHandler to translate keyboard keys to input commands. Input origins are bound to commands through the BindOrigin event, or through loading them from a config file.
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2015-12-12 13:42:34 +01:00 |
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Jace
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bffc97f310
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Groundwork for input command proxy
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2015-12-12 13:42:33 +01:00 |
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stiffly
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3da69c8a1b
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Fixed indentation
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2015-12-11 15:29:57 +01:00 |
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stiffly
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16d636a87c
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Removed Initialize function for systems.
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2015-12-11 15:23:56 +01:00 |
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stiffly
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4da33ff4ec
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Fixed movement on a "player" cube. Very simple system atm
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2015-12-11 15:00:57 +01:00 |
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stiffly
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0b60979c7b
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Added a Initialize function for systems.
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2015-12-11 14:03:00 +01:00 |
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stiffly
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80f028edf2
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Added a very basic PlayerSystem, and a PlayerComponent.
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2015-12-11 13:45:19 +01:00 |
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sippeangelo
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0367826f16
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Added RaptorCopter example system
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2015-12-10 10:17:18 +01:00 |
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sippeangelo
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352074da04
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Created base for systems
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2015-12-10 10:17:08 +01:00 |
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sippeangelo
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58d827f7d0
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Moved world definition to Schema/Entities/Test.xml and removed HardcodedTestWorld
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2015-12-09 14:25:41 +01:00 |
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Jace
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0dbe0fe48e
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Component definitions and default values loading from schema
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2015-12-08 21:38:52 +01:00 |
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sippeangelo
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1e1ce4e127
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Added Model component to schema
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2015-12-08 18:21:24 +01:00 |
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sippeangelo
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f337305dee
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Merge remote-tracking branch 'origin/master' into ecs
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2015-12-08 18:07:42 +01:00 |
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sippeangelo
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d7de4fc694
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Component definitions now loaded from schema. No default values yet.
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2015-12-08 18:07:32 +01:00 |
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viktorljung
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d556f964e6
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merge fixes
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2015-12-08 10:15:12 +01:00 |
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viktorljung
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e7427bf3ad
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Merge remote-tracking branch 'origin/master' into Rendering
# Conflicts:
# include/Game/HardcodedTestWorld.h
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2015-12-08 10:15:00 +01:00 |
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viktorljung
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9c589a0dc6
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Added support for color tinting
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2015-12-07 16:33:03 +01:00 |
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viktorljung
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1df63aecd5
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Added a RenderQueueFactory that produces a RenderQueueCollection for the Renderer to use.
Still needs more work
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2015-12-07 16:24:34 +01:00 |
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sippeangelo
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7f88a8b2d2
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Merge remote-tracking branch 'origin/master' into ecs
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2015-12-04 09:46:30 +01:00 |
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sippeangelo
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aeb6c39603
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Created ComponentWrapperFactory to make test mocking easier and manual component registration a little less painful
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2015-12-03 19:31:55 +01:00 |
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Tleety
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45a48bbbe5
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Merge remote-tracking branch 'origin/master' into Rendering
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2015-12-03 18:15:56 +01:00 |
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sippeangelo
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032b384f3f
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Created framework for a hardcoded world for TESTING PURPOSES
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2015-12-03 16:45:03 +01:00 |
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viktorljung
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1fdf312af4
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Set up Renderer base and shader compilation
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2015-12-01 10:35:59 +01:00 |
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sippeangelo
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793b2f44cc
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Proper GLFW message handling and pinkness!
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2015-11-30 17:28:24 +01:00 |
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sippeangelo
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872879c013
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Engine puzzle completed
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2015-11-30 17:02:24 +01:00 |
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sippeangelo
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63674946ca
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Initial directory structure
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2015-11-20 15:01:37 +01:00 |
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