Tleety
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1c06c06816
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Added a ScreenCoords class with some util functions to clean up the Renderer class.
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2015-12-03 18:14:52 +01:00 |
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Tleety
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e950dd9206
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Merge pull request #2 from teamfisk/ecs
Barebones Entity Component System
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2015-12-03 18:05:20 +01:00 |
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verysecrethero
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17133b316a
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Merge branch 'OctTree' of github.com:teamfisk/TacticalZ into OctTree
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2015-12-03 17:31:07 +01:00 |
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verysecrethero
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28a290600b
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BOOST MEM LEAK VS VISUAL STUDIO MEM LEAKS COMMENTED TESTS
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2015-12-03 17:30:12 +01:00 |
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William Moberg
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af5b3a9302
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Fixed wrong paths and added an outDistance to RayVsAABB.
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2015-12-03 17:24:53 +01:00 |
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William Moberg
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abb61d2cd6
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Merge branch 'OctTree' of github.com:teamfisk/TacticalZ into OctTree
# Conflicts:
# include/Engine/Core/Collision.h
# src/Engine/Core/Collision.cpp
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2015-12-03 17:11:35 +01:00 |
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William Moberg
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2f13f5da7a
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Relocated AABB and Ray in Collision.h to their own files. Started implementation on OctTree.
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2015-12-03 17:03:27 +01:00 |
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sippeangelo
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9fb8af8491
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Merge branch 'master' into ecs
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2015-12-03 16:55:32 +01:00 |
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sippeangelo
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032b384f3f
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Created framework for a hardcoded world for TESTING PURPOSES
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2015-12-03 16:45:03 +01:00 |
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viktorljung
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6a24ed534a
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fixup! fixup! Added 3D picking of models to renderer
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2015-12-03 16:43:08 +01:00 |
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viktorljung
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4dc658ff65
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fixup! Added 3D picking of models to renderer
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2015-12-03 16:36:08 +01:00 |
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sippeangelo
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d3d2e594fe
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Basic and working entity system with a really ugly test case
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2015-12-03 15:07:35 +01:00 |
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viktorljung
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9654140fb2
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Merge branch 'Rendering' of github.com:teamfisk/TacticalZ into Rendering
# Conflicts:
# src/Engine/CMakeLists.txt
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2015-12-03 15:03:52 +01:00 |
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Tleety
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64aa3a1064
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rendering/util now added to CMakeLists.txt
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2015-12-03 15:02:14 +01:00 |
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viktorljung
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0f33089039
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Merge remote-tracking branch 'origin/master' into Rendering
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2015-12-03 14:59:45 +01:00 |
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viktorljung
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983ca485f5
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Picking now returning world position
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2015-12-03 14:50:14 +01:00 |
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viktorljung
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18b63c7ef3
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Added 3D picking of models to renderer
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2015-12-02 18:00:11 +01:00 |
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viktorljung
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eb50a747fa
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Added Hash for Vec2 Unordered_Map
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2015-12-02 17:59:21 +01:00 |
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verysecrethero
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464650c370
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more tests added
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2015-12-02 16:31:39 +01:00 |
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verysecrethero
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af294f78b7
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czdxvxdfvxvxvc
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2015-12-02 16:26:30 +01:00 |
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verysecrethero
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c840183467
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Merge remote-tracking branch 'origin/master' into OctTree
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2015-12-02 15:43:51 +01:00 |
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sippeangelo
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c7430a9338
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Fixed ComponentWrapper string scope error
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2015-12-02 15:37:20 +01:00 |
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sippeangelo
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91f8b4359b
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Fixed Tests not including dependencies properly
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2015-12-02 15:25:27 +01:00 |
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verysecrethero
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1f99d46a8d
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Merge branch 'master' into OctTree
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2015-12-02 15:15:05 +01:00 |
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sippeangelo
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61b7aa6b3d
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Merge branch 'master' into ecs
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2015-12-02 15:07:55 +01:00 |
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sippeangelo
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b3e68c6c34
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Implemented ComponentPool and initial tests for it
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2015-12-02 15:07:48 +01:00 |
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verysecrethero
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fd99562c7a
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yrryr567yry567
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2015-12-02 15:03:55 +01:00 |
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sippeangelo
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f65b7d591c
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Fixed Tests running the game when it really shouldn't.
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2015-12-02 15:03:18 +01:00 |
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sippeangelo
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5a0a60821f
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Merge branch 'master' of github.com:teamfisk/TacticalZ
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2015-12-02 15:03:01 +01:00 |
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sippeangelo
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8aa72735e7
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Fixed Tests running the game when it really shouldn't.
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2015-12-02 15:02:18 +01:00 |
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William Moberg
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c698149bdd
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Added Ray, AABB structs, and basic rayVsAABB test function.
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2015-12-02 14:24:21 +01:00 |
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William Moberg
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fa0ace8c68
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Added empty OctTree files.
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2015-12-02 11:32:56 +01:00 |
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William Moberg
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1d19c6901e
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Added collision files.
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2015-12-02 11:18:52 +01:00 |
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viktorljung
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1a963e823e
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Scale, Rotate and Translate widgets up and working
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2015-12-01 17:46:09 +01:00 |
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William Moberg
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75dcea40f2
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Log warning when memory is exceeded in MemoryPool.
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2015-12-01 17:29:26 +01:00 |
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sippeangelo
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a5affd2dc2
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Added barebones ECS prototype
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2015-12-01 17:04:03 +01:00 |
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sippeangelo
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6ca1977e78
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Added Xerces dependency
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2015-12-01 17:04:03 +01:00 |
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sippeangelo
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521de59286
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Made deploy create a bin folder so it doesn't fail if it's missing
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2015-12-01 17:04:03 +01:00 |
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sippeangelo
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24ef915248
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Simplified CMake for Game
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2015-12-01 17:04:03 +01:00 |
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sippeangelo
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6ded34d160
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Made Rendering/Util visible to CMake project
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2015-12-01 17:04:03 +01:00 |
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William Moberg
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c147f17c11
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Added MemoryPool and ObjectPool to project.
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2015-12-01 16:03:07 +01:00 |
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viktorljung
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07d037ae57
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Added Fly Camera and Vertex Colors
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2015-12-01 15:56:26 +01:00 |
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viktorljung
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04d10bf7af
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Functioning basic renderer for models
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2015-12-01 14:07:10 +01:00 |
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sippeangelo
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ae759654c1
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Made deploy create a bin folder so it doesn't fail if it's missing
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2015-12-01 11:21:33 +01:00 |
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sippeangelo
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cf349870de
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Simplified CMake for Game
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2015-12-01 10:40:33 +01:00 |
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viktorljung
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1fdf312af4
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Set up Renderer base and shader compilation
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2015-12-01 10:35:59 +01:00 |
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viktorljung
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798e42999d
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Deploy now linking Shaders correctly
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2015-12-01 10:34:53 +01:00 |
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sippeangelo
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b4b64abc1e
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Made Rendering/Util visible to CMake project
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2015-12-01 09:51:15 +01:00 |
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sippeangelo
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793b2f44cc
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Proper GLFW message handling and pinkness!
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2015-11-30 17:28:24 +01:00 |
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sippeangelo
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872879c013
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Engine puzzle completed
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2015-11-30 17:02:24 +01:00 |
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