stiffly
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729ebe6c8b
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Merge remote-tracking branch 'origin/master' into Sound
# Conflicts:
# README.md
# resources/Schema/Components.xsd
# resources/Schema/Types/Entity.xsd
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2016-01-12 14:50:10 +01:00 |
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Jace
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39dd27726d
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MAJOR BREAKING CHANGE: EntityID 0 is now a valid entity. Use EntityID_Invalid as sentry for checks!
Also contains inseparable editor changes.
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2016-01-11 14:35:41 +01:00 |
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stiffly
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d8c4c6e5ff
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Created a primitive SoundSystem. Can play a sound with 'P' button. Using resourcemanager. Not using the created components yet.
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2016-01-07 15:22:46 +01:00 |
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William Moberg
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04a01104b5
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Merge branch 'master' into OctTree
# Conflicts:
# src/Engine/CMakeLists.txt
# src/Game/Game.cpp
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2015-12-15 17:11:11 +01:00 |
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William Moberg
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ae7d4b9097
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Put Collision folder in CMakeLists.txt and altered paths.
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2015-12-14 17:35:39 +01:00 |
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Jace
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e5084e13ec
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Added EditorSystem
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2015-12-14 13:57:51 +01:00 |
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Jace
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0465fdb16d
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Added ImGui for compilation
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2015-12-14 13:57:49 +01:00 |
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Jace
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bffc97f310
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Groundwork for input command proxy
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2015-12-12 13:42:33 +01:00 |
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sippeangelo
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6991a2be26
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Renamed Networking -> Network
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2015-12-07 15:22:26 +01:00 |
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stiffly
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dbac9a9669
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Added filter to CMakeLists.txt.
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2015-12-07 15:03:03 +01:00 |
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Tleety
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45a48bbbe5
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Merge remote-tracking branch 'origin/master' into Rendering
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2015-12-03 18:15:56 +01:00 |
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Tleety
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64aa3a1064
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rendering/util now added to CMakeLists.txt
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2015-12-03 15:02:14 +01:00 |
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sippeangelo
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6ca1977e78
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Added Xerces dependency
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2015-12-01 17:04:03 +01:00 |
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sippeangelo
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6ded34d160
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Made Rendering/Util visible to CMake project
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2015-12-01 17:04:03 +01:00 |
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sippeangelo
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872879c013
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Engine puzzle completed
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2015-11-30 17:02:24 +01:00 |
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sippeangelo
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52278d7bc2
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More CMake bullshit
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2015-11-30 11:16:43 +01:00 |
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sippeangelo
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059dee76ed
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Initial CMake bullshit
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2015-11-24 10:36:49 +01:00 |
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