Tleety
|
d357e365cb
|
Merge remote-tracking branch 'origin/TCPConnections' into WeaponSystem
# Conflicts:
# include/Engine/Network/Server.h
# src/Engine/Network/Client.cpp
# src/Engine/Network/Server.cpp
|
2016-02-12 05:21:00 +01:00 |
|
Tleety
|
a8a3366e8a
|
Hopeless attempts to fix network bugs
|
2016-02-12 05:17:09 +01:00 |
|
Jocke
|
7de76376cf
|
Merge remote-tracking branch 'origin/master' into TCPConnections
# Conflicts:
# src/Engine/Network/Client.cpp
# src/Engine/Network/Server.cpp
# src/Engine/Rendering/PickingPass.cpp
# src/Game/Systems/PlayerSpawnSystem.cpp
|
2016-02-12 05:16:30 +01:00 |
|
Jace
|
787eecce26
|
WIP
|
2016-02-12 04:03:22 +01:00 |
|
Jace
|
a15e01596a
|
Merge branch 'master' of github.com:teamfisk/TacticalZ
|
2016-02-12 02:47:12 +01:00 |
|
Jace
|
b5e372896f
|
Added spawner?
|
2016-02-12 02:46:42 +01:00 |
|
Jace
|
a54156fab3
|
Added HUD elements to player
|
2016-02-12 02:46:16 +01:00 |
|
Tobias Dahl
|
a20707739e
|
Merge pull request #107 from teamfisk/CapturePointColorFix
ColorFix
|
2016-02-12 02:39:21 +01:00 |
|
Tleety
|
4f7a17ff62
|
ColorFix
|
2016-02-12 02:38:36 +01:00 |
|
Jace
|
47053285c8
|
Merge remote-tracking branch 'origin/Menu' into WeaponSystem
# Conflicts:
# resources/Schema/Entities/Player.xml
# resources/Schema/Types/Entity.xsd
|
2016-02-12 02:30:38 +01:00 |
|
Jace
|
bee0630a26
|
Merge remote-tracking branch 'origin/master' into WeaponSystem
|
2016-02-12 02:27:44 +01:00 |
|
Jace
|
1dc3756533
|
Fixed respawn crash when a player died that had never spawned
|
2016-02-12 02:23:13 +01:00 |
|
Tobias Dahl
|
196469299f
|
Merge pull request #106 from teamfisk/Transparancyfix
asdfsdaferf
|
2016-02-12 02:22:42 +01:00 |
|
Tleety
|
e1196204eb
|
asdfsdaferf
|
2016-02-12 02:20:40 +01:00 |
|
Jace
|
b9ea314232
|
Merge remote-tracking branch 'origin/master' into WeaponSystem
# Conflicts:
# resources/Schema/Entities/NewMap.xml
|
2016-02-12 02:11:11 +01:00 |
|
Jace
|
71533b52ae
|
Map fix
|
2016-02-12 02:10:42 +01:00 |
|
viktorljung
|
6442254575
|
Merge remote-tracking branch 'origin/master' into Menu
# Conflicts:
# src/Game/Game.cpp
|
2016-02-12 02:09:14 +01:00 |
|
Jace
|
9f8b0f7aa9
|
Merge pull request #104 from teamfisk/AmmoPickup
Added AmmoPickupSystem with Component, Entity.
|
2016-02-12 02:08:29 +01:00 |
|
viktorljung
|
021c4e36d7
|
New HUD XML files
|
2016-02-12 02:08:24 +01:00 |
|
Jace
|
02253ea6e1
|
Merge pull request #105 from teamfisk/Respawning
Automatic respawning
|
2016-02-12 02:07:36 +01:00 |
|
antc13
|
2417175914
|
New Map with Meshes WIP. Probably final for Playtest.
|
2016-02-12 02:06:52 +01:00 |
|
viktorljung
|
fb5164221f
|
HealthHUD redesigned
|
2016-02-12 01:57:53 +01:00 |
|
Jace
|
88c7c57671
|
Merge remote-tracking branch 'origin/master' into WeaponSystem
|
2016-02-12 01:46:45 +01:00 |
|
Jace
|
5295133311
|
Hack to sync ammo over network until we have input replaying + Reload effect from all views
|
2016-02-12 01:45:54 +01:00 |
|
antc13
|
baff8301b3
|
Merge branch 'master' of https://github.com/teamfisk/TacticalZ
# Conflicts:
# resources/Schema/Entities/NewMap.xml
|
2016-02-12 01:43:52 +01:00 |
|
antc13
|
3e42c067ab
|
New Map with meshes WIP Update.
|
2016-02-12 01:43:20 +01:00 |
|
Jocke
|
3b42f5dbf4
|
Fixed server so it now deletes.
|
2016-02-12 01:33:45 +01:00 |
|
William Moberg
|
40ae2b8cbb
|
DefaultInput key 'K' to kill player, since we can't respawn when alive. Also moved TakeDamage InputCommand to HealthSystem.
|
2016-02-12 00:52:58 +01:00 |
|
William Moberg
|
f1c2413cf9
|
Respawning and team picking seems to be working well.
|
2016-02-12 00:39:27 +01:00 |
|
William Moberg
|
11af6a3078
|
Merge branch 'master' into Respawning
# Conflicts:
# resources/DefaultConfig.ini
# resources/Schema/Entities/MovementTest.xml
# src/Game/Systems/SoundSystem.cpp
|
2016-02-12 00:29:51 +01:00 |
|
viktorljung
|
0370775820
|
Merge remote-tracking branch 'origin/master' into Menu
# Conflicts:
# resources/Schema/Entities/Player.xml
|
2016-02-12 00:28:24 +01:00 |
|
viktorljung
|
a36ed76a4e
|
AmmunitionHUDSystem now really working
|
2016-02-12 00:26:59 +01:00 |
|
verysecrethero
|
af30e51564
|
Added AmmoPickupSystem with Component, Entity. Changed so PlayerDeathSystem gets updated after Health/Ammo systems, credits to William.
|
2016-02-11 23:56:40 +01:00 |
|
stiffly
|
e24a84c52d
|
Server now deletes the player on a new player spawn.
|
2016-02-11 23:52:55 +01:00 |
|
Viktor Ljung
|
04f77da6f1
|
Merge pull request #101 from teamfisk/Animations
Animations
|
2016-02-11 23:52:44 +01:00 |
|
Jace
|
30f454e6a4
|
Entity fixes
|
2016-02-11 23:50:57 +01:00 |
|
viktorljung
|
648d864d6e
|
Merge remote-tracking branch 'origin/master' into Animations
|
2016-02-11 23:48:30 +01:00 |
|
Jace
|
e473194671
|
Merge branch 'WeaponSystem'
|
2016-02-11 23:46:23 +01:00 |
|
Jace
|
b761439c84
|
Added config flag Debug.OutOfBodyExperience that allows you to spawn and view a player from a third person perspective, without the active camera being changed.
|
2016-02-11 23:45:30 +01:00 |
|
Jace
|
44a73ef883
|
fixup! Merge remote-tracking branch 'origin/master' into WeaponSystem
|
2016-02-11 23:44:20 +01:00 |
|
viktorljung
|
c1860ae383
|
AmmunitionHUD now working
|
2016-02-11 23:38:25 +01:00 |
|
Jace
|
c4c53944d9
|
Merge pull request #103 from teamfisk/WeaponSystem
Working weapon system
|
2016-02-11 23:16:44 +01:00 |
|
Tobias Dahl
|
bdec4f9d16
|
Merge pull request #100 from teamfisk/Importer
Splatmap only using RGB channel and an importer bug fix
|
2016-02-11 23:13:10 +01:00 |
|
Jace
|
7cae84d4ee
|
Merge remote-tracking branch 'origin/master' into WeaponSystem
# Conflicts:
# include/Engine/Core/EPlayerDamage.h
# src/Game/Game.cpp
# src/Game/Systems/Weapon/WeaponSystem.cpp
|
2016-02-11 22:52:51 +01:00 |
|
Teejoon
|
4964e732ca
|
Merge branch 'master' of https://github.com/teamfisk/TacticalZ into Importer
|
2016-02-11 22:51:52 +01:00 |
|
Teejoon
|
1bb1a1445e
|
Commit assets
|
2016-02-11 22:51:39 +01:00 |
|
Jace
|
d1213f9f59
|
Working damage dealing, a super cool reload effect and hit markers!
|
2016-02-11 22:50:44 +01:00 |
|
William Moberg
|
dd131e7652
|
Respawning may work, not been tested over network yet.
|
2016-02-11 22:49:31 +01:00 |
|
stiffly
|
70f4002d70
|
Merge remote-tracking branch 'origin/Animations' into TCPConnections
|
2016-02-11 22:15:59 +01:00 |
|
stiffly
|
b66e3d3630
|
WIP trying to hot fix
|
2016-02-11 22:15:47 +01:00 |
|