Commit Graph

2055 Commits

Author SHA1 Message Date
Teejoon ec7ab417e6 Added so that mipmaps can have diferant formats. Bloom also uses RGB8 on all texture now 2016-03-13 01:47:37 +01:00
Teejoon 2e89227061 Merge remote-tracking branch 'origin/master' into MSAA 2016-03-13 00:09:07 +01:00
Teejoon 958850903a Moved ViewSpacePosition calculation from fragmenst shader to vertexshader 2016-03-13 00:08:49 +01:00
Jace 7ea90bede7 Merge branch 'master' of github.com:teamfisk/TacticalZ 2016-03-12 23:49:44 +01:00
Jace 2bfbd72189 EntityWrapper::Clone should no longer cause freezes 2016-03-12 23:44:28 +01:00
Jace 1e7f6941ba Merge pull request #208 from teamfisk/Kill-streak-sounds
Various sound improvements/additions
2016-03-12 23:06:57 +01:00
Teejoon 5146d21173 MSAA is now working 2016-03-12 22:22:53 +01:00
William Moberg 8c90c39680 Merge pull request #209 from teamfisk/MemoryOptimization
Fixed texture freeing, memory usage way down.
2016-03-12 21:59:51 +01:00
Jace ba93ebbe88 Go away crap maps. 2016-03-12 18:21:36 +01:00
Teejoon 70b0ca8776 Merge remote-tracking branch 'origin/master' into MSAA 2016-03-12 18:04:26 +01:00
Teejoon 90d848e8d9 Made texture getters from draw finalpass from const 2016-03-12 18:04:10 +01:00
Jace ce0d3b9fbe Fixed texture freeing. Destructor was never called because base destructors weren't virtual. 2016-03-12 17:53:34 +01:00
stiffly 8e9ddc7b9d playerJump is only done for local player. 2016-03-12 17:51:06 +01:00
antc13 beee2db5fb Merge branch 'master' of https://github.com/teamfisk/TacticalZ 2016-03-12 17:08:21 +01:00
antc13 1bc4b89a53 Added new models with textures to the map. Every model on the map should now be using a texture. 2016-03-12 17:08:07 +01:00
stiffly cc10e5500b 2x jump now only plays for local player 2016-03-12 15:31:44 +01:00
Jace 068e151741 Merge pull request #173 from teamfisk/ExplosionEffectV2
Explosion effect v2
2016-03-12 15:25:12 +01:00
Jace e7a3793486 Merge pull request #207 from teamfisk/SomeTests
Resolution should now use a dropdown
2016-03-12 15:23:29 +01:00
stiffly 9bac141a6b WIP fixing pull request 2016-03-12 15:14:36 +01:00
stiffly 9942747d41 WIP pull request fixes 2016-03-12 14:26:09 +01:00
stiffly 28d576bfc0 Now the bgm should loop again. 2016-03-11 21:04:33 +01:00
stiffly 66d0f9fa47 Added menu music 2016-03-11 20:28:09 +01:00
Tleety dc09ba9158 Resolution should now use a dropdown 2016-03-11 20:02:25 +01:00
Teejoon 1ad087dc75 MSAA mostly working. Only merging the MS render buffer to a single texture so that others could use the AA texture easly 2016-03-11 19:05:34 +01:00
stiffly 157a54e845 Merge remote-tracking branch 'origin/master' into Kill-streak-sounds 2016-03-11 18:19:22 +01:00
Tleety 7759af2c5a Log remove 2016-03-11 15:52:47 +01:00
antc13 ac096bbf77 Merge branch 'master' of https://github.com/teamfisk/TacticalZ
# Conflicts:
#	resources/Schema/Entities/CP_Rocky2.xml
2016-03-11 15:46:39 +01:00
antc13 81634578d9 Updated CP_Rocky2, added a point light to pickups and created 3 different versions of the Floating Crystals above Capture Points. 2016-03-11 15:43:20 +01:00
Tobias Dahl 2f61171d16 Merge pull request #185 from teamfisk/TextColor
Text that handles color, alpha and icon parsing
2016-03-11 15:25:06 +01:00
Tobias Dahl aa16a15693 Merge pull request #205 from teamfisk/Menu
Menu
2016-03-11 15:23:13 +01:00
Tleety 26337ff243 Merge remote-tracking branch 'origin/master' into Menu 2016-03-11 15:07:52 +01:00
FakeShemp 7bdb0d410f Merge branch 'master' of github.com:teamfisk/TacticalZ 2016-03-11 15:04:52 +01:00
FakeShemp 172fb8dfc2 MuzzleFlash entities 2016-03-11 15:04:44 +01:00
Tleety 0ca627eb8b Merge remote-tracking branch 'origin/master' into Menu 2016-03-11 14:57:59 +01:00
Tobias Dahl 530c0fd9b0 Merge pull request #204 from teamfisk/RendererBugFixes
Getting ShaderID fewer times
2016-03-11 14:57:36 +01:00
FakeShemp 4df936ca70 imon's fix to rule them all
might have solved dt anormalities
2016-03-11 14:57:02 +01:00
William Moberg f036817c0c Merge pull request #203 from teamfisk/SplitSnapshots
Split snapshots
2016-03-11 14:35:18 +01:00
Jocke e45d0e8232 fix. 2016-03-11 14:32:55 +01:00
William Moberg 8ebf818c19 Merge pull request #206 from teamfisk/CapturePointFixBranch
CapturePointSystem now sets all children visible/not visible for each
2016-03-11 14:26:45 +01:00
Jocke 62d1cb9a69 fixed request. 2016-03-11 14:24:59 +01:00
Tobias Dahl edb305b307 Merge pull request #175 from teamfisk/EntitiesWithoutTransform
No crash on missing transform in editor system.
2016-03-11 14:20:23 +01:00
verysecrethero 0aedeb61b4 CapturePointSystem now sets all children visible/not visible for each red/blue/spectator 2016-03-11 14:15:46 +01:00
Tleety 44398eac58 Options now has some different resolutions. 2016-03-11 14:11:58 +01:00
Jocke 06bddd9d54 Fixed requests. 2016-03-11 14:07:03 +01:00
Tleety 4937bee46a Unresolved externals shit 2016-03-11 13:38:48 +01:00
Tleety bb0531a459 WIP 2016-03-11 13:10:08 +01:00
Tleety 8bd38bc465 Merge branch 'Menu' of github.com:teamfisk/TacticalZ into Menu 2016-03-11 13:00:43 +01:00
Tleety 8ceaae995d Options menu started working on 2016-03-11 13:00:34 +01:00
Jocke 5f959ded89 Did changes upon pull request's request. 2016-03-11 12:54:59 +01:00
Jocke 0fbc482f9c Changed getters to return reinterpret_casted data. 2016-03-11 12:22:55 +01:00