231 Commits

Author SHA1 Message Date
Adam 2fa8963e0a Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
	Escape-the-Dawn/AABB.h
	Escape-the-Dawn/Components/Bounds.h
	Escape-the-Dawn/Escape-the-Dawn.vcxproj
	Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
2014-03-07 19:17:24 +01:00
Adam 566a5c2d93 Added OpenAL 2014-03-07 19:14:38 +01:00
Tobias Dahl 1f48279bc6 WIP (Really really broken tho) 2014-03-07 19:07:07 +01:00
Jace 95a36794e3 Input system complete (untested) 2014-03-07 02:53:52 +01:00
Jace b1f0bc7cce Renderer refactoring. WIP InputSystem. 2014-03-07 02:28:19 +01:00
Jace e65db077d5 Refactored factory and component system. 2014-03-07 01:08:54 +01:00
Adam 18197bf21d Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
	Escape-the-Dawn/Escape-the-Dawn.vcxproj
	Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
2014-03-06 21:46:27 +01:00
Adam 00584ab397 Components + almost AABB 2014-03-06 21:32:31 +01:00
Jace 9079338037 Removed leftover main.cpp 2014-03-06 21:23:50 +01:00
Jace af5b3de353 More shader stuff. 2014-03-06 21:20:11 +01:00
Jace b87b1f5704 Restructured solution. "Escape-The-Dawn" now links into a .lib, which is used in "Executable" to facilitate easier unit testing. 2014-03-06 18:57:36 +01:00
Jace 5a15491573 Shader stuff. 2014-03-06 17:31:21 +01:00
Jace 5608fb58da Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn 2014-03-06 14:56:13 +01:00
Tobias Dahl 54a5a7a113 WIP 2014-03-04 15:49:35 +01:00
Jace 9edcaef680 Renamed transform component file 2014-03-03 20:45:50 +01:00
Tobias Dahl 2994c525b6 WIP - can run now tho 2014-03-03 20:27:17 +01:00
Tobias Dahl 3a51313abd Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn 2014-03-03 20:22:57 +01:00
Tobias Dahl 40d0db4dc2 WIP 2014-03-03 20:22:47 +01:00
Jace fd20b66a77 Fakken filters. 2014-03-03 20:20:16 +01:00
Jace 1b135fb525 Merge branch 'STASHBRANCH'
Conflicts:
	Escape-the-Dawn/Escape-the-Dawn.vcxproj
	Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
2014-03-03 20:12:26 +01:00
Jace 444be4f502 WIP World changes 2014-03-03 20:08:08 +01:00
Tobias Dahl c60b490d01 Fixat lite classer osv 2014-03-03 19:47:12 +01:00
Tobias Dahl 68f4be5822 Started working on Renderer 2014-03-03 16:26:58 +01:00
Jace c8ab199c7c Making it compilable is a good thing. 2014-02-27 01:40:11 +01:00
Jace b17fcdb74e Unit testing framework using Boost. 2014-02-26 15:12:04 +01:00
Jace 63337cf660 Stupid circular dependency fixed. 2014-02-25 20:09:15 +01:00
Jace 369ff782f1 "Basic" entity component system. Almost. 2014-02-25 19:26:34 +01:00
Jace ec426301a2 Changed build output directory to /bin for all configurations. 2014-02-20 18:38:36 +01:00
Jace 8f2e981e91 Bootstrapped OpenGL 2014-02-20 18:10:59 +01:00
Jace 0503f4e6bc Apparently we're doing OpenGL now 2014-02-20 16:29:18 +01:00
Jace f14b733bd0 Init 2014-01-28 21:01:37 +01:00