Commit Graph

24 Commits

Author SHA1 Message Date
Jace 9edcaef680 Renamed transform component file 2014-03-03 20:45:50 +01:00
Tobias Dahl 2994c525b6 WIP - can run now tho 2014-03-03 20:27:17 +01:00
Tobias Dahl 3a51313abd Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn 2014-03-03 20:22:57 +01:00
Tobias Dahl 40d0db4dc2 WIP 2014-03-03 20:22:47 +01:00
Jace fd20b66a77 Fakken filters. 2014-03-03 20:20:16 +01:00
Jace 1b135fb525 Merge branch 'STASHBRANCH'
Conflicts:
	Escape-the-Dawn/Escape-the-Dawn.vcxproj
	Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
2014-03-03 20:12:26 +01:00
Jace 444be4f502 WIP World changes 2014-03-03 20:08:08 +01:00
Tobias Dahl c60b490d01 Fixat lite classer osv 2014-03-03 19:47:12 +01:00
Tobias Dahl 68f4be5822 Started working on Renderer 2014-03-03 16:26:58 +01:00
Jace 2594fdc792 Annoying test project is now less annoying. 2014-02-27 23:15:53 +01:00
Jace c8ab199c7c Making it compilable is a good thing. 2014-02-27 01:40:11 +01:00
Jace b17fcdb74e Unit testing framework using Boost. 2014-02-26 15:12:04 +01:00
Jace 63337cf660 Stupid circular dependency fixed. 2014-02-25 20:09:15 +01:00
Jace 369ff782f1 "Basic" entity component system. Almost. 2014-02-25 19:26:34 +01:00
Jace ec426301a2 Changed build output directory to /bin for all configurations. 2014-02-20 18:38:36 +01:00
Jace b26e10b397 Cleaned up library folders to reduce size. 2014-02-20 18:14:47 +01:00
Jace 8f2e981e91 Bootstrapped OpenGL 2014-02-20 18:10:59 +01:00
Jace 3cdf4a3009 GLFW debug libraries packaged with debug info 2014-02-20 17:21:12 +01:00
Jace 963e093423 glext.h 2014-02-20 16:50:57 +01:00
Jace d29f2d748f GLM 0.9.5.2 2014-02-20 16:48:34 +01:00
Jace e794aa4dbb GLEW 1.10.0 2014-02-20 16:46:32 +01:00
Jace 86de24797b GLFW 3.0.4 2014-02-20 16:33:44 +01:00
Jace 0503f4e6bc Apparently we're doing OpenGL now 2014-02-20 16:29:18 +01:00
Jace f14b733bd0 Init 2014-01-28 21:01:37 +01:00